1075 lines
35 KiB
Lua
1075 lines
35 KiB
Lua
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Config = Config or {}
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Config.ReloadTime = math.random(150, 500)
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Config.JamChance = 1000 -- 1/1000 chance of jamming per bullet fired
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Config.AttachmentDurability = true -- If you want to disable durability for attachments, set this to false.
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-- If an error occurs with attachments, more than likey you have an attachment or weapon that is not in the list below. --
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-- Add the weapon or attachment to the list below and set the value to whatever you want. --
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Config.DurabilityBlockedWeapons = {
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"weapon_stungun",
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"weapon_nightstick",
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"weapon_flashlight",
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"weapon_unarmed",
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}
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Config.DurabilityMultiplier = {
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-- Melee
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-- ['weapon_unarmed'] = 0.15,
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['weapon_dagger'] = 0.15,
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['weapon_bat'] = 0.15,
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['weapon_bottle'] = 0.15,
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['weapon_crowbar'] = 0.15,
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-- ['weapon_flashlight'] = 0.15,
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['weapon_golfclub'] = 0.15,
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['weapon_hammer'] = 0.15,
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['weapon_hatchet'] = 0.15,
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['weapon_knuckle'] = 0.15,
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['weapon_knife'] = 0.15,
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['weapon_machete'] = 0.15,
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['weapon_switchblade'] = 0.15,
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-- ['weapon_nightstick'] = 0.15,
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['weapon_wrench'] = 0.15,
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['weapon_battleaxe'] = 0.15,
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['weapon_poolcue'] = 0.15,
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['weapon_briefcase'] = 0.15,
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['weapon_briefcase_02'] = 0.15,
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['weapon_garbagebag'] = 0.15,
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['weapon_handcuffs'] = 0.15,
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['weapon_bread'] = 0.15,
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['weapon_stone_hatchet'] = 0.15,
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-- Handguns
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['weapon_pistol'] = 0.15,
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['weapon_pistol_mk2'] = 0.15,
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['weapon_combatpistol'] = 0.15,
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['weapon_appistol'] = 0.15,
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-- ['weapon_stungun'] = 0.15,
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-- ['weapon_stungun_mp'] = 0.15,
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['weapon_pistol50'] = 0.15,
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['weapon_snspistol'] = 0.15,
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['weapon_heavypistol'] = 0.15,
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['weapon_vintagepistol'] = 0.15,
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['weapon_flaregun'] = 0.15,
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['weapon_marksmanpistol'] = 0.15,
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['weapon_revolver'] = 0.15,
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['weapon_revolver_mk2'] = 0.15,
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['weapon_doubleaction'] = 0.15,
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['weapon_snspistol_mk2'] = 0.15,
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['weapon_raypistol'] = 0.15,
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['weapon_ceramicpistol'] = 0.15,
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['weapon_navyrevolver'] = 0.15,
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['weapon_gadgetpistol'] = 0.15,
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-- Submachine Guns
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['weapon_microsmg'] = 0.15,
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['weapon_smg'] = 0.15,
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['weapon_smg_mk2'] = 0.15,
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['weapon_assaultsmg'] = 0.15,
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['weapon_combatpdw'] = 0.15,
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['weapon_machinepistol'] = 0.15,
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['weapon_minismg'] = 0.15,
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['weapon_raycarbine'] = 0.15,
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-- Shotguns
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['weapon_pumpshotgun'] = 0.15,
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['weapon_sawnoffshotgun'] = 0.15,
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['weapon_assaultshotgun'] = 0.15,
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['weapon_bullpupshotgun'] = 0.15,
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['weapon_musket'] = 0.15,
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['weapon_heavyshotgun'] = 0.15,
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['weapon_dbshotgun'] = 0.15,
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['weapon_autoshotgun'] = 0.15,
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['weapon_pumpshotgun_mk2'] = 0.15,
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['weapon_combatshotgun'] = 0.15,
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-- Assault Rifles
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['weapon_assaultrifle'] = 0.15,
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['weapon_assaultrifle_mk2'] = 0.15,
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['weapon_carbinerifle'] = 0.15,
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['weapon_carbinerifle_mk2'] = 0.15,
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['weapon_tacticalrifle'] = 0.15,
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['weapon_advancedrifle'] = 0.15,
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['weapon_specialcarbine'] = 0.15,
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['weapon_bullpuprifle'] = 0.15,
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['weapon_compactrifle'] = 0.15,
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['weapon_specialcarbine_mk2'] = 0.15,
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['weapon_bullpuprifle_mk2'] = 0.15,
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['weapon_militaryrifle'] = 0.15,
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['weapon_heavyrifle'] = 0.15,
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-- Light Machine Guns
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['weapon_mg'] = 0.15,
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['weapon_combatmg'] = 0.15,
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['weapon_gusenberg'] = 0.15,
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['weapon_combatmg_mk2'] = 0.15,
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-- Sniper Rifles
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['weapon_sniperrifle'] = 0.15,
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['weapon_heavysniper'] = 0.15,
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['weapon_marksmanrifle'] = 0.15,
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['weapon_remotesniper'] = 0.15,
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['weapon_heavysniper_mk2'] = 0.15,
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['weapon_marksmanrifle_mk2'] = 0.15,
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-- Heavy Weapons
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['weapon_rpg'] = 0.15,
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['weapon_grenadelauncher'] = 0.15,
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['weapon_grenadelauncher_smoke']= 0.15,
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['weapon_emplauncher'] = 0.15,
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['weapon_minigun'] = 0.15,
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['weapon_firework'] = 0.15,
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['weapon_railgun'] = 0.15,
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['weapon_hominglauncher'] = 0.15,
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['weapon_compactlauncher'] = 0.15,
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['weapon_rayminigun'] = 0.15,
