Scripts/resources/[standalone]/bob74_ipl/gta_mpsum2/warehouse.lua

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Lua
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2024-12-29 20:02:20 +00:00
exports('GetCriminalEnterpriseWarehouseObject', function()
return CriminalEnterpriseWarehouse
end)
CriminalEnterpriseWarehouse = {
InteriorId = 289793,
Ipl = {
Interior = {
ipl = {
'reh_int_placement_sum2_interior_1_dlc_int_04_sum2_milo_',
}
},
Load = function()
EnableIpl(CriminalEnterpriseWarehouse.Ipl.Interior.ipl, true)
end,
Remove = function()
EnableIpl(CriminalEnterpriseWarehouse.Ipl.Interior.ipl, false)
end
},
Entities = {
entity_set_style_1 = false,
entity_set_style_2 = false,
entity_set_style_3 = false,
entity_set_style_4 = false,
entity_set_style_5 = true,
Set = function(name, state)
for entity, _ in pairs(CriminalEnterpriseWarehouse.Entities) do
if entity == name then
CriminalEnterpriseWarehouse.Entities[entity] = state
CriminalEnterpriseWarehouse.Entities.Clear()
CriminalEnterpriseWarehouse.Entities.Load()
end
end
end,
Load = function()
for entity, state in pairs(CriminalEnterpriseWarehouse.Entities) do
if type(entity) == 'string' and state then
ActivateInteriorEntitySet(CriminalEnterpriseWarehouse.InteriorId, entity)
end
end
end,
Clear = function()
for entity, _ in pairs(CriminalEnterpriseWarehouse.Entities) do
if type(entity) == 'string' then
DeactivateInteriorEntitySet(CriminalEnterpriseWarehouse.InteriorId, entity)
end
end
end
},
LoadDefault = function()
CriminalEnterpriseWarehouse.Ipl.Load()
CriminalEnterpriseWarehouse.Entities.Load()
RefreshInterior(CriminalEnterpriseWarehouse.interiorId)
end
}