64 lines
2.1 KiB
Lua
64 lines
2.1 KiB
Lua
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local Result = nil
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local NUI_status = false
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local DefaultSettings = {
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settings = {
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handleEnd = true; --Send a result message if true and callback when message closed or callback immediately without showing the message
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speed = 10; --pixels / second
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scoreWin = 1000; --Score to win
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scoreLose = -150; --Lose if this score is reached
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maxTime = 60000; --sec
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maxMistake = 5; --How many missed keys can there be before losing
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speedIncrement = 1; --How much should the speed increase when a key hit was successful
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},
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keys = {"a", "w", "d", "s", "g"}; --You can hash this out if you want to use default keys in the java side.
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}
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function StartKeyMaster(settings)
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Result = nil
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if settings == nil then
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settings = DefaultSettings
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end
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NUI_status = true
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SendNUIMessage({
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action = 'start',
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settings = settings.settings,
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keys = settings.keys,
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})
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while NUI_status do
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Wait(5)
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SetNuiFocus(NUI_status, NUI_status)
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end
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Wait(100)
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SetNuiFocus(false, false)
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return Result
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end
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RegisterNUICallback('success', function()
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Result = true
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Wait(100)
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NUI_status = false
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end)
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RegisterNUICallback('fail', function()
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Result = false
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Wait(100)
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NUI_status = false
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end)
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RegisterCommand('keymaster', function() --TEST COMMAND
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local CustomSettings = {
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settings = {
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handleEnd = true; --Send a result message if true and callback when message closed or callback immediately without showing the message
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speed = 10; --pixels / second
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scoreWin = 1000; --Score to win
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scoreLose = -150; --Lose if this score is reached
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maxTime = 60000; --sec
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maxMistake = 5; --How many missed keys can there be before losing
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speedIncrement = 1; --How much should the speed increase when a key hit was successful
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},
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--keys = {"a", "w", "d", "s", "g"}; --You can keep this hashed out if you want to use default keys in the java side.
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}
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StartKeyMaster(CustomSettings)
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end)
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