550 lines
20 KiB
Lua
550 lines
20 KiB
Lua
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-- Weed farm: 1051.491, -3196.536, -39.14842
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exports('GetBikerWeedFarmObject', function()
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return BikerWeedFarm
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end)
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BikerWeedFarm = {
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interiorId = 247297,
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Ipl = {
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Interior = {
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ipl = "bkr_biker_interior_placement_interior_3_biker_dlc_int_ware02_milo",
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Load = function()
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EnableIpl(BikerWeedFarm.Ipl.Interior.ipl, true)
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end,
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Remove = function()
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EnableIpl(BikerWeedFarm.Ipl.Interior.ipl, false)
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end
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},
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},
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Style = {
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basic = "weed_standard_equip",
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upgrade = "weed_upgrade_equip",
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Set = function(style, refresh)
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BikerWeedFarm.Style.Clear(false)
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SetIplPropState(BikerWeedFarm.interiorId, style, true, refresh)
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end,
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Clear = function(refresh)
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SetIplPropState(BikerWeedFarm.interiorId, {
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BikerWeedFarm.Style.basic,
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BikerWeedFarm.Style.upgrade
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}, false, refresh)
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end
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},
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Security = {
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basic = "weed_low_security",
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upgrade = "weed_security_upgrade",
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Set = function(security, refresh)
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BikerWeedFarm.Security.Clear(false)
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SetIplPropState(BikerWeedFarm.interiorId, security, true, refresh)
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end,
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Clear = function(refresh)
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SetIplPropState(BikerWeedFarm.interiorId, {
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BikerWeedFarm.Security.basic,
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BikerWeedFarm.Security.upgrade
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}, false, refresh)
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end
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},
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Plant1 = {
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Stage = {
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small = "weed_growtha_stage1",
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medium = "weed_growtha_stage2",
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full = "weed_growtha_stage3",
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Set = function(stage, refresh)
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BikerWeedFarm.Plant1.Stage.Clear(false)
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SetIplPropState(BikerWeedFarm.interiorId, stage, true, refresh)
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end,
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Clear = function(refresh)
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SetIplPropState(BikerWeedFarm.interiorId, {
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BikerWeedFarm.Plant1.Stage.small,
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BikerWeedFarm.Plant1.Stage.medium,
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BikerWeedFarm.Plant1.Stage.full
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}, false, refresh)
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end
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},
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Light = {
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basic = "light_growtha_stage23_standard",
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upgrade = "light_growtha_stage23_upgrade",
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Set = function(light, refresh)
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BikerWeedFarm.Plant1.Light.Clear(false)
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SetIplPropState(BikerWeedFarm.interiorId, light, true, refresh)
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end,
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Clear = function(refresh)
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SetIplPropState(BikerWeedFarm.interiorId, {
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BikerWeedFarm.Plant1.Light.basic,
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BikerWeedFarm.Plant1.Light.upgrade
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}, false, refresh)