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-- Throwables
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['weapon_grenade'] = 0.15,
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['weapon_bzgas'] = 0.15,
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['weapon_molotov'] = 0.15,
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['weapon_stickybomb'] = 0.15,
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['weapon_proxmine'] = 0.15,
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['weapon_snowball'] = 0.15,
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['weapon_pipebomb'] = 0.15,
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['weapon_ball'] = 0.15,
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['weapon_smokegrenade'] = 0.15,
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['weapon_flare'] = 0.15,
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-- Miscellaneous
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['weapon_petrolcan'] = 0.15,
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['weapon_fireextinguisher'] = 0.15,
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['weapon_hazardcan'] = 0.15,
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['weapon_fertilizercan'] = 0.15,
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-- Attachments
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['pistol_defaultclip'] = 0.15,
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['pistol_extendedclip'] = 0.15,
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['pistol_flashlight'] = 0.15,
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['pistol_suppressor'] = 0.15,
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['pistol_luxuryfinish'] = 0.15,
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['pistol_scope'] = 0.15,
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['combatpistol_defaultclip'] = 0.15,
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['combatpistol_extendedclip'] = 0.15,
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['combatpistol_luxuryfinish'] = 0.15,
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['appistol_defaultclip'] = 0.15,
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['appistol_extendedclip'] = 0.15,
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['appistol_luxuryfinish'] = 0.15,
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['pistol50_defaultclip'] = 0.15,
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['pistol50_extendedclip'] = 0.15,
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['pistol50_luxuryfinish'] = 0.15,
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['revolver_defaultclip'] = 0.15,
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['revolver_vipvariant'] = 0.15,
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['revolver_bodyguardvariant'] = 0.15,
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['snspistol_defaultclip'] = 0.15,
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['snspistol_extendedclip'] = 0.15,
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['snspistol_grip'] = 0.15,
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['heavypistol_defaultclip'] = 0.15,
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['heavypistol_extendedclip'] = 0.15,
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['heavypistol_grip'] = 0.15,
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['vintagepistol_defaultclip'] = 0.15,
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['vintagepistol_extendedclip'] = 0.15,
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['microsmg_defaultclip'] = 0.15,
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['microsmg_extendedclip'] = 0.15,
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['microsmg_scope'] = 0.15,
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['microsmg_luxuryfinish'] = 0.15,
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['smg_defaultclip'] = 0.15,
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['smg_extendedclip'] = 0.15,
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['smg_suppressor'] = 0.15,
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['smg_drum'] = 0.15,
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['smg_scope'] = 0.15,
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['smg_luxuryfinish'] = 0.15,
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['assaultsmg_defaultclip'] = 0.15,
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['assaultsmg_extendedclip'] = 0.15,
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['assaultsmg_luxuryfinish'] = 0.15,
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['minismg_defaultclip'] = 0.15,
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['minismg_extendedclip'] = 0.15,
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['machinepistol_defaultclip'] = 0.15,
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['machinepistol_extendedclip'] = 0.15,
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['machinepistol_drum'] = 0.15,
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['combatpdw_defaultclip'] = 0.15,
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['combatpdw_extendedclip'] = 0.15,
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['combatpdw_drum'] = 0.15,
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['combatpdw_grip'] = 0.15,
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['combatpdw_scope'] = 0.15,
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['shotgun_suppressor'] = 0.15,
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['pumpshotgun_luxuryfinish'] = 0.15,
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['sawnoffshotgun_luxuryfinish'] = 0.15,
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['assaultshotgun_defaultclip'] = 0.15,
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['assaultshotgun_extendedclip'] = 0.15,
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['heavyshotgun_defaultclip'] = 0.15,
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['heavyshotgun_extendedclip'] = 0.15,
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['heavyshotgun_drum'] = 0.15,
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['assaultrifle_defaultclip'] = 0.15,
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['assaultrifle_extendedclip'] = 0.15,
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['assaultrifle_drum'] = 0.15,
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['rifle_flashlight'] = 0.15,
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['rifle_grip'] = 0.15,
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['rifle_suppressor'] = 0.15,
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['assaultrifle_luxuryfinish'] = 0.15,
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['carbinerifle_defaultclip'] = 0.15,
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['carbinerifle_extendedclip'] = 0.15,
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['carbinerifle_drum'] = 0.15,
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['carbinerifle_scope'] = 0.15,
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['carbinerifle_luxuryfinish'] = 0.15,
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['advancedrifle_defaultclip'] = 0.15,
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['advancedrifle_extendedclip'] = 0.15,
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['advancedrifle_luxuryfinish'] = 0.15,
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['specialcarbine_defaultclip'] = 0.15,
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['specialcarbine_extendedclip'] = 0.15,
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['specialcarbine_drum'] = 0.15,
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['specialcarbine_luxuryfinish'] = 0.15,
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['bullpuprifle_defaultclip'] = 0.15,
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['bullpuprifle_extendedclip'] = 0.15,
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['bullpuprifle_luxuryfinish'] = 0.15,
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['compactrifle_defaultclip'] = 0.15,
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['compactrifle_extendedclip'] = 0.15,
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['compactrifle_drum'] = 0.15,
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['gusenberg_defaultclip'] = 0.15,
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['gusenberg_extendedclip'] = 0.15,
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['sniperrifle_defaultclip'] = 0.15,
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['sniper_scope'] = 0.15,
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['snipermax_scope'] = 0.15,
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['sniper_grip'] = 0.15,
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['heavysniper_defaultclip'] = 0.15,
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['marksmanrifle_defaultclip'] = 0.15,
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['marksmanrifle_extendedclip'] = 0.15,
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['marksmanrifle_scope'] = 0.15,
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['marksmanrifle_luxuryfinish'] = 0.15,
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}
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-- Weapons Damage; modifier = 1.0 is default. Go below 1.0 and the damage will be reduced, go above 1.0 and damage will become higher.
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-- Set disableCriticalHits to true to disable. Set it to false to enable.
