297 lines
9.0 KiB
Lua
297 lines
9.0 KiB
Lua
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Config = Config or {}
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Config.UseTarget = GetConvar('UseTarget', 'false') == 'true' -- Use qb-target interactions (don't change this, go to your server.cfg and add `setr UseTarget true` to use this and just that from true to false or the other way around)
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Config.CopsChance = 0.5 -- The chance of the cops getting called when a coral gets picked up, this ranges from 0.0 to 1.0
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Config.oxygenlevel = 200 -- this is oxygen level you can change this number as you like
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Config.CoralLocations = {
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[1] = {
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label = "Lokation 1",
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coords = {
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Area = vector3(-2838.8, -376.1, 3.55),
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Coral = {
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[1] = {
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coords = vector3(-2849.25, -377.58, -40.23),
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length = 3,
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width = 3,
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heading = 100.0,
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PickedUp = false
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},
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[2] = {
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coords = vector3(-2838.43, -363.63, -39.45),
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length = 3,
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width = 3,
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heading = 100.0,
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PickedUp = false
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},
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[3] = {
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coords = vector3(-2887.04, -394.87, -40.91),
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length = 3,
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width = 3,
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heading = 100.0,
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PickedUp = false
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},
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[4] = {
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coords = vector3(-2808.99, -385.56, -39.32),
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length = 3,
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width = 3,
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heading = 100.0,
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PickedUp = false
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},
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}
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},
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DefaultCoral = 4,
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TotalCoral = 4,
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},
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[2] = {
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label = "Lokation 2",
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coords = {
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Area = vector3(-3288.2, -67.58, 2.79),
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Coral = {
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[1] = {
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coords = vector3(-3275.03, -38.58, -19.21),
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length = 3,
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width = 3,
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heading = 100.0,
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PickedUp = false
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},
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[2] = {
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coords = vector3(-3273.73, -76.0, -26.81),
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length = 3,
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width = 3,
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heading = 100.0,
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PickedUp = false
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},
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[3] = {
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coords = vector3(-3346.53, -50.4, -35.84),
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length = 3,
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width = 3,
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heading = 100.0,
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PickedUp = false
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},
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}
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},
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DefaultCoral = 3,
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TotalCoral = 3,
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},
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[3] = {
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label = "Lokation 3",
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coords = {
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Area = vector3(-3367.24, 1617.89, 1.39),
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Coral = {
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[1] = {
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coords = vector3(-3388.01, 1635.88, -39.41),
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length = 3,
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width = 3,
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heading = 100.0,
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PickedUp = false
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},
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[2] = {
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coords = vector3(-3354.19, 1549.3, -38.21),
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length = 3,
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width = 3,
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heading = 100.0,
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PickedUp = false
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},
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[3] = {
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coords = vector3(-3326.04, 1636.43, -40.98),
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length = 3,
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width = 3,
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heading = 100.0,
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PickedUp = false
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},
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}
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},
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DefaultCoral = 3,
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TotalCoral = 3,
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},
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[4] = {
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label = "Lokation 4",
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coords = {
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Area = vector3(3002.5, -1538.28, -27.36),
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Coral = {
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[1] = {
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coords = vector3(2978.05, -1509.07, -24.96),
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length = 3,
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width = 3,
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heading = 100.0,
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PickedUp = false
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},
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[2] = {
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coords = vector3(3004.42, -1576.95, -29.36),
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length = 3,
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width = 3,
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heading = 100.0,
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PickedUp = false
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},
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[3] = {
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coords = vector3(2951.65, -1560.69, -28.36),
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length = 3,
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width = 3,
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heading = 100.0,
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PickedUp = false
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},
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}
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},
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DefaultCoral = 3,
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TotalCoral = 3,
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},
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[5] = {
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label = "Lokation 5",
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coords = {
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Area = vector3(3421.58, 1975.68, 0.86),
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Coral = {
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[1] = {
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coords = vector3(3421.69, 1976.54, -50.64),
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length = 3,
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width = 3,
