64 lines
1.8 KiB
Lua
64 lines
1.8 KiB
Lua
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local QBCore = exports['qb-core']:GetCoreObject()
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RegisterNetEvent('qb-vehicletuning:server:SaveVehicleProps', function(vehicleProps)
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ExecuteSql("UPDATE `player_vehicles` SET mods = '"..json.encode(vehicleProps).."' WHERE plate = '"..vehicleProps.plate.."'")
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end)
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--------------------------------
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RegisterServerEvent('hp_mechanic:SaveVehicleProps')
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AddEventHandler('hp_mechanic:SaveVehicleProps', function(vehicleProps)
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if Config.AutoSQLSave then
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ExecuteSql("UPDATE `player_vehicles` SET mods = '"..json.encode(vehicleProps).."' WHERE plate = '"..vehicleProps.plate.."'")
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end
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end)
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--------------------------------
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function nofity(source,text)
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TriggerClientEvent('QBCore:Notify', source, text)
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end
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--------------------------------
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function getidentifier(xPlayer)
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hex = xPlayer.PlayerData.citizenid
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return hex
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end
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--------------------------------
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function ExecuteSql(query)
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local IsBusy = true
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local result = nil
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if Config.Mysql == "oxmysql" then
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if MySQL == nil then
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exports.oxmysql:execute(query, function(data)
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result = data
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IsBusy = false
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end)
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--------------------------------
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else
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MySQL.query(query, {}, function(data)
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result = data
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IsBusy = false
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end)
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end
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--------------------------------
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elseif Config.Mysql == "ghmattimysql" then
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exports.ghmattimysql:execute(query, {}, function(data)
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result = data
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IsBusy = false
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end)
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elseif Config.Mysql == "mysql-async" then
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MySQL.Async.fetchAll(query, {}, function(data)
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result = data
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IsBusy = false
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end)
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--------------------------------
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end
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while IsBusy do
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Citizen.Wait(0)
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end
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return result
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end
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