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Config.WeaponsDamage = {
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[`WEAPON_UNARMED`] = {model = `WEAPON_UNARMED`, modifier = 0.2, disableCriticalHits = true},
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[`WEAPON_FLASHLIGHT`] = {model = `WEAPON_NIGHTSTICK`, modifier = 0.1, disableCriticalHits = true},
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[`WEAPON_KNIFE`] = {model = `WEAPON_KNIFE`, modifier = 0.1, disableCriticalHits = true},
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[`WEAPON_KNUCKLE`] = {model = `WEAPON_KNUCKLE`, modifier = 0.1, disableCriticalHits = true},
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[`WEAPON_NIGHTSTICK`] = {model = `WEAPON_NIGHTSTICK`, modifier = 0.1, disableCriticalHits = true},
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[`WEAPON_HAMMER`] = {model = `WEAPON_HAMMER`, modifier = 0.1, disableCriticalHits = true},
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[`WEAPON_BAT`] = {model = `WEAPON_BAT`, modifier = 0.1, disableCriticalHits = true},
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[`WEAPON_GOLFCLUB`] = {model = `WEAPON_GOLFCLUB`, modifier = 0.1, disableCriticalHits = true},
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[`WEAPON_CROWBAR`] = {model = `WEAPON_CROWBAR`, modifier = 0.1, disableCriticalHits = true},
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[`WEAPON_BOTTLE`] = {model = `WEAPON_BOTTLE`, modifier = 0.1, disableCriticalHits = true},
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[`WEAPON_DAGGER`] = {model = `WEAPON_DAGGER`, modifier = 0.1, disableCriticalHits = true},
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[`WEAPON_HATCHET`] = {model = `WEAPON_HATCHET`, modifier = 0.1, disableCriticalHits = true},
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[`WEAPON_MACHETE`] = {model = `WEAPON_MACHETE`, modifier = 0.1, disableCriticalHits = true},
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[`WEAPON_SWITCHBLADE`] = {model = `WEAPON_SWITCHBLADE`, modifier = 0.1, disableCriticalHits = true},
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[`WEAPON_PROXMINE`] = {model = `WEAPON_PROXMINE`, modifier = 0.1, disableCriticalHits = true},
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[`WEAPON_BZGAS`] = {model = `WEAPON_BZGAS`, modifier = 0.1, disableCriticalHits = true},
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[`WEAPON_SMOKEGRENADE`] = {model = `WEAPON_SMOKEGRENADE`, modifier = 0.1, disableCriticalHits = true},
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[`WEAPON_MOLOTOV`] = {model = `WEAPON_MOLOTOV`, modifier = 0.1, disableCriticalHits = true},
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[`WEAPON_REVOLVER`] = {model = `WEAPON_REVOLVER`, modifier = 0.1, disableCriticalHits = true},
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[`WEAPON_POOLCUE`] = {model = `WEAPON_POOLCUE`, modifier = 0.1, disableCriticalHits = true},
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[`WEAPON_PIPEWRENCH`] = {model = `WEAPON_PIPEWRENCH`, modifier = 0.1, disableCriticalHits = true},
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}
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Config.Throwables = {
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'ball',
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'bzgas',
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'flare',
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'grenade',
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'molotov',
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'pipebomb',
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'proxmine',
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'smokegrenade',
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'snowball',
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'stickybomb'
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}
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Config.RepairPoints = {
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[1] = {
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coords = vector4(11.17, -1098.84, 29.8, 156.87),
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type = "public", --public, job, gang, private
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--jobs = { ["police"] = 0 },
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--gangs = { ["ammu"] = 0, ["rrmc"] = 0 },
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--citizenids = {["JFD98238"] = true, ["HJS29340"] = true},
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repairCosts = {
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["pistol"] = {cost = 2000, time = math.random(1,5)},
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["smg"] = {cost = 4000, time = math.random(1,5)},
