Scripts/resources/[qb]/[qb_core]/qb-target/server.lua

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2024-12-29 20:03:28 +00:00
local QBCore = exports['qb-core']:GetCoreObject()
RegisterNetEvent('qb-target:server:givemoneytoanuotherplayer', function(money, playerid)
local src = source
local id = playerid
local amount = money
if id and amount then
local xPlayer = QBCore.Functions.GetPlayer(src)
local xReciv = QBCore.Functions.GetPlayer(id)
if xReciv and xPlayer then
if src == id then
TriggerClientEvent('QBCore:Notify', src, 'Du kan ikke give dig selv penge', 'error')
else
if xPlayer.Functions.RemoveMoney('cash', amount) then
if xReciv.Functions.AddMoney('cash', amount) then
TriggerClientEvent('QBCore:Notify', src, 'Du gav '.. tostring(amount) .. ',-', 'success')
TriggerClientEvent('QBCore:Notify', id, 'Du modtog ' .. tostring(amount) .. ',-', 'success')
TriggerClientEvent('inventory:client:Giveitemanim', src)
TriggerClientEvent('inventory:client:Reciveitemanim', id)
else
TriggerClientEvent('QBCore:Notify', src, 'Der opstod et problem', 'error')
end
else
TriggerClientEvent('QBCore:Notify', src, 'Du har ikke nok penge', 'error')
end
end
else
TriggerClientEvent('QBCore:Notify', src, 'Kontroller ID', 'error')
end
end
end)
QBCore.Functions.CreateCallback('qb-target:GetPlayerInfo', function(source, cb, playerId)
local Player = QBCore.Functions.GetPlayer(playerId)
cb(Player.PlayerData.metadata['ishandcuffed'], Player.PlayerData.metadata['isdead'] or Player.PlayerData.metadata['inlaststand'], Player.PlayerData.metadata['isdead'], Player.PlayerData.citizenid)
end)