diff --git a/resources/[qb]/[qb_extras]/qb-interior/LICENSE b/resources/[qb]/[qb_extras]/qb-interior/LICENSE new file mode 100644 index 0000000..f288702 --- /dev/null +++ b/resources/[qb]/[qb_extras]/qb-interior/LICENSE @@ -0,0 +1,674 @@ + GNU GENERAL PUBLIC LICENSE + Version 3, 29 June 2007 + + Copyright (C) 2007 Free Software Foundation, Inc. + Everyone is permitted to copy and distribute verbatim copies + of this license document, but changing it is not allowed. + + Preamble + + The GNU General Public License is a free, copyleft license for +software and other kinds of works. + + The licenses for most software and other practical works are designed +to take away your freedom to share and change the works. By contrast, +the GNU General Public License is intended to guarantee your freedom to +share and change all versions of a program--to make sure it remains free +software for all its users. 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If your program is a subroutine library, you +may consider it more useful to permit linking proprietary applications with +the library. If this is what you want to do, use the GNU Lesser General +Public License instead of this License. But first, please read +. diff --git a/resources/[qb]/[qb_extras]/qb-interior/README.md b/resources/[qb]/[qb_extras]/qb-interior/README.md new file mode 100644 index 0000000..391030c --- /dev/null +++ b/resources/[qb]/[qb_extras]/qb-interior/README.md @@ -0,0 +1,28 @@ +# qb-interior + +**Shells provided by K4MB1** + +https://www.k4mb1maps.com/ + +https://discord.gg/JrjkacM + +![image](https://user-images.githubusercontent.com/57848836/158275226-e80563dc-5b71-4883-a485-997878b8d440.png) + +# License + + QBCore Framework + Copyright (C) 2021 Joshua Eger + + This program is free software: you can redistribute it and/or modify + it under the terms of the GNU General Public License as published by + the Free Software Foundation, either version 3 of the License, or + (at your option) any later version. + + This program is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + GNU General Public License for more details. + + You should have received a copy of the GNU General Public License + along with this program. If not, see + diff --git a/resources/[qb]/[qb_extras]/qb-interior/client/main.lua b/resources/[qb]/[qb_extras]/qb-interior/client/main.lua new file mode 100644 index 0000000..d00baea --- /dev/null +++ b/resources/[qb]/[qb_extras]/qb-interior/client/main.lua @@ -0,0 +1,180 @@ +local IsNew = false + +RegisterNetEvent('qb-interior:client:SetNewState', function(bool) + IsNew = bool +end) +-- Functions +function TeleportToInterior(x, y, z, h) + CreateThread(function() + SetEntityCoords(PlayerPedId(), x, y, z, 0, 0, 0, false) + SetEntityHeading(PlayerPedId(), h) + + Wait(100) + + DoScreenFadeIn(1000) + end) +end + +exports('DespawnInterior', function(objects, cb) + CreateThread(function() + for _, v in pairs(objects) do + if DoesEntityExist(v) then + DeleteEntity(v) + end + end + + cb() + end) +end) + +--Core Functions + +local function CreateShell(spawn, exitXYZH, model) + local objects = {} + local POIOffsets = {} + POIOffsets.exit = exitXYZH + DoScreenFadeOut(500) + while not IsScreenFadedOut() do + Wait(10) + end + RequestModel(model) + while not HasModelLoaded(model) do + Wait(1000) + end + local house = CreateObject(model, spawn.x, spawn.y, spawn.z, false, false, false) + + local spawnPointX = 0.089353 + local spawnPointY = -2.67699 + local spawnPointZ = 0.760894 + local spawnPointH = 270.76 + + FreezeEntityPosition(house, true) + objects[#objects+1] = house + TeleportToInterior(spawn.x + spawnPointX, spawn.y + spawnPointY, spawn.z + spawnPointZ, spawnPointH) + + return { objects, POIOffsets } +end + +exports('CreateShell', function(spawn, exitXYZH, model) + return CreateShell(spawn, exitXYZH, model) +end) + +-- Starting Apartment + +exports('CreateApartmentFurnished', function(spawn) + + local exit = json.decode('{"x": 0.80353, "y": 1.94699, "z": 0.960894, "h": 270.76}') + + local model = "lev_apartment_shell" + local obj = CreateShell(spawn, exit, model) + if obj and obj[2] then + obj[2].clothes = json.decode('{"x": -7.04442, "y": -2.97699, "z": 0.960894, "h": 181.75}') + obj[2].stash = json.decode('{"x": -3.04442, "y": 2.17699, "z": 0.960894, "h": 181.75}') + obj[2].logout = json.decode('{"x": 1.010176, "y": 2.29546, "z": 0.960894, "h": 91.18}') + end + if IsNew then + SetTimeout(750, function() + TriggerEvent('qb-clothes:client:CreateFirstCharacter') + IsNew = false + end) + end + return { obj[1], obj[2] } +end) + +exports('CreateHouseRobbery', function(spawn) + local exit = json.decode('{"x": 1.46, "y": -10.33, "z": 1.06, "h": 0.39}') + local model = "furnitured_midapart" + return CreateShell(spawn, exit, model) +end) + +-- Shells (in order by tier starting at 1) + +exports('CreateApartmentShell', function(spawn)--fix this + local exit = json.decode('{"x": 4.693, "y": -6.015, "z": 1.11, "h":358.634}') + local model = "shell_v16low" + return CreateShell(spawn, exit, model) +end) + +exports('CreateTier1House', function(spawn) + local exit = json.decode('{"x": 1.561, "y": -14.305, "z": 1.147, "h":2.263}') + local model = "shell_v16mid" + return CreateShell(spawn, exit, model) +end) + +exports('CreateTrevorsShell', function(spawn) + local exit = json.decode('{"x": 0.374, "y": -3.789, "z": 2.428, "h":358.633}') + local model = "shell_trevor" + return CreateShell(spawn, exit, model) +end) + +exports('CreateCaravanShell', function(spawn) + local exit = json.decode('{"z":3.3, "y":-2.1, "x":-1.4, "h":358.633972168}') + local model = "shell_trailer" + return CreateShell(spawn, exit, model) +end) + +exports('CreateLesterShell', function(spawn) + local exit = json.decode('{"x":-1.780, "y":-0.795, "z":1.1,"h":270.30}') + local model = "shell_lester" + return CreateShell(spawn, exit, model) +end) + +exports('CreateRanchShell', function(spawn) + local exit = json.decode('{"x":-1.257, "y":-5.469, "z":2.5, "h":270.57,}') + local model = "shell_ranch" + return CreateShell(spawn, exit, model) +end) + +exports('CreateContainer', function(spawn) + local exit = json.decode('{"x": 0.08, "y": -5.73, "z": 1.24, "h": 359.32}') + local model = "container_shell" + return CreateShell(spawn, exit, model) +end) + +exports('CreateFurniMid', function(spawn) + local exit = json.decode('{"x": 1.46, "y": -10.33, "z": 1.06, "h": 0.39}') + local model = "furnitured_midapart" + return CreateShell(spawn, exit, model) +end) + +exports('CreateFurniMotelModern', function(spawn) + local exit = json.decode('{"x": 4.98, "y": 4.35, "z": 1.16, "h": 179.79}') + local model = "modernhotel_shell" + return CreateShell(spawn, exit, model) +end) + +exports('CreateFranklinAunt', function(spawn) + local