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["mg"] = {cost = 6000, time = math.random(1,5)},
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["shotgun"] = {cost = 6000, time = math.random(1,5)},
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["rifle"] = {cost = 5000, time = math.random(1,5)},
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["sniper"] = {cost = 7000, time = math.random(1,5)},
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},
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tableTimeout = false, -- Set to false if you don't want to use the table timeout. Time is in minutes
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IsRepairing = false,
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RepairingData = {},
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debug = false
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},
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}
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WeaponAttachments = {
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-- PISTOLS
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['WEAPON_PISTOL'] = {
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['defaultclip'] = {
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component = 'COMPONENT_PISTOL_CLIP_01',
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item = 'pistol_defaultclip',
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type = 'clip',
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},
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['extendedclip'] = {
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component = 'COMPONENT_PISTOL_CLIP_02',
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item = 'pistol_extendedclip',
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type = 'clip',
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},
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['flashlight'] = {
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component = 'COMPONENT_AT_PI_FLSH',
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item = 'pistol_flashlight',
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},
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['suppressor'] = {
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component = 'COMPONENT_AT_PI_SUPP_02',
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item = 'pistol_suppressor',
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},
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['luxuryfinish'] = {
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component = 'COMPONENT_PISTOL_VARMOD_LUXE',
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item = 'pistol_luxuryfinish',
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},
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},
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['WEAPON_PISTOL_MK2'] = {
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['defaultclip'] = {
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component = 'COMPONENT_PISTOL_MK2_CLIP_01',
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item = 'pistol_defaultclip',
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type = 'clip',
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},
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['extendedclip'] = {
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||
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component = 'COMPONENT_PISTOL_MK2_CLIP_02',
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||
|
item = 'pistol_extendedclip',
|
||
|
type = 'clip',
|
||
|
},
|
||
|
['flashlight'] = {
|
||
|
component = 'COMPONENT_AT_PI_FLSH_02',
|
||
|
item = 'pistol_flashlight',
|
||
|
},
|
||
|
['suppressor'] = {
|
||
|
component = 'COMPONENT_AT_PI_SUPP_02',
|
||
|
item = 'pistol_suppressor',
|
||
|
},
|
||
|
['scope'] = {
|
||
|
component = 'COMPONENT_AT_PI_RAIL',
|
||
|
item = 'pistol_scope',
|
||
|
},
|
||
|
},
|
||
|
['WEAPON_COMBATPISTOL'] = {
|
||
|
['defaultclip'] = {
|
||
|
component = 'COMPONENT_COMBATPISTOL_CLIP_01',
|
||
|
item = 'combatpistol_defaultclip',
|
||
|
type = 'clip',
|
||
|
},
|
||
|
['extendedclip'] = {
|
||
|
component = 'COMPONENT_COMBATPISTOL_CLIP_02',
|
||
|
item = 'combatpistol_extendedclip',
|
||
|
type = 'clip',
|
||
|
},
|
||
|
['flashlight'] = {
|
||
|
component = 'COMPONENT_AT_PI_FLSH',
|
||
|
item = 'pistol_flashlight',
|
||
|
},
|
||
|
['suppressor'] = {
|
||
|
component = 'COMPONENT_AT_PI_SUPP',
|
||
|
item = 'pistol_suppressor',
|
||
|
},
|
||
|
['luxuryfinish'] = {
|
||
|
component = 'COMPONENT_COMBATPISTOL_VARMOD_LOWRIDER',
|
||
|
item = 'combatpistol_luxuryfinish',
|
||
|
},
|
||
|
},
|
||
|
['WEAPON_APPISTOL'] = {
|
||
|
['defaultclip'] = {
|
||
|
component = 'COMPONENT_APPISTOL_CLIP_01',
|
||
|
item = 'appistol_defaultclip',
|
||
|
type = 'clip',
|
||
|