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end
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},
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Hose = {
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Enable = function(state, refresh)
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SetIplPropState(BikerWeedFarm.interiorId, "weed_hosea", state, refresh)
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end
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},
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Set = function(stage, upgrade, refresh)
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BikerWeedFarm.Plant1.Stage.Set(stage, false)
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BikerWeedFarm.Plant1.Light.Set(upgrade, false)
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BikerWeedFarm.Plant1.Hose.Enable(true, true)
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end,
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Clear = function(refresh)
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BikerWeedFarm.Plant1.Stage.Clear()
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BikerWeedFarm.Plant1.Light.Clear()
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BikerWeedFarm.Plant1.Hose.Enable(false, true)
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end
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},
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Plant2 = {
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Stage = {
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small = "weed_growthb_stage1",
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medium = "weed_growthb_stage2",
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full = "weed_growthb_stage3",
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Set = function(stage, refresh)
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BikerWeedFarm.Plant2.Stage.Clear(false)
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SetIplPropState(BikerWeedFarm.interiorId, stage, true, refresh)
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end,
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Clear = function(refresh)
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SetIplPropState(BikerWeedFarm.interiorId, {
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BikerWeedFarm.Plant2.Stage.small,
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BikerWeedFarm.Plant2.Stage.medium,
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BikerWeedFarm.Plant2.Stage.full
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}, false, refresh)
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end
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},
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Light = {
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basic = "light_growthb_stage23_standard",
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upgrade = "light_growthb_stage23_upgrade",
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Set = function(light, refresh)
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BikerWeedFarm.Plant2.Light.Clear(false)
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SetIplPropState(BikerWeedFarm.interiorId, light, true, refresh)
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end,
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Clear = function(refresh)
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SetIplPropState(BikerWeedFarm.interiorId, {
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BikerWeedFarm.Plant2.Light.basic,
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BikerWeedFarm.Plant2.Light.upgrade
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}, false, refresh)
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end
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},
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Hose = {
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Enable = function(state, refresh)
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SetIplPropState(BikerWeedFarm.interiorId, "weed_hoseb", state, refresh)
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end
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},
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Set = function(stage, upgrade, refresh)
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BikerWeedFarm.Plant2.Stage.Set(stage, false)
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BikerWeedFarm.Plant2.Light.Set(upgrade, false)
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BikerWeedFarm.Plant2.Hose.Enable(true, true)
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end,
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Clear = function(refresh)
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BikerWeedFarm.Plant2.Stage.Clear()
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BikerWeedFarm.Plant2.Light.Clear()
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BikerWeedFarm.Plant2.Hose.Enable(false, true)
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end
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},
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Plant3 = {
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Stage = {
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small = "weed_growthc_stage1",
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medium = "weed_growthc_stage2",
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full = "weed_growthc_stage3",
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Set = function(stage, refresh)
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BikerWeedFarm.Plant3.Stage.Clear(false)
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SetIplPropState(BikerWeedFarm.interiorId, stage, true, refresh)
