Scripts/resources/[standalone]/bob74_ipl/gta_mpsum2/vehicle_warehouse.lua

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2024-12-29 20:02:20 +00:00
exports('GetCriminalEnterpriseVehicleWarehouseObject', function()
return CriminalEnterpriseVehicleWarehouse
end)
CriminalEnterpriseVehicleWarehouse = {
InteriorId = 289537,
Ipl = {
Interior = {
ipl = {
'reh_int_placement_sum2_interior_0_dlc_int_03_sum2_milo_',
}
},
Load = function()
EnableIpl(CriminalEnterpriseVehicleWarehouse.Ipl.Interior.ipl, true)
end,
Remove = function()
EnableIpl(CriminalEnterpriseVehicleWarehouse.Ipl.Interior.ipl, false)
end
},
Entities = {
entity_set_office = true,
entity_set_light_option_1 = true,
entity_set_light_option_2 = true,
entity_set_light_option_3 = true,
entity_set_tint_options = true,
Set = function(name, state)
for entity, _ in pairs(CriminalEnterpriseVehicleWarehouse.Entities) do
if entity == name then
CriminalEnterpriseVehicleWarehouse.Entities[entity] = state
CriminalEnterpriseVehicleWarehouse.Entities.Clear()
CriminalEnterpriseVehicleWarehouse.Entities.Load()
end
end
end,
Load = function()
for entity, state in pairs(CriminalEnterpriseVehicleWarehouse.Entities) do
if type(entity) == 'string' and state then
ActivateInteriorEntitySet(CriminalEnterpriseVehicleWarehouse.InteriorId, entity)
end
end
end,
Clear = function()
for entity, _ in pairs(CriminalEnterpriseVehicleWarehouse.Entities) do
if type(entity) == 'string' then
DeactivateInteriorEntitySet(CriminalEnterpriseVehicleWarehouse.InteriorId, entity)
end
end
end
},
LoadDefault = function()
CriminalEnterpriseVehicleWarehouse.Ipl.Load()
CriminalEnterpriseVehicleWarehouse.Entities.Load()
RefreshInterior(CriminalEnterpriseVehicleWarehouse.interiorId)
end
}