},
|
||
|
['extendedclip'] = {
|
||
|
component = 'COMPONENT_APPISTOL_CLIP_02',
|
||
|
item = 'appistol_extendedclip',
|
||
|
type = 'clip',
|
||
|
},
|
||
|
['flashlight'] = {
|
||
|
component = 'COMPONENT_AT_PI_FLSH',
|
||
|
item = 'pistol_flashlight',
|
||
|
},
|
||
|
['suppressor'] = {
|
||
|
component = 'COMPONENT_AT_PI_SUPP',
|
||
|
item = 'pistol_suppressor',
|
||
|
},
|
||
|
['luxuryfinish'] = {
|
||
|
component = 'COMPONENT_APPISTOL_VARMOD_LUXE',
|
||
|
item = 'appistol_luxuryfinish',
|
||
|
},
|
||
|
},
|
||
|
['WEAPON_PISTOL50'] = {
|
||
|
['defaultclip'] = {
|
||
|
component = 'COMPONENT_PISTOL50_CLIP_01',
|
||
|
item = 'pistol50_defaultclip',
|
||
|
type = 'clip',
|
||
|
},
|
||
|
['extendedclip'] = {
|
||
|
component = 'COMPONENT_PISTOL50_CLIP_02',
|
||
|
item = 'pistol50_extendedclip',
|
||
|
type = 'clip',
|
||
|
},
|
||
|
['flashlight'] = {
|
||
|
component = 'COMPONENT_AT_PI_FLSH',
|
||
|
item = 'pistol_flashlight',
|
||
|
},
|
||
|
['suppressor'] = {
|
||
|
component = 'COMPONENT_AT_AR_SUPP_02',
|
||
|
item = 'pistol_suppressor',
|
||
|
},
|
||
|
['luxuryfinish'] = {
|
||
|
component = 'COMPONENT_PISTOL50_VARMOD_LUXE',
|
||
|
item = 'pistol50_luxuryfinish',
|
||
|
},
|
||
|
},
|
||
|
['WEAPON_REVOLVER'] = {
|
||
|
['defaultclip'] = {
|
||
|
component = 'COMPONENT_REVOLVER_CLIP_01',
|
||
|
item = 'revolver_defaultclip',
|
||
|
},
|
||
|
['vipvariant'] = {
|
||
|
component = 'COMPONENT_REVOLVER_VARMOD_GOON',
|
||
|
item = 'revolver_vipvariant',
|
||
|
type = 'skin',
|
||
|
},
|
||
|
['bodyguardvariant'] = {
|
||
|
component = 'COMPONENT_REVOLVER_VARMOD_BOSS',
|
||
|
item = 'revolver_bodyguardvariant',
|
||
|
type = 'skin',
|
||
|
},
|
||
|
},
|
||
|
['WEAPON_SNSPISTOL'] = {
|
||
|
['defaultclip'] = {
|
||
|
component = 'COMPONENT_SNSPISTOL_CLIP_01',
|
||
|
item = 'snspistol_defaultclip',
|
||
|
type = 'clip',
|
||
|
},
|
||
|
['extendedclip'] = {
|
||
|
component = 'COMPONENT_SNSPISTOL_CLIP_02',
|
||
|
item = 'snspistol_extendedclip',
|
||
|
type = 'clip',
|
||
|
},
|
||
|
['grip'] = {
|
||
|
component = 'COMPONENT_SNSPISTOL_VARMOD_LOWRIDER',
|
||
|
item = 'snspistol_grip',
|
||
|
},
|
||
|
},
|
||
|
['WEAPON_HEAVYPISTOL'] = {
|
||
|
['defaultclip'] = {
|
||
|
component = 'COMPONENT_HEAVYPISTOL_CLIP_01',
|
||
|
item = 'heavypistol_defaultclip',
|
||
|
type = 'clip',
|
||
|
},
|
||
|
['extendedclip'] = {
|
||
|
component = 'COMPONENT_HEAVYPISTOL_CLIP_02',
|
||
|
item = 'heavypistol_extendedclip',
|
||
|
type = 'clip',
|
||
|
},
|
||
|
['flashlight'] = {
|
||
|
component = 'COMPONENT_AT_PI_FLSH',
|
||
|
item = 'pistol_flashlight',
|
||
|
},
|
||
|
['suppressor'] = {
|
||
|
component = 'COMPONENT_AT_PI_SUPP',
|
||
|
item = 'pistol_suppressor',
|
||
|
},
|
||
|
['grip'] = {
|
||
|
component = 'COMPONENT_HEAVYPISTOL_VARMOD_LUXE',
|
||
|
item = 'heavypistol_grip',
|
||
|
},
|
||
|
},
|
||
|
['WEAPON_VINTAGEPISTOL'] = {
|
||
|
['defaultclip'] = {
|
||
|
component = 'COMPONENT_VINTAGEPISTOL_CLIP_01',
|
||
|
item = 'vintagepistol_defaultclip',
|
||
|
type = 'clip',
|
||
|
},
|
||
|
['extendedclip'] = {
|
||
|
component = 'COMPONENT_VINTAGEPISTOL_CLIP_02',
|
||
|
item = 'vintagepistol_extendedclip',
|
||
|
type = 'clip',
|
||
|
},
|
||
|
['suppressor'] = {
|
||
|
component = 'COMPONENT_AT_PI_SUPP',
|
||
|
item = 'pistol_suppressor',
|
||
|
type = 'silencer',
|
||
|
},
|
||
|
},
|
||
|
-- SMG'S
|
||
|
['WEAPON_MICROSMG'] = {
|
||
|
['defaultclip'] = {
|
||
|
component = 'COMPONENT_MICROSMG_CLIP_01',
|
||
|
item = 'microsmg_defaultclip',
|
||
|
type = 'clip',
|
||
|
},
|
||
|
['extendedclip'] = {
|
||
|
component = 'COMPONENT_MICROSMG_CLIP_02',
|
||
|
item = 'microsmg_extendedclip',
|
||
|
type = 'clip',
|
||
|
},
|
||
|
['flashlight'] = {
|
||
|
component = 'COMPONENT_AT_PI_FLSH',
|
||
|
item = 'pistol_flashlight',
|
||
|
},
|
||
|
['scope'] = {
|
||
|
component = 'COMPONENT_AT_SCOPE_MACRO',
|
||
|
item = 'microsmg_scope',
|
||
|
},
|
||
|
['suppressor'] = {
|
||
|
component = 'COMPONENT_AT_AR_SUPP_02',
|
||
|
item = 'smg_suppressor',
|
||
|
},
|
||
|
['luxuryfinish'] = {
|
||
|
component = 'COMPONENT_MICROSMG_VARMOD_LUXE',
|
||
|
item = 'microsmg_luxuryfinish',
|
||
|
},
|
||
|
},
|
||
|
['WEAPON_SMG'] = {
|
||
|
['defaultclip'] = {
|
||
|
component = 'COMPONENT_SMG_CLIP_01',
|
||
|
item = 'smg_defaultclip',
|
||
|
type = 'clip',
|
||
|
},
|
||
|
['extendedclip'] = {
|
||
|
component = 'COMPONENT_SMG_CLIP_02',
|
||
|
item = 'smg_extendedclip',
|
||
|
type = 'clip',
|
||
|
},
|
||
|
['drum'] = {
|
||
|
component = 'COMPONENT_SMG_CLIP_03',
|
||
|
item = 'smg_drum',
|
||
|
type = 'clip',
|
||
|
},
|
||
|
['flashlight'] = {
|
||
|
component = 'COMPONENT_AT_AR_FLSH',
|
||
|
item = 'rifle_flashlight',
|
||
|
},
|
||
|
['scope'] = {
|
||
|
component = 'COMPONENT_AT_SCOPE_MACRO_02',
|
||
|
item = 'smg_scope',
|
||
|
},
|
||
|
['suppressor'] = {
|
||
|
component = 'COMPONENT_AT_PI_SUPP',
|
||
|
item = 'pistol_suppressor',
|