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end,
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Clear = function(refresh)
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SetIplPropState(BikerWeedFarm.interiorId, {
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BikerWeedFarm.Plant3.Stage.small,
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BikerWeedFarm.Plant3.Stage.medium,
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BikerWeedFarm.Plant3.Stage.full
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}, false, refresh)
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end
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},
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Light = {
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basic = "light_growthc_stage23_standard",
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upgrade = "light_growthc_stage23_upgrade",
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Set = function(light, refresh)
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BikerWeedFarm.Plant3.Light.Clear(false)
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SetIplPropState(BikerWeedFarm.interiorId, light, true, refresh)
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end,
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Clear = function(refresh)
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SetIplPropState(BikerWeedFarm.interiorId, {
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BikerWeedFarm.Plant3.Light.basic,
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BikerWeedFarm.Plant3.Light.upgrade
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}, false, refresh)
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end
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},
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Hose = {
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Enable = function(state, refresh)
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SetIplPropState(BikerWeedFarm.interiorId, "weed_hosec", state, refresh)
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end
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},
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Set = function(stage, upgrade, refresh)
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BikerWeedFarm.Plant3.Stage.Set(stage, false)
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BikerWeedFarm.Plant3.Light.Set(upgrade, false)
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BikerWeedFarm.Plant3.Hose.Enable(true, true)
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end,
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Clear = function(refresh)
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BikerWeedFarm.Plant3.Stage.Clear()
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BikerWeedFarm.Plant3.Light.Clear()
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BikerWeedFarm.Plant3.Hose.Enable(false, true)
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end
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},
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Plant4 = {
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Stage = {
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small = "weed_growthd_stage1",
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medium = "weed_growthd_stage2",
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full = "weed_growthd_stage3",
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Set = function(stage, refresh)
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BikerWeedFarm.Plant4.Stage.Clear(false)
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SetIplPropState(BikerWeedFarm.interiorId, stage, true, refresh)
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end,
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Clear = function(refresh)
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SetIplPropState(BikerWeedFarm.interiorId, {
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BikerWeedFarm.Plant4.Stage.small,
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BikerWeedFarm.Plant4.Stage.medium,
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BikerWeedFarm.Plant4.Stage.full
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}, false, refresh)
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end
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},
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Light = {
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basic = "light_growthd_stage23_standard",
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upgrade = "light_growthd_stage23_upgrade",
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Set = function(light, refresh)
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BikerWeedFarm.Plant4.Light.Clear(false)
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SetIplPropState(BikerWeedFarm.interiorId, light, true, refresh)
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end,
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Clear = function(refresh)
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SetIplPropState(BikerWeedFarm.interiorId, {
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BikerWeedFarm.Plant4.Light.basic,
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BikerWeedFarm.Plant4.Light.upgrade
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}, false, refresh)
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end
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},
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Hose = {
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Enable = function(state, refresh)
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SetIplPropState(BikerWeedFarm.interiorId, "weed_hosed", state, refresh)
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end
