153 lines
5.3 KiB
Markdown
153 lines
5.3 KiB
Markdown
|
# Fix holes and customize the map (Updated to The Criminal Enterprises DLC)
|
|||
|
|
|||
|
The purpose of this script is to fix the holes in the map by loading zones that aren’t loaded by default. I’ve added quite a lot of places to load, based on [Mikeeh’s script](https://forum.fivem.net/t/release-load-unloaded-ipls/5911). If you just want to fix the holes in the map, then use this resource as provided.
|
|||
|
|
|||
|
This resource has been completely rewritten from scratch since v2.0. You can customize almost every storymode and online purchasable interiors from your own resources.
|
|||
|
|
|||
|
## Download
|
|||
|
- Latest version: https://github.com/Bob74/bob74_ipl/releases/latest
|
|||
|
|
|||
|
- Source code: https://github.com/Bob74/bob74_ipl
|
|||
|
|
|||
|
## [Wiki](https://github.com/Bob74/bob74_ipl/wiki)
|
|||
|
- The Wiki has been created to help you customize your interiors as you wish. It contains every function you can use for each interior.
|
|||
|
- Each Wiki page has an example at the bottom of the page to show how you can use it in your own resource.
|
|||
|
- Also at the bottom of the Wiki will show you the default values set by `IPL_NAME.LoadDefault()`.
|
|||
|
|
|||
|
## Install
|
|||
|
1. Download the [latest version](https://github.com/Bob74/bob74_ipl/releases/latest).
|
|||
|
2. Extract `bob74_ipl.zip` and copy the `bob74_ipl` into your `resources` folder.
|
|||
|
3. Add `start bob74_ipl` to your your `server.cfg` file.
|
|||
|
|
|||
|
## Screenshots
|
|||
|
- [After Hours Album](https://imgur.com/a/Qg96l0D)
|
|||
|
- [Misc. Album](https://imgur.com/a/cs9Ip4d)
|
|||
|
- [IPL Fix Album](https://imgur.com/a/1Sfl4)
|
|||
|
|
|||
|
## Changelog
|
|||
|
|
|||
|
<details><summary>Click to view</summary>
|
|||
|
(DD/MM/YYYY)
|
|||
|
|
|||
|
---
|
|||
|
03/08/2022 - 2.1.0
|
|||
|
- Added "The Criminal Enterprises" support
|
|||
|
|
|||
|
02/05/2022 - 2.0.15
|
|||
|
- Reformatted code
|
|||
|
- Removed unused .gitignore
|
|||
|
- Bumped version in fxmanifest.lua
|
|||
|
- Improved performance
|
|||
|
|
|||
|
21/04/2022 - 2.0.14
|
|||
|
- Fix casino penthouse carpet patterns colors
|
|||
|
|
|||
|
12/02/2022 - 2.0.13a
|
|||
|
- Fix Music Roof
|
|||
|
|
|||
|
12/02/2022 - 2.0.13
|
|||
|
- Added Contract IPLs: Garage, Studio, Offices, Music Roof, Billboards
|
|||
|
|
|||
|
10/02/2022 - 2.0.12
|
|||
|
- Fix FIB roof
|
|||
|
|
|||
|
07/02/2022 - 2.0.11
|
|||
|
- Added Tuners IPLs: Garage, Meth Lab, Meetup
|
|||
|
|
|||
|
18/01/2022 - 2.0.10b
|
|||
|
- Change water in yachts to be non-networked.