||
|
},
|
||
|
['luxuryfinish'] = {
|
||
|
component = 'COMPONENT_SMG_VARMOD_LUXE',
|
||
|
item = 'smg_luxuryfinish',
|
||
|
},
|
||
|
},
|
||
|
['WEAPON_ASSAULTSMG'] = {
|
||
|
['defaultclip'] = {
|
||
|
component = 'COMPONENT_ASSAULTSMG_CLIP_01',
|
||
|
item = 'assaultsmg_defaultclip',
|
||
|
type = 'clip',
|
||
|
},
|
||
|
['extendedclip'] = {
|
||
|
component = 'COMPONENT_ASSAULTSMG_CLIP_02',
|
||
|
item = 'assaultsmg_extendedclip',
|
||
|
type = 'clip',
|
||
|
},
|
||
|
['flashlight'] = {
|
||
|
component = 'COMPONENT_AT_AR_FLSH',
|
||
|
item = 'rifle_flashlight',
|
||
|
},
|
||
|
['scope'] = {
|
||
|
component = 'COMPONENT_AT_SCOPE_MACRO',
|
||
|
item = 'microsmg_scope',
|
||
|
},
|
||
|
['suppressor'] = {
|
||
|
component = 'COMPONENT_AT_AR_SUPP_02',
|
||
|
item = 'smg_suppressor',
|
||
|
},
|
||
|
['luxuryfinish'] = {
|
||
|
component = 'COMPONENT_ASSAULTSMG_VARMOD_LOWRIDER',
|
||
|
item = 'assaultsmg_luxuryfinish',
|
||
|
},
|
||
|
},
|
||
|
['WEAPON_MINISMG'] = {
|
||
|
['defaultclip'] = {
|
||
|
component = 'COMPONENT_MINISMG_CLIP_01',
|
||
|
item = 'minismg_defaultclip',
|
||
|
type = 'clip',
|
||
|
},
|
||
|
['extendedclip'] = {
|
||
|
component = 'COMPONENT_MINISMG_CLIP_02',
|
||
|
item = 'minismg_extendedclip',
|
||
|
type = 'clip',
|
||
|
},
|
||
|
},
|
||
|
['WEAPON_MACHINEPISTOL'] = {
|
||
|
['defaultclip'] = {
|
||
|
component = 'COMPONENT_MACHINEPISTOL_CLIP_01',
|
||
|
item = 'machinepistol_defaultclip',
|
||
|
type = 'clip',
|
||
|
},
|
||
|
['extendedclip'] = {
|
||
|
component = 'COMPONENT_MACHINEPISTOL_CLIP_02',
|
||
|
item = 'machinepistol_extendedclip',
|
||
|
type = 'clip',
|
||
|
},
|
||
|
['drum'] = {
|
||
|
component = 'COMPONENT_MACHINEPISTOL_CLIP_03',
|
||
|
item = 'machinepistol_drum',
|
||
|
type = 'clip',
|
||
|
},
|
||
|
['suppressor'] = {
|
||
|
component = 'COMPONENT_AT_PI_SUPP',
|
||
|
item = 'pistol_suppressor',
|
||
|
},
|
||
|
},
|
||
|
['WEAPON_COMBATPDW'] = {
|
||
|
['defaultclip'] = {
|
||
|
component = 'COMPONENT_COMBATPDW_CLIP_01',
|
||
|
item = 'combatpdw_defaultclip',
|
||
|
type = 'clip',
|
||
|
},
|
||
|
['extendedclip'] = {
|
||
|
component = 'COMPONENT_COMBATPDW_CLIP_02',
|
||
|
item = 'combatpdw_extendedclip',
|
||
|
type = 'clip',
|
||
|
},
|
||
|
['drum'] = {
|
||
|
component = 'COMPONENT_COMBATPDW_CLIP_03',
|
||
|
item = 'combatpdw_drum',
|
||
|
type = 'clip',
|
||
|
},
|
||
|
['flashlight'] = {
|
||
|
component = 'COMPONENT_AT_AR_FLSH',
|
||
|
item = 'rifle_flashlight',
|
||
|
},
|
||
|
['grip'] = {
|
||
|
component = 'COMPONENT_AT_AR_AFGRIP',
|
||
|
item = 'combatpdw_grip',
|
||
|
},
|
||
|
['scope'] = {
|
||
|
component = 'COMPONENT_AT_SCOPE_SMALL',
|
||
|
item = 'combatpdw_scope',
|
||
|
},
|
||
|
},
|
||
|
-- SHOTGUNS
|
||
|
['WEAPON_PUMPSHOTGUN'] = {
|
||
|
['flashlight'] = {
|
||
|
component = 'COMPONENT_AT_AR_FLSH',
|
||
|
item = 'rifle_flashlight',
|
||
|
},
|
||
|
['suppressor'] = {
|
||
|
component = 'COMPONENT_AT_SR_SUPP',
|
||
|
item = 'shotgun_suppressor',
|
||
|
},
|
||
|
['luxuryfinish'] = {
|
||
|
component = 'COMPONENT_PUMPSHOTGUN_VARMOD_LOWRIDER',
|
||
|
item = 'pumpshotgun_luxuryfinish',
|
||
|
},
|
||
|
},
|
||
|
['WEAPON_SAWNOFFSHOTGUN'] = {
|
||
|
['luxuryfinish'] = {
|
||
|
component = 'COMPONENT_SAWNOFFSHOTGUN_VARMOD_LUXE',
|
||
|
item = 'sawnoffshotgun_luxuryfinish',
|
||
|
},
|
||
|
},
|
||
|
['WEAPON_ASSAULTSHOTGUN'] = {
|
||
|
['defaultclip'] = {
|
||
|
component = 'COMPONENT_ASSAULTSHOTGUN_CLIP_01',
|
||
|
item = 'assaultshotgun_defaultclip',
|
||
|
type = 'clip',
|
||
|
},
|
||
|
['extendedclip'] = {
|
||
|
component = 'COMPONENT_ASSAULTSHOTGUN_CLIP_02',
|
||
|
item = 'assaultshotgun_extendedclip',
|
||
|
type = 'clip',
|
||
|
},
|
||
|
['flashlight'] = {
|
||
|
component = 'COMPONENT_AT_AR_FLSH',
|
||
|
item = 'rifle_flashlight',
|
||
|
},
|
||
|
['suppressor'] = {
|
||
|
component = 'COMPONENT_AT_AR_SUPP',
|
||
|
item = 'rifle_suppressor',
|
||
|
},
|
||
|
['grip'] = {
|
||
|
component = 'COMPONENT_AT_AR_AFGRIP',
|
||
|
item = 'rifle_grip',
|
||
|
},
|
||
|
},
|
||
|
['WEAPON_BULLPUPSHOTGUN'] = {
|
||
|
['flashlight'] = {
|
||
|
component = 'COMPONENT_AT_AR_FLSH',
|
||
|
item = 'rifle_flashlight',
|
||
|
},
|
||
|
['suppressor'] = {
|
||
|
component = 'COMPONENT_AT_AR_SUPP_02',
|
||
|
item = 'smg_suppressor',
|
||
|
},
|
||
|
['grip'] = {
|
||
|
component = 'COMPONENT_AT_AR_AFGRIP',
|
||
|
item = 'rifle_grip',
|
||
|
},
|
||
|
},
|
||
|
['WEAPON_HEAVYSHOTGUN'] = {
|
||
|
['defaultclip'] = {
|
||
|
component = 'COMPONENT_HEAVYSHOTGUN_CLIP_01',
|
||
|
item = 'heavyshotgun_defaultclip',
|
||
|
type = 'clip',
|
||
|
},
|
||
|
['extendedclip'] = {
|
||
|
component = 'COMPONENT_HEAVYSHOTGUN_CLIP_02',
|
||
|
item = 'heavyshotgun_extendedclip',
|
||
|
type = 'clip',
|
||
|
},
|
||
|
['drum'] = {
|
||
|
component = 'COMPONENT_HEAVYSHOTGUN_CLIP_03',
|
||
|
item = 'heavyshotgun_drum',
|
||
|
type = 'clip',
|
||
|
},
|
||
|
['flashlight'] = {
|
||