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},
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Set = function(stage, upgrade, refresh)
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BikerWeedFarm.Plant4.Stage.Set(stage, false)
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BikerWeedFarm.Plant4.Light.Set(upgrade, false)
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BikerWeedFarm.Plant4.Hose.Enable(true, true)
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end,
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Clear = function(refresh)
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BikerWeedFarm.Plant4.Stage.Clear()
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BikerWeedFarm.Plant4.Light.Clear()
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BikerWeedFarm.Plant4.Hose.Enable(false, true)
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end
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},
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Plant5 = {
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Stage = {
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small = "weed_growthe_stage1",
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medium = "weed_growthe_stage2",
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full = "weed_growthe_stage3",
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Set = function(stage, refresh)
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BikerWeedFarm.Plant5.Stage.Clear(false)
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SetIplPropState(BikerWeedFarm.interiorId, stage, true, refresh)
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end,
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Clear = function(refresh)
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SetIplPropState(BikerWeedFarm.interiorId, {
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BikerWeedFarm.Plant5.Stage.small,
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BikerWeedFarm.Plant5.Stage.medium,
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BikerWeedFarm.Plant5.Stage.full
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}, false, refresh)
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end
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},
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Light = {
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basic = "light_growthe_stage23_standard",
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upgrade = "light_growthe_stage23_upgrade",
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Set = function(light, refresh)
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BikerWeedFarm.Plant5.Light.Clear(false)
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SetIplPropState(BikerWeedFarm.interiorId, light, true, refresh)
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end,
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Clear = function(refresh)
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SetIplPropState(BikerWeedFarm.interiorId, {
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BikerWeedFarm.Plant5.Light.basic,
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BikerWeedFarm.Plant5.Light.upgrade
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}, false, refresh)
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end
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},
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Hose = {
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Enable = function(state, refresh)
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SetIplPropState(BikerWeedFarm.interiorId, "weed_hosee", state, refresh)
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end
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},
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Set = function(stage, upgrade, refresh)
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BikerWeedFarm.Plant5.Stage.Set(stage, false)
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BikerWeedFarm.Plant5.Light.Set(upgrade, false)
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BikerWeedFarm.Plant5.Hose.Enable(true, true)
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end,
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Clear = function(refresh)
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BikerWeedFarm.Plant5.Stage.Clear()
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BikerWeedFarm.Plant5.Light.Clear()
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BikerWeedFarm.Plant5.Hose.Enable(false, true)
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end
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},
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Plant6 = {
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Stage = {
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small = "weed_growthf_stage1",
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medium = "weed_growthf_stage2",
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full = "weed_growthf_stage3",
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Set = function(stage, refresh)
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BikerWeedFarm.Plant6.Stage.Clear(false)
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SetIplPropState(BikerWeedFarm.interiorId, stage, true, refresh)
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end,
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Clear = function(refresh)
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SetIplPropState(BikerWeedFarm.interiorId, {
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BikerWeedFarm.Plant6.Stage.small,
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BikerWeedFarm.Plant6.Stage.medium,
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BikerWeedFarm.Plant6.Stage.full