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heading = 100.0,
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PickedUp = false
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},
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[2] = {
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coords = vector3(3424.07, 1957.46, -53.04),
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length = 3,
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width = 3,
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heading = 100.0,
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PickedUp = false
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},
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[3] = {
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coords = vector3(3434.65, 1993.73, -49.84),
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length = 3,
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width = 3,
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heading = 100.0,
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PickedUp = false
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},
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[4] = {
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coords = vector3(3415.42, 1965.25, -52.04),
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length = 3,
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width = 3,
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heading = 100.0,
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PickedUp = false
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},
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}
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},
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DefaultCoral = 4,
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TotalCoral = 4,
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},
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[6] = {
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label = "Lokation 6",
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coords = {
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Area = vector3(2720.14, -2136.28, 0.74),
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Coral = {
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[1] = {
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coords = vector3(2724.0, -2134.95, -19.33),
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length = 3,
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width = 3,
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heading = 100.0,
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PickedUp = false
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},
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[2] = {
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coords = vector3(2710.68, -2156.06, -18.63),
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length = 3,
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width = 3,
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heading = 100.0,
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PickedUp = false
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},
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[3] = {
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coords = vector3(2702.84, -2139.29, -18.51),
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length = 3,
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width = 3,
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heading = 100.0,
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PickedUp = false
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},
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[4] = {
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coords = vector3(2736.27, -2153.91, -20.88),
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length = 3,
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width = 3,
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heading = 100.0,
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PickedUp = false
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},
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}
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},
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DefaultCoral = 4,
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TotalCoral = 4,
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},
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[7] = {
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label = "Lokation 7",
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coords = {
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Area = vector3(536.69, 7253.75, 1.69),
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Coral = {
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[1] = {
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coords = vector3(542.31, 7245.37, -30.01),
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length = 3,
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width = 3,
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heading = 100.0,
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PickedUp = false
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},
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[2] = {
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coords = vector3(528.21, 7223.26, -29.51),
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length = 3,
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width = 3,
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heading = 100.0,
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PickedUp = false
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},
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[3] = {
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coords = vector3(510.36, 7254.97, -32.11),
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length = 3,
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width = 3,
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heading = 100.0,
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PickedUp = false
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},
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[4] = {
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coords = vector3(525.37, 7259.12, -30.51),
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length = 3,
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width = 3,
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heading = 100.0,
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PickedUp = false
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},
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}
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},
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DefaultCoral = 4,
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TotalCoral = 4,
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},
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}
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Config.CoralTypes = {
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[1] = {
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item = "dendrogyra_coral",
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maxAmount = math.random(1, 5),
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price = math.random(70, 100),
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},
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[2] = {
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item = "antipatharia_coral",
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maxAmount = math.random(2, 7),
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price = math.random(50, 70),
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}
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}
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-- Amount is amount of coral being sold to be plaed in a bonus tier. (eg. sell 5-10 coral, placed in tier 1.)
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-- Bonus is min/max percentage bonus paid for coral sales. (eg. Sell 5 coral with 10% bonus | 1 coral = $100 + $10 bonus.)
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Config.BonusTiers = {
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[1] = {
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minAmount = 5,
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maxAmount = 10,
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minBonus = 5,
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maxBonus = 10
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},
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[2] = {
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minAmount = 11,
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maxAmount = 15,
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minBonus = 10,
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maxBonus = 15
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},
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[3] = {
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minAmount = 16,
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minBonus = 15,
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maxBonus = 20
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}
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}
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Config.SellLocations = {
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[1] = {
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coords = vector4(-1684.13, -1068.91, 13.15, 100.0),
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model = 'a_m_m_salton_01',
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zoneOptions = { -- Only used when not using the target
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length = 3,
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width = 3
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}
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}
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}
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