Scripts/resources/[standalone]/bob74_ipl/dlc_security/office2.lua

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Lua
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2024-12-29 20:02:20 +00:00
exports('GetMpSecurityOffice2Object', function()
return MpSecurityOffice2
end)
MpSecurityOffice2 = {
InteriorId = 288257,
Ipl = {
Interior = {
ipl = {
'sf_fixeroffice_hw1_08'
}
},
Load = function()
EnableIpl(MpSecurityOffice2.Ipl.Interior.ipl, true)
end,
Remove = function()
EnableIpl(MpSecurityOffice2.Ipl.Interior.ipl, false)
end
},
Entities = {
Entity_Set_Armoury = true,
Entity_Set_Standard_Office = false,
Entity_Set_Blocker = false,
Entity_Set_Wpaper_1 = false,
Entity_Set_Wpaper_3 = false,
Entity_Set_Wpaper_2 = false,
Entity_Set_Wpaper_4 = false,
Entity_Set_Wpaper_5 = false,
Entity_Set_Wpaper_6 = false,
Entity_Set_Wpaper_7 = false,
Entity_Set_Wpaper_8 = false,
Entity_Set_Wpaper_9 = true,
Entity_Set_Moving = true,
Entity_Set_Tint_AG = true,
Entity_Set_Spare_Seats = true,
Entity_Set_Player_Seats = true,
Entity_Set_Player_Desk = true,
Entity_Set_M_Golf_Intro = true,
Entity_Set_M_Setup = true,
Entity_Set_M_Nightclub = true,
Entity_Set_M_Yacht = true,
Entity_Set_M_Promoter = true,
Entity_Set_M_Limo_Photo = true,
Entity_Set_M_Limo_Wallet = true,
Entity_Set_M_The_Way = true,
Entity_Set_M_Billionaire = true,
Entity_Set_M_Families = true,
Entity_Set_M_Ballas = true,
Entity_Set_M_Hood = true,
Entity_Set_M_Fire_Booth = true,
Entity_Set_M_50 = true,
Entity_Set_M_Taxi = true,
Entity_Set_M_Gone_Golfing = true,
Entity_Set_M_Motel = true,
Entity_Set_M_Construction = true,
Entity_Set_M_Hit_List = true,
Entity_Set_M_Tuner = true,
Entity_Set_M_Attack = true,
Entity_Set_M_Vehicles = true,
Entity_Set_M_Trip_01 = true,
Entity_Set_M_Trip_02 = true,
Entity_Set_M_Trip_03 = true,
Entity_set_disc_01 = false,
Entity_set_disc_02 = true,
Entity_set_disc_03 = false,
Entity_set_disc_04 = false,
Entity_set_disc_05 = false,
Entity_set_disc_06 = false,
Entity_Set_Art_1 = false,
Entity_Set_Art_2 = true,
Entity_Set_Art_3 = false,
Set = function(name, state)
for entity, _ in pairs(MpSecurityOffice2.Entities) do
if entity == name then
MpSecurityOffice2.Entities[entity] = state
MpSecurityOffice2.Entities.Clear()
MpSecurityOffice2.Entities.Load()
end
end
end,
Load = function()
for entity, state in pairs(MpSecurityOffice2.Entities) do
if type(entity) == 'string' and state then
ActivateInteriorEntitySet(MpSecurityOffice2.InteriorId, entity)
end
end
end,
Clear = function()
for entity, _ in pairs(MpSecurityOffice2.Entities) do
if type(entity) == 'string' then
DeactivateInteriorEntitySet(MpSecurityOffice2.InteriorId, entity)
end
end
end
},
LoadDefault = function()
MpSecurityOffice2.Ipl.Load()
MpSecurityOffice2.Entities.Load()
RefreshInterior(MpSecurityOffice2.interiorId)
end
}