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}, false, refresh)
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end
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},
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Light = {
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basic = "light_growthf_stage23_standard",
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upgrade = "light_growthf_stage23_upgrade",
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Set = function(light, refresh)
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BikerWeedFarm.Plant6.Light.Clear(false)
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SetIplPropState(BikerWeedFarm.interiorId, light, true, refresh)
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end,
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Clear = function(refresh)
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SetIplPropState(BikerWeedFarm.interiorId, {
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BikerWeedFarm.Plant6.Light.basic,
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BikerWeedFarm.Plant6.Light.upgrade
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}, false, refresh)
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end
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},
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Hose = {
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Enable = function(state, refresh)
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SetIplPropState(BikerWeedFarm.interiorId, "weed_hosef", state, refresh)
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end
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},
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Set = function(stage, upgrade, refresh)
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BikerWeedFarm.Plant6.Stage.Set(stage, false)
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BikerWeedFarm.Plant6.Light.Set(upgrade, false)
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BikerWeedFarm.Plant6.Hose.Enable(true, true)
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end,
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Clear = function(refresh)
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BikerWeedFarm.Plant6.Stage.Clear()
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BikerWeedFarm.Plant6.Light.Clear()
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BikerWeedFarm.Plant6.Hose.Enable(false, true)
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end
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},
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Plant7 = {
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Stage = {
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small = "weed_growthg_stage1",
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medium = "weed_growthg_stage2",
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full = "weed_growthg_stage3",
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Set = function(stage, refresh)
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BikerWeedFarm.Plant7.Stage.Clear(false)
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SetIplPropState(BikerWeedFarm.interiorId, stage, true, refresh)
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end,
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Clear = function(refresh)
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SetIplPropState(BikerWeedFarm.interiorId, {
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BikerWeedFarm.Plant7.Stage.small,
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BikerWeedFarm.Plant7.Stage.medium,
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BikerWeedFarm.Plant7.Stage.full
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}, false, refresh)
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end
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},
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Light = {
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basic = "light_growthg_stage23_standard",
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upgrade = "light_growthg_stage23_upgrade",
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Set = function(light, refresh)
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BikerWeedFarm.Plant7.Light.Clear(false)
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SetIplPropState(BikerWeedFarm.interiorId, light, true, refresh)
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end,
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Clear = function(refresh)
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SetIplPropState(BikerWeedFarm.interiorId, {
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BikerWeedFarm.Plant7.Light.basic,
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BikerWeedFarm.Plant7.Light.upgrade
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}, false, refresh)
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end
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},
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Hose = {
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Enable = function(state, refresh)
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SetIplPropState(BikerWeedFarm.interiorId, "weed_hoseg", state, refresh)
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end
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},
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Set = function(stage, upgrade, refresh)
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BikerWeedFarm.Plant7.Stage.Set(stage, false)
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BikerWeedFarm.Plant7.Light.Set(upgrade, false)
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BikerWeedFarm.Plant7.Hose.Enable(true, true)
