75 lines
2.9 KiB
Lua
75 lines
2.9 KiB
Lua
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local QBCore = exports['qb-core']:GetCoreObject()
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local emsbag1 = nil
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local function dropemsbag()
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DetachEntity(emsbag1)
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PlaceObjectOnGroundProperly(emsbag1)
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end
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local function spawnemsbag()
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local hasBag = true
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CreateThread(function()
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while hasBag do
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Wait(0)
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if IsControlJustReleased(0, 38) then -- If E is pressed it drop the bag
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hasBag = false
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dropemsbag()
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Wait(1000)
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end
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end
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end)
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end
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local ObjectList = {}
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RegisterNetEvent('Ranjit-EmsBag:Client:SpawnAmbulanceBag', function()
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local hash = GetHashKey('prop_cs_shopping_bag')
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local ped = PlayerPedId()
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local x, y, z = table.unpack(GetOffsetFromEntityInWorldCoords(ped, 0.0, 3.0, 0.5))
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QBCore.Functions.LoadModel(hash)
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emsbag1 = CreateObjectNoOffset(hash, x, y, z, true, false)
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SetModelAsNoLongerNeeded(hash)
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AttachEntityToEntity(emsbag1, ped, GetPedBoneIndex(ped, 57005), 0.42, 0, -0.05, 0.10, 270.0, 60.0, true, true, false,
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true, 1, true)
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spawnemsbag()
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TriggerServerEvent("Ranjit-EmsBag:Server:RemoveItem","emsbag",1)
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end)
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RegisterNetEvent('Ranjit-EmsBag:Client:spawnLight', function()
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TriggerServerEvent("Ranjit-EmsBag:Server:SpawnAmbulanceBag", "emsbag")
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end)
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RegisterNetEvent('Ranjit-EmsBag:Client:GuardarAmbulanceBag')
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AddEventHandler("Ranjit-EmsBag:Client:GuardarAmbulanceBag", function()
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local x, y, z = table.unpack(GetEntityCoords(PlayerPedId(), true))
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local playerPedPos = GetEntityCoords(PlayerPedId(), true)
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local AmbulanceBag = GetClosestObjectOfType(playerPedPos, 10.0, GetHashKey("prop_cs_shopping_bag"), false, false, false)
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local playerPed = PlayerPedId()
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TaskStartScenarioInPlace(playerPed, "CODE_HUMAN_MEDIC_TEND_TO_DEAD")
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progressBar("Tager EMS taske...")
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Wait(2500)
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Notify("EMS taske taget.")
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SetEntityAsMissionEntity(AmbulanceBag, 1, 1)
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DeleteObject(AmbulanceBag)
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TriggerServerEvent("Ranjit-EmsBag:Server:AddItem","emsbag",1)
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end)
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local citizenid = nil
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AddEventHandler("Ranjit-EmsBag:Client:StorageAmbulanceBag", function()
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local charinfo = QBCore.Functions.GetPlayerData().charinfo
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citizenid = QBCore.Functions.GetPlayerData().citizenid
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TriggerEvent("inventory:client:SetCurrentStash", "Ambulance Taske",citizenid)
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TriggerServerEvent("inventory:server:OpenInventory", "stash", "Ambulance Taske",citizenid, {
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maxweight = Config.Stash.MaxWeighStash,
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slots = Config.Stash.MaxSlotsStash,
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})
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end)
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local AmbulanceBags = {
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`prop_cs_shopping_bag`,
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}
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exports['qb-target']:AddTargetModel(AmbulanceBags, {
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options = {{event = "Ranjit-EmsBag:Client:MenuAmbulanceBag",icon = "fa-solid fa-suitcase-medical",label = "Ems taske" , job = Config.Bag.Job },
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{event = "Ranjit-EmsBag:Client:GuardarAmbulanceBag",icon = "fa-solid fa-suitcase-medical",label = "Tag EMS taske" , job = Config.Bag.Job },},distance = 2.0 })
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