Scripts/resources/[il]/illenium-appearance/server/framework/qb/main.lua

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2024-12-29 19:49:12 +00:00
if not Framework.QBCore() then return end
local QBCore = exports["qb-core"]:GetCoreObject()
function Framework.GetPlayerID(src)
local Player = QBCore.Functions.GetPlayer(src)
if Player then
return Player.PlayerData.citizenid
end
end
function Framework.HasMoney(src, type, money)
local Player = QBCore.Functions.GetPlayer(src)
return Player.PlayerData.money[type] >= money
end
function Framework.RemoveMoney(src, type, money)
local Player = QBCore.Functions.GetPlayer(src)
return Player.Functions.RemoveMoney(type, money)
end
function Framework.GetJob(src)
local Player = QBCore.Functions.GetPlayer(src)
return Player.PlayerData.job
end
function Framework.GetGang(src)
local Player = QBCore.Functions.GetPlayer(src)
return Player.PlayerData.gang
end
function Framework.SaveAppearance(appearance, citizenID)
Database.PlayerSkins.UpdateActiveField(citizenID, 0)
Database.PlayerSkins.DeleteByModel(citizenID, appearance.model)
Database.PlayerSkins.Add(citizenID, appearance.model, json.encode(appearance), 1)
end
function Framework.GetAppearance(citizenID, model)
local result = Database.PlayerSkins.GetByCitizenID(citizenID, model)
if result then
return json.decode(result)
end
end