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end,
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Clear = function(refresh)
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BikerWeedFarm.Plant7.Stage.Clear()
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BikerWeedFarm.Plant7.Light.Clear()
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BikerWeedFarm.Plant7.Hose.Enable(false, true)
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end
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},
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Plant8 = {
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|
Stage = {
|
||
|
small = "weed_growthh_stage1",
|
||
|
medium = "weed_growthh_stage2",
|
||
|
full = "weed_growthh_stage3",
|
||
|
|
||
|
Set = function(stage, refresh)
|
||
|
BikerWeedFarm.Plant8.Stage.Clear(false)
|
||
|
|
||
|
SetIplPropState(BikerWeedFarm.interiorId, stage, true, refresh)
|
||
|
end,
|
||
|
Clear = function(refresh)
|
||
|
SetIplPropState(BikerWeedFarm.interiorId, {
|
||
|
BikerWeedFarm.Plant8.Stage.small,
|
||
|
BikerWeedFarm.Plant8.Stage.medium,
|
||
|
BikerWeedFarm.Plant8.Stage.full
|
||
|
}, false, refresh)
|
||
|
end
|
||
|
},
|
||
|
Light = {
|
||
|
basic = "light_growthh_stage23_standard",
|
||
|
upgrade = "light_growthh_stage23_upgrade",
|
||
|
|
||
|
Set = function(light, refresh)
|
||
|
BikerWeedFarm.Plant8.Light.Clear(false)
|
||
|
|
||
|
SetIplPropState(BikerWeedFarm.interiorId, light, true, refresh)
|
||
|
end,
|
||
|
Clear = function(refresh)
|
||
|
SetIplPropState(BikerWeedFarm.interiorId, {
|
||
|
BikerWeedFarm.Plant8.Light.basic,
|
||
|
BikerWeedFarm.Plant8.Light.upgrade
|
||
|
}, false, refresh)
|
||
|
end
|
||
|
},
|
||
|
Hose = {
|
||
|
Enable = function(state, refresh)
|
||
|
SetIplPropState(BikerWeedFarm.interiorId, "weed_hoseh", state, refresh)
|
||
|
end
|
||
|
},
|
||
|
Set = function(stage, upgrade, refresh)
|
||
|
BikerWeedFarm.Plant8.Stage.Set(stage, false)
|
||
|
BikerWeedFarm.Plant8.Light.Set(upgrade, false)
|
||
|
BikerWeedFarm.Plant8.Hose.Enable(true, true)
|
||
|
end,
|
||
|
Clear = function(refresh)
|
||
|
BikerWeedFarm.Plant8.Stage.Clear()
|
||
|
BikerWeedFarm.Plant8.Light.Clear()
|
||
|
BikerWeedFarm.Plant8.Hose.Enable(false, true)
|
||
|
end
|
||
|
},
|
||
|
Plant9 = {
|
||
|
Stage = {
|
||
|
small = "weed_growthi_stage1",
|
||
|
medium = "weed_growthi_stage2",
|
||
|
full = "weed_growthi_stage3",
|
||
|
|
||
|
Set = function(stage, refresh)
|
||
|
BikerWeedFarm.Plant9.Stage.Clear(false)
|
||
|
|
||
|
SetIplPropState(BikerWeedFarm.interiorId, stage, true, refresh)
|
||
|
end,
|
||
|
Clear = function(refresh)
|
||
|
SetIplPropState(BikerWeedFarm.interiorId, {
|
||
|
BikerWeedFarm.Plant9.Stage.small,
|
||
|
BikerWeedFarm.Plant9.Stage.medium,
|
||
|
BikerWeedFarm.Plant9.Stage.full
|
||
|
}, false, refresh)
|
||
|
end
|
||
|
},
|
||
|
Light = {
|
||
|
basic = "light_growthi_stage23_standard",
|
||
|
upgrade = "light_growthi_stage23_upgrade",
|
||
|
|
||
|
Set = function(light, refresh)
|
||
|
BikerWeedFarm.Plant9.Light.Clear(false)
|
||
|
|
||
|
SetIplPropState(BikerWeedFarm.interiorId, light, true, refresh)
|
||
|
end,
|
||
|
Clear = function(refresh)
|
||
|
SetIplPropState(BikerWeedFarm.interiorId, {
|
||
|
BikerWeedFarm.Plant9.Light.basic,
|
||
|
BikerWeedFarm.Plant9.Light.upgrade
|
||
|
}, false, refresh)
|
||
|
end
|
||
|
},
|
||
|
Hose = {
|
||
|
Enable = function(state, refresh)
|
||
|
SetIplPropState(BikerWeedFarm.interiorId, "weed_hosei", state, refresh)
|
||
|
end
|
||
|
},
|
||
|
Set = function(stage, upgrade, refresh)
|
||
|
BikerWeedFarm.Plant9.Stage.Set(stage, false)
|
||
|
BikerWeedFarm.Plant9.Light.Set(upgrade, false)
|
||
|
BikerWeedFarm.Plant9.Hose.Enable(true, true)
|
||
|
end,
|
||
|
Clear = function(refresh)
|
||
|
BikerWeedFarm.Plant9.Stage.Clear()
|
||
|
BikerWeedFarm.Plant9.Light.Clear()
|
||
|
BikerWeedFarm.Plant9.Hose.Enable(false, true)
|
||
|
end
|
||
|
},
|
||
|
Details = {
|
||
|
production = "weed_production", -- Weed on the tables
|
||
|
fans = "weed_set_up", -- Fans + mold buckets
|
||
|
drying = "weed_drying", -- Drying weed hooked to the ceiling
|
||
|
chairs = "weed_chairs", -- Chairs at the tables
|
||
|
|
||
|
Enable = function(details, state, refresh)
|
||
|
SetIplPropState(BikerWeedFarm.interiorId, details, state, refresh)
|
||
|
end
|
||
|
},
|
||
|
|
||
|
LoadDefault = function()
|
||
|
BikerWeedFarm.Ipl.Interior.Load()
|
||
|
BikerWeedFarm.Style.Set(BikerWeedFarm.Style.upgrade)
|
||
|
BikerWeedFarm.Security.Set(BikerWeedFarm.Security.basic)
|
||
|
BikerWeedFarm.Details.Enable(BikerWeedFarm.Details.drying, false)
|
||
|
BikerWeedFarm.Details.Enable(BikerWeedFarm.Details.chairs, false)
|
||
|
BikerWeedFarm.Details.Enable(BikerWeedFarm.Details.production, false)
|
||
|
|
||
|
BikerWeedFarm.Details.Enable({
|
||
|
BikerWeedFarm.Details.production,
|
||
|
BikerWeedFarm.Details.chairs,
|
||
|
BikerWeedFarm.Details.drying
|
||
|
}, true)
|
||
|
|
||
|
BikerWeedFarm.Plant1.Set(BikerWeedFarm.Plant1.Stage.medium, BikerWeedFarm.Plant1.Light.basic)
|
||
|
BikerWeedFarm.Plant2.Set(BikerWeedFarm.Plant2.Stage.full, BikerWeedFarm.Plant2.Light.basic)
|
||
|
BikerWeedFarm.Plant3.Set(BikerWeedFarm.Plant3.Stage.medium, BikerWeedFarm.Plant3.Light.basic)
|
||
|
BikerWeedFarm.Plant4.Set(BikerWeedFarm.Plant4.Stage.full, BikerWeedFarm.Plant4.Light.basic)
|
||
|
BikerWeedFarm.Plant5.Set(BikerWeedFarm.Plant5.Stage.medium, BikerWeedFarm.Plant5.Light.basic)
|
||
|
BikerWeedFarm.Plant6.Set(BikerWeedFarm.Plant6.Stage.full, BikerWeedFarm.Plant6.Light.basic)
|
||
|
BikerWeedFarm.Plant7.Set(BikerWeedFarm.Plant7.Stage.medium, BikerWeedFarm.Plant7.Light.basic)
|
||
|
BikerWeedFarm.Plant8.Set(BikerWeedFarm.Plant8.Stage.full, BikerWeedFarm.Plant8.Light.basic)
|
||
|
BikerWeedFarm.Plant9.Set(BikerWeedFarm.Plant9.Stage.full, BikerWeedFarm.Plant9.Light.basic)
|
||
|
|
||
|
RefreshInterior(BikerWeedFarm.interiorId)
|
||
|
end
|
||
|
}
|