121 lines
4.5 KiB
Lua
121 lines
4.5 KiB
Lua
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Main = {blip={}}
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CreateThread(function()
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-- Main:Blip(Config.Teleports.CayoPerico.Teleport, 'CP')
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-- Main:Blip(Config.Teleports.LosSantos.Teleport, 'LS')
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while true do
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Wait(0)
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Main:Teleport(Config.Teleports.CayoPerico.Teleport, 'CP')
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Main:Teleport(Config.Teleports.LosSantos.Teleport, 'LS')
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end
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end)
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function Main:Teleport(data,type)
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if type == 'LS' then
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local pos = data
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local pedpos = GetEntityCoords(PlayerPedId())
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local dist = #(pedpos - pos)
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if dist < 10 then
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DrawMarker(2,Config.Teleports.LosSantos.Teleport, 0.0, 0.0, 0.0, 0.0, 180.0, 0.0, 0.2, 0.2, 0.2, 255, 5, 5, 255, false, true, 2, nil, nil, false)
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if dist < 3 then
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self:Prompt(Lang.GoToCayo)
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if IsControlJustReleased(1, 38) then
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self:TpCayo()
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end
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end
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end
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end
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if type == 'CP' then
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local pos = data
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local pedpos = GetEntityCoords(PlayerPedId())
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local dist = #(pedpos - pos)
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if dist < 10 then
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DrawMarker(2,Config.Teleports.CayoPerico.Teleport, 0.0, 0.0, 0.0, 0.0, 180.0, 0.0, 0.2, 0.2, 0.2, 255, 5, 5, 255, false, true, 2, nil, nil, false)
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if dist < 3 then
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self:Prompt(Lang.GoToLs)
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if IsControlJustReleased(1, 38) then
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self:TpLs()
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end
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end
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end
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end
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end
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function Main:Blip(data,type)
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-- if type == "LS" then
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-- self.blip[type] = AddBlipForCoord(data.x, data.y, data.z)
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-- SetBlipSprite( self.blip[type], Config.Teleports.LosSantos.Blip.Sprite)
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-- SetBlipDisplay( self.blip[type], Config.Teleports.LosSantos.Blip.Display)
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-- SetBlipScale( self.blip[type], Config.Teleports.LosSantos.Blip.Size)
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-- SetBlipColour( self.blip[type], Config.Teleports.LosSantos.Blip.Colour)
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-- SetBlipAsShortRange( self.blip[type], true)
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-- BeginTextCommandSetBlipName("STRING")
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-- AddTextComponentString(Config.Teleports.LosSantos.Blip.Label)
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-- EndTextCommandSetBlipName( self.blip[type])
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-- end
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if type == "CP" then
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self.blip[type] = AddBlipForCoord(data.x, data.y, data.z)
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SetBlipSprite( self.blip[type], Config.Teleports.CayoPerico.Blip.Sprite)
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SetBlipDisplay( self.blip[type], Config.Teleports.CayoPerico.Blip.Display)
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SetBlipScale( self.blip[type], Config.Teleports.CayoPerico.Blip.Size)
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SetBlipColour( self.blip[type], Config.Teleports.CayoPerico.Blip.Colour)
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SetBlipAsShortRange( self.blip[type], true)
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BeginTextCommandSetBlipName("STRING")
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AddTextComponentString(Config.Teleports.CayoPerico.Blip.Label)
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EndTextCommandSetBlipName( self.blip[type])
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end
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end
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function Main:TpCayo()
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RequestCutscene('hs4_lsa_take_nimb2', 8)
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local timeout = GetGameTimer() + 10000
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while not HasCutsceneLoaded() and GetGameTimer() < timeout do
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Wait(0)
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end
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if HasCutsceneLoaded() then
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DoScreenFadeOut(1300)
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Wait(1500)
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StartCutscene('hs4_lsa_take_nimb2')
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SetEntityCoords(PlayerPedId(), Config.Teleports.CayoPerico.Spawn)
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SetEntityHeading(PlayerPedId(), Config.Teleports.CayoPerico.Spawn.w)
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DoScreenFadeIn(500)
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CreateThread(function()
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SetTimeout(100, function()
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if IsCutsceneActive() then
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local coords = GetWorldCoordFromScreenCoord(0.5, 0.5)
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NewLoadSceneStartSphere(coords.x, coords.y, coords.z, 1000, 0)
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end
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end)
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end)
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end
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end
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function Main:TpLs()
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RequestCutscene('hs4_isd_take_nimb2', 8)
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local timeout = GetGameTimer() + 10000
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while not HasCutsceneLoaded() and GetGameTimer() < timeout do
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Wait(0)
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end
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if HasCutsceneLoaded() then
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DoScreenFadeOut(1300)
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Wait(1500)
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StartCutscene('hs4_isd_take_nimb2')
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SetEntityCoords(PlayerPedId(), Config.Teleports.LosSantos.Spawn)
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SetEntityHeading(PlayerPedId(), Config.Teleports.LosSantos.Spawn.w)
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DoScreenFadeIn(500)
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CreateThread(function()
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SetTimeout(100, function()
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if IsCutsceneActive() then
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local coords = GetWorldCoordFromScreenCoord(0.5, 0.5)
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NewLoadSceneStartSphere(coords.x, coords.y, coords.z, 1000, 0)
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end
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end)
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end)
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end
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end
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function Main:Prompt(msg)
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SetNotificationTextEntry('STRING')
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AddTextComponentString(msg)
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DrawNotification(true, false)
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end
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