|
component = 'COMPONENT_AT_AR_FLSH',
|
||
|
item = 'rifle_flashlight',
|
||
|
},
|
||
|
['suppressor'] = {
|
||
|
component = 'COMPONENT_AT_AR_SUPP_02',
|
||
|
item = 'smg_suppressor',
|
||
|
},
|
||
|
['grip'] = {
|
||
|
component = 'COMPONENT_AT_AR_AFGRIP',
|
||
|
item = 'rifle_grip',
|
||
|
},
|
||
|
},
|
||
|
['WEAPON_COMBATSHOTGUN'] = {
|
||
|
['flashlight'] = {
|
||
|
component = 'COMPONENT_AT_AR_FLSH',
|
||
|
item = 'rifle_flashlight',
|
||
|
},
|
||
|
['suppressor'] = {
|
||
|
component = 'COMPONENT_AT_AR_SUPP',
|
||
|
item = 'rifle_suppressor',
|
||
|
},
|
||
|
},
|
||
|
-- RIFLES
|
||
|
['WEAPON_ASSAULTRIFLE'] = {
|
||
|
['defaultclip'] = {
|
||
|
component = 'COMPONENT_ASSAULTRIFLE_CLIP_01',
|
||
|
item = 'assaultrifle_defaultclip',
|
||
|
type = 'clip',
|
||
|
},
|
||
|
['extendedclip'] = {
|
||
|
component = 'COMPONENT_ASSAULTRIFLE_CLIP_02',
|
||
|
item = 'assaultrifle_extendedclip',
|
||
|
type = 'clip',
|
||
|
},
|
||
|
['drum'] = {
|
||
|
component = 'COMPONENT_ASSAULTRIFLE_CLIP_03',
|
||
|
item = 'assaultrifle_drum',
|
||
|
type = 'clip',
|
||
|
},
|
||
|
['flashlight'] = {
|
||
|
component = 'COMPONENT_AT_AR_FLSH',
|
||
|
item = 'rifle_flashlight',
|
||
|
},
|
||
|
['scope'] = {
|
||
|
component = 'COMPONENT_AT_SCOPE_MACRO',
|
||
|
item = 'microsmg_scope',
|
||
|
},
|
||
|
['suppressor'] = {
|
||
|
component = 'COMPONENT_AT_AR_SUPP_02',
|
||
|
item = 'rifle_suppressor',
|
||
|
},
|
||
|
['grip'] = {
|
||
|
component = 'COMPONENT_AT_AR_AFGRIP',
|
||
|
item = 'rifle_grip',
|
||
|
},
|
||
|
['luxuryfinish'] = {
|
||
|
component = 'COMPONENT_ASSAULTRIFLE_VARMOD_LUXE',
|
||
|
item = 'assaultrifle_luxuryfinish',
|
||
|
},
|
||
|
},
|
||
|
['WEAPON_CARBINERIFLE'] = {
|
||
|
['defaultclip'] = {
|
||
|
component = 'COMPONENT_CARBINERIFLE_CLIP_01',
|
||
|
item = 'carbinerifle_defaultclip',
|
||
|
type = 'clip',
|
||
|
},
|
||
|
['extendedclip'] = {
|
||
|
component = 'COMPONENT_CARBINERIFLE_CLIP_02',
|
||
|
item = 'carbinerifle_extendedclip',
|
||
|
type = 'clip',
|
||
|
},
|
||
|
['drum'] = {
|
||
|
component = 'COMPONENT_CARBINERIFLE_CLIP_03',
|
||
|
item = 'carbinerifle_drum',
|
||
|
type = 'clip',
|
||
|
},
|
||
|
['flashlight'] = {
|
||
|
component = 'COMPONENT_AT_AR_FLSH',
|
||
|
item = 'rifle_flashlight',
|
||
|
},
|
||
|
['scope'] = {
|
||
|
component = 'COMPONENT_AT_SCOPE_MEDIUM',
|
||
|
item = 'carbinerifle_scope',
|
||
|
},
|
||
|
['suppressor'] = {
|
||
|
component = 'COMPONENT_AT_AR_SUPP',
|
||
|
item = 'rifle_suppressor',
|
||
|
},
|
||
|
['grip'] = {
|
||
|
component = 'COMPONENT_AT_AR_AFGRIP',
|
||
|
item = 'rifle_grip',
|
||
|
},
|
||
|
['luxuryfinish'] = {
|
||
|
component = 'COMPONENT_CARBINERIFLE_VARMOD_LUXE',
|
||
|
item = 'carbinerifle_luxuryfinish',
|
||
|
},
|
||
|
},
|
||
|
['WEAPON_ADVANCEDRIFLE'] = {
|
||
|
['defaultclip'] = {
|
||
|
component = 'COMPONENT_ADVANCEDRIFLE_CLIP_01',
|
||
|
item = 'advancedrifle_defaultclip',
|
||
|
type = 'clip',
|
||
|
},
|
||
|
['extendedclip'] = {
|
||
|
component = 'COMPONENT_ADVANCEDRIFLE_CLIP_02',
|
||
|
item = 'advancedrifle_extendedclip',
|
||
|
type = 'clip',
|
||
|
},
|
||
|
['flashlight'] = {
|
||
|
component = 'COMPONENT_AT_AR_FLSH',
|
||
|
item = 'rifle_flashlight',
|
||
|
},
|
||
|
['scope'] = {
|
||
|
component = 'COMPONENT_AT_SCOPE_SMALL',
|
||
|
item = 'combatpdw_scope',
|
||
|
},
|
||
|
['suppressor'] = {
|
||
|
component = 'COMPONENT_AT_AR_SUPP',
|
||
|
item = 'rifle_suppressor',
|
||
|
},
|
||
|
['grip'] = {
|
||
|
component = 'COMPONENT_AT_AR_AFGRIP',
|
||
|
item = 'rifle_grip',
|
||
|
},
|
||
|
['luxuryfinish'] = {
|
||
|
component = 'COMPONENT_ADVANCEDRIFLE_VARMOD_LUXE',
|
||
|
item = 'advancedrifle_luxuryfinish',
|
||
|
},
|
||
|
},
|
||
|
['WEAPON_SPECIALCARBINE'] = {
|
||
|
['defaultclip'] = {
|
||
|
component = 'COMPONENT_SPECIALCARBINE_CLIP_01',
|
||
|
item = 'specialcarbine_defaultclip',
|
||
|
type = 'clip',
|
||
|
},
|
||
|
['extendedclip'] = {
|
||
|
component = 'COMPONENT_SPECIALCARBINE_CLIP_02',
|
||
|
item = 'specialcarbine_extendedclip',
|
||
|
type = 'clip',
|
||
|
},
|
||
|
['drum'] = {
|
||
|
component = 'COMPONENT_SPECIALCARBINE_CLIP_03',
|
||
|
item = 'specialcarbine_drum',
|
||
|
type = 'clip',
|
||
|
},
|
||
|
['flashlight'] = {
|
||
|
component = 'COMPONENT_AT_AR_FLSH',
|
||
|
item = 'rifle_flashlight',
|
||
|
},
|
||
|
['scope'] = {
|
||
|
component = 'COMPONENT_AT_SCOPE_MEDIUM',
|
||
|
item = 'carbinerifle_scope',
|
||
|
},
|
||
|
['suppressor'] = {
|
||
|
component = 'COMPONENT_AT_AR_SUPP_02',
|
||
|
item = 'smg_suppressor',
|
||
|
},
|
||
|
['grip'] = {
|
||
|
component = 'COMPONENT_AT_AR_AFGRIP',
|
||
|
item = 'rifle_grip',
|
||
|
},
|
||
|
['luxuryfinish'] = {
|
||
|
component = 'COMPONENT_SPECIALCARBINE_VARMOD_LOWRIDER',
|
||
|
item = 'specialcarbine_luxuryfinish',
|
||
|
},
|
||
|
},
|
||
|
['WEAPON_BULLPUPRIFLE'] = {
|
||
|
['defaultclip'] = {
|
||
|
component = 'COMPONENT_BULLPUPRIFLE_CLIP_01',
|
||
|