|
|||
|
|
|||
|
01/08/2021 - 2.0.10a
|
|||
|
- Improved performance
|
|||
|
- Fixed hole in the FIB fountain
|
|||
|
- Fixed error appearing if casino IPL is loaded, but the game build is not sufficient
|
|||
|
- Fixed a few typos in the README file
|
|||
|
|
|||
|
19/07/2021 - 2.0.10
|
|||
|
- Added Diamond Casino IPLs: Casino, Garage, VIP garage, Penthouse
|
|||
|
- Import: Forced refresh of CEO Garages
|
|||
|
- Updated fxmanifest fx_version to cerulean
|
|||
|
- Updated IPL list link in fxmanifest nad removed outdated Props list and Interior ID list
|
|||
|
- Fixed export typo in `michael.lua`
|
|||
|
- Removed unnecessary space in north_yankton IPL
|
|||
|
|
|||
|
27/05/2020 - 2.0.9a
|
|||
|
- Fixed disabling Pillbox Hospital
|
|||
|
- Fixed `ResetInteriorVariables`
|
|||
|
|
|||
|
23/04/2020 - 2.0.9
|
|||
|
- Replaced deprecated __resource.lua with fxmanifest.lua
|
|||
|
- Added ferris wheel on the Del Perro Pier
|
|||
|
- Reformatted client.lua
|
|||
|
|
|||
|
20/10/2019 - 2.0.8
|
|||
|
- Nightclubs: Added dry ice emitters
|
|||
|
- Heist & Gunrunning: Added water to the yachts hot tubs (to enable/disable)
|
|||
|
- Offices: Added a way to open and close the safes
|
|||
|
- Facility: Added privacy glass
|
|||
|
- Moved Bahama Mamas and PillBox Hospital in their own files
|
|||
|
- Fixed error `ReleaseNamedRendertarget`
|
|||
|
- Cleaned and optimized the code
|
|||
|
|
|||
|
22/03/2019 - 2.0.7c
|
|||
|
- CEO Offices: Changed the default loaded garage to ImportCEOGarage4.Part.Garage2 in order to avoid Office glitches
|
|||
|
|
|||
|
15/01/2019 - 2.0.7b
|
|||
|
- Nightclubs: Fixed a typo for the fake lights
|
|||
|
|
|||
|
15/01/2019 - 2.0.7a
|
|||
|
- Nightclubs: Added the ability to set no podium (using `AfterHoursNightclubs.Interior.Podium.none`)
|
|||
|
|
|||
|
14/01/2019 - 2.0.7
|
|||
|
- Changed the way Trevor’s trailer is handled and added a Wiki entry.
|
|||
|
- Added a way to open or close Zancudo’s gates with a Wiki entry.
|
|||
|
|
|||
|
12/01/2019 - 2.0.6
|
|||
|
- Added nightclubs interior and exteriors
|
|||
|
- Removed Zancudo gates by default (file bob74_ipl/gtav/base.lua: RequestIpl("CS3_07_MPGates") is now commented)
|
|||
|
|
|||
|
29/12/2018 - 2.0.5a
|
|||
|
- Fixed the name of the BikerClubhouse1 export
|
|||
|
|
|||
|
19/12/2018 - 2.0.5
|
|||
|
- Fixed a typo that prevents the printers, security stuff, and cash piles to spawn in the counterfeit cash factory
|
|||
|
|
|||
|
10/11/2018 - 2.0.4
|
|||
|
- Fixed an issue where the clubhouse2 lower walls wouldn’t be colored on the first resource start
|
|||
|
- Fixed gang members names using an old format
|
|||
|
- Disabled the Mod shop from CEO garage 3 (ImportCEOGarage3) because it is overlapping with CEO office 3 (FinanceOffice3)
|
|||
|
|
|||
|
- 08/11/2018 - 2.0.3
|
|||
|
Added biker gang’s name, missions, and members pictures
|
|||
|
- Added CEO office organization’s name
|
|||
|
|
|||
|
05/11/2018 - 2.0.1
|
|||
|
- Removed overlapping Zancudo River
|
|||
|
- Added the trailer near Zancudo River
|
|||
|
|
|||
|
04/11/2018 - 2.0.0
|
|||
|
- Plugin totally rewritten
|
|||
|
- Support for all DLC (up to The Doomsday Heist)
|
|||
|
- Ability to easily customize story mode and online purchasable interiors
|
|||
|
- You can still use it as it is if you want IPL and interiors to be loaded, the plugin sets a default style for each one
|
|||
|
- Check out the Wiki to find out how: https://github.com/Bob74/bob74_ipl/wiki
|
|||
|
|
|||
|
26/06/2017
|
|||
|
- Added optional IPL
|
|||
|
- Bunkers exteriors (enabled)
|
|||
|
- Bunkers interior
|
|||
|
- CEO Offices
|
|||
|
- Bikers places (some are still buggy)
|
|||
|
- Import/Export locations
|
|||
|
- Removed the trick to open Lost’s safehouse since the last update already opens it
|
|||
|
|
|||
|
19/06/2017
|
|||
|
- Fix hole in Zancudo River
|
|||
|
- Fix hole in Cassidy Creek
|
|||
|
- Add optional graffiti on some billboards (enabled by default)
|
|||
|
- Opened Lost’s safehouse interior
|
|||
|
|
|||
|
14/06/2017
|
|||
|
- Original release
|
|||
|
</details>
|