----------------------------------
--<!>-- BOII | DEVELOPMENT --<!>--
----------------------------------

--<!>-- START GAME --<!>--
local function StartGame(callback, chips, timer)
    Callback = callback
    SendNUIMessage({
        open = true,
        chipsneeded = chips,
        timer = timer,
    })
    SetNuiFocus(true, true)
end
--<!>-- START GAME --<!>--

--<!>-- COUNTER CALLBACK --<!>--
RegisterNUICallback('CounterCallback', function(data, cb)
    SetNuiFocus(false, false)
    Callback(data.success)
    SendNUIMessage({open = false})
    cb('ok')
end)
--<!>-- COUNTER CALLBACK --<!>--

--<!>-- CLOSE GAME --<!>--
RegisterNUICallback('CloseGame', function(data, cb)
    SetNuiFocus(false, false)
    Callback(data.success)
    SendNUIMessage({open = false})
    cb('ok')
end)
--<!>-- CLOSE GAME --<!>--

--<!>-- EXPORT --<!>--
exports('StartGame', StartGame)
--<!>-- EXPORT --<!>--

--<!>-- TEST EVENTS/COMMANDS THESE CAN BE DELETED --<!>--
-- Command to test game
-- RegisterCommand('chiphack:test', function()
--     exports['boii-chiphack']:StartGame(function(success)
--         if success then
--             print('Hack success!')
--         else
--             print('hack fejlede!')
--         end
--     end, 5, 60) -- API: Amount of chips to find, Amount of time allowed in secs
-- end)
--<!>-- TEST EVENTS/COMMANDS THESE CAN BE DELETED --<!>--