item = 'bullpuprifle_defaultclip',
|
||
|
type = 'clip',
|
||
|
},
|
||
|
['extendedclip'] = {
|
||
|
component = 'COMPONENT_BULLPUPRIFLE_CLIP_02',
|
||
|
item = 'bullpuprifle_extendedclip',
|
||
|
type = 'clip',
|
||
|
},
|
||
|
['flashlight'] = {
|
||
|
component = 'COMPONENT_AT_AR_FLSH',
|
||
|
item = 'rifle_flashlight',
|
||
|
},
|
||
|
['scope'] = {
|
||
|
component = 'COMPONENT_AT_SCOPE_SMALL',
|
||
|
item = 'combatpdw_scope',
|
||
|
},
|
||
|
['suppressor'] = {
|
||
|
component = 'COMPONENT_AT_AR_SUPP',
|
||
|
item = 'rifle_suppressor',
|
||
|
},
|
||
|
['grip'] = {
|
||
|
component = 'COMPONENT_AT_AR_AFGRIP',
|
||
|
item = 'rifle_grip',
|
||
|
},
|
||
|
['luxuryfinish'] = {
|
||
|
component = 'COMPONENT_BULLPUPRIFLE_VARMOD_LOW',
|
||
|
item = 'bullpuprifle_luxuryfinish',
|
||
|
},
|
||
|
},
|
||
|
['WEAPON_COMPACTRIFLE'] = {
|
||
|
['defaultclip'] = {
|
||
|
component = 'COMPONENT_COMPACTRIFLE_CLIP_01',
|
||
|
item = 'compactrifle_defaultclip',
|
||
|
type = 'clip',
|
||
|
},
|
||
|
['extendedclip'] = {
|
||
|
component = 'COMPONENT_COMPACTRIFLE_CLIP_02',
|
||
|
item = 'compactrifle_extendedclip',
|
||
|
type = 'clip',
|
||
|
},
|
||
|
['drum'] = {
|
||
|
component = 'COMPONENT_COMPACTRIFLE_CLIP_03',
|
||
|
item = 'compactrifle_drum',
|
||
|
type = 'clip',
|
||
|
},
|
||
|
},
|
||
|
['WEAPON_HEAVYRIFLE'] = {
|
||
|
['defaultclip'] = {
|
||
|
component = 'COMPONENT_HEAVYRIFLE_CLIP_01',
|
||
|
item = 'bullpuprifle_defaultclip',
|
||
|
type = 'clip',
|
||
|
},
|
||
|
['extendedclip'] = {
|
||
|
component = 'COMPONENT_HEAVYRIFLE_CLIP_02',
|
||
|
item = 'bullpuprifle_extendedclip',
|
||
|
type = 'clip',
|
||
|
},
|
||
|
['flashlight'] = {
|
||
|
component = 'COMPONENT_AT_AR_FLSH',
|
||
|
item = 'rifle_flashlight',
|
||
|
},
|
||
|
['scope'] = {
|
||
|
component = 'COMPONENT_AT_SCOPE_MEDIUM',
|
||
|
item = 'carbinerifle_scope',
|
||
|
},
|
||
|
['suppressor'] = {
|
||
|
component = 'COMPONENT_AT_AR_SUPP',
|
||
|
item = 'rifle_suppressor',
|
||
|
},
|
||
|
['grip'] = {
|
||
|
component = 'COMPONENT_AT_AR_AFGRIP',
|
||
|
item = 'rifle_grip',
|
||
|
},
|
||
|
['luxuryfinish'] = {
|
||
|
component = 'COMPONENT_BULLPUPRIFLE_VARMOD_LOW',
|
||
|
item = 'bullpuprifle_luxuryfinish',
|
||
|
},
|
||
|
},
|
||
|
-- MACHINE GUNS
|
||
|
['WEAPON_GUSENBERG'] = {
|
||
|
['defaultclip'] = {
|
||
|
component = 'COMPONENT_GUSENBERG_CLIP_01',
|
||
|
item = 'gusenberg_defaultclip',
|
||
|
type = 'clip',
|
||
|
},
|
||
|
['extendedclip'] = {
|
||
|
component = 'COMPONENT_GUSENBERG_CLIP_02',
|
||
|
item = 'gusenberg_extendedclip',
|
||
|
type = 'clip',
|
||
|
},
|
||
|
},
|
||
|
-- LAUNCHERS
|
||
|
['WEAPON_EMPLAUNCHER'] = {
|
||
|
['defaultclip'] = {
|
||
|
component = 'COMPONENT_EMPLAUNCHER_CLIP_01',
|
||
|
item = 'emplauncher_defaultclip',
|
||
|
type = 'clip',
|
||
|
},
|
||
|
},
|
||
|
-- SNIPERS
|
||
|
['WEAPON_SNIPERRIFLE'] = {
|
||
|
['defaultclip'] = {
|
||
|
component = 'COMPONENT_SNIPERRIFLE_CLIP_01',
|
||
|
item = 'sniperrifle_defaultclip',
|
||
|
},
|
||
|
['suppressor'] = {
|
||
|
component = 'COMPONENT_AT_AR_SUPP_02',
|
||
|
item = 'smg_suppressor',
|
||
|
},
|
||
|
['scope'] = {
|
||
|
component = 'COMPONENT_AT_SCOPE_LARGE',
|
||
|
item = 'sniper_scope',
|
||
|
type = 'scope',
|
||
|
},
|
||
|
['advancedscope'] = {
|
||
|
component = 'COMPONENT_AT_SCOPE_MAX',
|
||
|
item = 'snipermax_scope',
|
||
|
type = 'scope',
|
||
|
},
|
||
|
['grip'] = {
|
||
|
component = 'COMPONENT_SNIPERRIFLE_VARMOD_LUXE',
|
||
|
item = 'sniper_grip',
|
||
|
},
|
||
|
},
|
||
|
['WEAPON_HEAVYSNIPER'] = {
|
||
|
['defaultclip'] = {
|
||
|
component = 'COMPONENT_HEAVYSNIPER_CLIP_01',
|
||
|
item = 'heavysniper_defaultclip',
|
||
|
},
|
||
|
['scope'] = {
|
||
|
component = 'COMPONENT_AT_SCOPE_LARGE',
|
||
|
item = 'sniper_scope',
|
||
|
type = 'scope',
|
||
|
},
|
||
|
['advancedscope'] = {
|
||
|
component = 'COMPONENT_AT_SCOPE_MAX',
|
||
|
item = 'snipermax_scope',
|
||
|
type = 'scope',
|
||
|
},
|
||
|
},
|
||
|
['WEAPON_MARKSMANRIFLE'] = {
|
||
|
['defaultclip'] = {
|
||
|
component = 'COMPONENT_MARKSMANRIFLE_CLIP_01',
|
||
|
item = 'marksmanrifle_defaultclip',
|
||
|
type = 'clip',
|
||
|
},
|
||
|
['extendedclip'] = {
|
||
|
component = 'COMPONENT_MARKSMANRIFLE_CLIP_02',
|
||
|
item = 'marksmanrifle_extendedclip',
|
||
|
type = 'clip',
|
||
|
},
|
||
|
['flashlight'] = {
|
||
|
component = 'COMPONENT_AT_AR_FLSH',
|
||
|
item = 'rifle_flashlight',
|
||
|
},
|
||
|
['scope'] = {
|
||
|
component = 'COMPONENT_AT_SCOPE_LARGE_FIXED_ZOOM',
|
||
|
item = 'marksmanrifle_scope',
|
||
|
},
|
||
|
['suppressor'] = {
|
||
|
component = 'COMPONENT_AT_AR_SUPP',
|
||
|
item = 'rifle_suppressor',
|
||
|
},
|
||
|
['grip'] = {
|
||
|
component = 'COMPONENT_AT_AR_AFGRIP',
|
||
|
item = 'rifle_grip',
|
||
|
},
|
||
|
['luxuryfinish'] = {
|
||
|
component = 'COMPONENT_MARKSMANRIFLE_VARMOD_LUXE',
|
||
|
item = 'marksmanrifle_luxuryfinish',
|
||
|
},
|
||
|
},
|
||
|
}
|