exit = json.decode('{"x": -0.36, "y": -5.89, "z": 1.70, "h": 358.21}') + local model = "shell_frankaunt" + return CreateShell(spawn, exit, model) +end) + +exports('CreateGarageMed', function(spawn) + local exit = json.decode('{"x": 13.90, "y": 1.63, "z": 1.0, "h": 87.05}') + local model = "shell_garagemed" + return CreateShell(spawn, exit, model) +end) + +exports('CreateMichael', function(spawn) + local exit = json.decode('{"x": -9.49, "y": 5.54, "z": 9.91, "h": 270.86}') + local model = "shell_michael" + return CreateShell(spawn, exit, model) +end) + +exports('CreateOffice1', function(spawn) + local exit = json.decode('{"x": 1.88, "y": 5.06, "z": 2.05, "h": 180.07}') + local model = "shell_office1" + return CreateShell(spawn, exit, model) +end) + +exports('CreateStore1', function(spawn) + local exit = json.decode('{"x": -2.61, "y": -4.73, "z": 1.08, "h": 1.0}') + local model = "shell_store1" + return CreateShell(spawn, exit, model) +end) + +exports('CreateWarehouse1', function(spawn) + local exit = {x = -8.95, y = 0.51, z = 1.04, h = 268.82} + local model = "shell_warehouse1" + return CreateShell(spawn, exit, model) +end) diff --git a/resources/[qb]/[qb_extras]/qb-interior/client/optional.lua b/resources/[qb]/[qb_extras]/qb-interior/client/optional.lua new file mode 100644 index 0000000..d86369a --- /dev/null +++ b/resources/[qb]/[qb_extras]/qb-interior/client/optional.lua @@ -0,0 +1,1650 @@ +-- Medium Housing Shells V1 https://www.k4mb1maps.com/package/4672307 + +exports('CreateMedium2', function(spawn) + local objects = {} + local POIOffsets = {} + POIOffsets.exit = json.decode('{"x": 6.04, "y": 0.34, "z": 1.03, "h": 357.99}') + DoScreenFadeOut(500) + while not IsScreenFadedOut() do + Wait(10) + end + RequestModel(`shell_medium2`) + while not HasModelLoaded(`shell_medium2`) do + Wait(1000) + end + local house = CreateObject(`shell_medium2`, spawn.x, spawn.y, spawn.z, false, false, false) + FreezeEntityPosition(house, true) + objects[#objects+1] = house + TeleportToInterior(spawn.x + POIOffsets.exit.x, spawn.y + POIOffsets.exit.y, spawn.z + POIOffsets.exit.z, POIOffsets.exit.h) + return { objects, POIOffsets } +end) + +exports('CreateMedium3', function(spawn) + local objects = {} + local POIOffsets = {} + POIOffsets.exit = json.decode('{"x": 3.32, "y": 1.23, "z": 2.57, "h": 273.46}') + DoScreenFadeOut(500) + while not IsScreenFadedOut() do + Wait(10) + end + RequestModel(`shell_medium3`) + while not HasModelLoaded(`shell_medium3`) do + Wait(1000) + end + local house = CreateObject(`shell_medium3`, spawn.x, spawn.y, spawn.z, false, false, false) + FreezeEntityPosition(house, true) + objects[#objects+1] = house + TeleportToInterior(spawn.x + POIOffsets.exit.x, spawn.y + POIOffsets.exit.y, spawn.z + POIOffsets.exit.z, POIOffsets.exit.h) + return { objects, POIOffsets } +end) + +-- Modern Housing Shells V1 https://www.k4mb1maps.com/package/4673169 + +exports('CreateBanham', function(spawn) + local objects = {} + local POIOffsets = {} + POIOffsets.exit = json.decode('{"x": -3.26, "y": -1.63, "z": 6.25, "h": 90.49}') + DoScreenFadeOut(500) + while not IsScreenFadedOut() do + Wait(10) + end + RequestModel(`shell_banham`) + while not HasModelLoaded(`shell_banham`) do + Wait(1000) + end + local house = CreateObject(`shell_banham`, spawn.x, spawn.y, spawn.z, false, false, false) + FreezeEntityPosition(house, true) + objects[#objects+1] = house + TeleportToInterior(spawn.x + POIOffsets.exit.x, spawn.y + POIOffsets.exit.y, spawn.z + POIOffsets.exit.z, POIOffsets.exit.h) + return { objects, POIOffsets } +end) + +exports('CreateWestons', function(spawn) + local objects = {} + local POIOffsets = {} + POIOffsets.exit = json.decode('{"x": 4.29, "y": 10.59, "z": 6.95, "h": 183.60}') + DoScreenFadeOut(500) + while not IsScreenFadedOut() do + Wait(10) + end + RequestModel(`shell_westons`) + while not HasModelLoaded(`shell_westons`) do + Wait(1000) + end + local house = CreateObject(`shell_westons`, spawn.x, spawn.y, spawn.z, false, false, false) + FreezeEntityPosition(house, true) + objects[#objects+1] = house + TeleportToInterior(spawn.x + POIOffsets.exit.x, spawn.y + POIOffsets.exit.y, spawn.z + POIOffsets.exit.z, POIOffsets.exit.h) + return { objects, POIOffsets } +end) + +exports('CreateWestons2', function(spawn) + local objects = {} + local POIOffsets = {} + POIOffsets.exit = json.decode('{"x": -1.76, "y": 10.62, "z": 6.95, "h": 179.20}') + DoScreenFadeOut(500) + while not IsScreenFadedOut() do + Wait(10) + end + RequestModel(`shell_westons2`) + while not HasModelLoaded(`shell_westons2`) do + Wait(1000) + end + local house = CreateObject(`shell_westons2`, spawn.x, spawn.y, spawn.z, false, false, false) + FreezeEntityPosition(house, true) + objects[#objects+1] = house + TeleportToInterior(spawn.x + POIOffsets.exit.x, spawn.y + POIOffsets.exit.y, spawn.z + POIOffsets.exit.z, POIOffsets.exit.h) + return { objects, POIOffsets } +end) + +-- Classic Housing Shells V1 https://www.k4mb1maps.com/package/4673140 + +exports('CreateClassicHouse', function(spawn) + local objects = {} + local POIOffsets = {} + POIOffsets.exit = json.decode('{"x": 4.78, "y": -2.11, "z": 5.26, "h": 87.93}') + DoScreenFadeOut(500) + while not IsScreenFadedOut() do + Wait(10) + end + RequestModel(`classichouse_shell`) + while not HasModelLoaded(`classichouse_shell`) do + Wait(1000) + end + local house = CreateObject(`classichouse_shell`, spawn.x, spawn.y, spawn.z, false, false, false) + FreezeEntityPosition(house, true) + objects[#objects+1] = house + TeleportToInterior(spawn.x + POIOffsets.exit.x, spawn.y + POIOffsets.exit.y, spawn.z + POIOffsets.exit.z, POIOffsets.exit.h) + return { objects, POIOffsets } +end) + +exports('CreateClassicHouse2', function(spawn) + local objects = {} + local POIOffsets = {} + POIOffsets.exit = json.decode('{"x": 4.78, "y": -2.09, "z": 5.26, "h": 90.58}') + DoScreenFadeOut(500) + while not IsScreenFadedOut() do + Wait(10) + end + RequestModel(`classichouse2_shell`) + while not HasModelLoaded(`classichouse2_shell`) do + Wait(1000) + end + local house = CreateObject(`classichouse2_shell`, spawn.x, spawn.y, spawn.z, false, false, false) + FreezeEntityPosition(house, true) + objects[#objects+1] = house + TeleportToInterior(spawn.x + POIOffsets.exit.x, spawn.y + POIOffsets.exit.y, spawn.z + POIOffsets.exit.z, POIOffsets.exit.h) + return { objects, POIOffsets } +end) + +exports('CreateClassicHouse3', function(spawn) + local objects = {} + local POIOffsets = {} + POIOffsets.exit = json.decode('{"x": 4.78, "y": -2.12, "z": 5.26, "h": 91.60}') + DoScreenFadeOut(500) + while not IsScreenFadedOut() do + Wait(10) + end + RequestModel(`classichouse3_shell`) + while not HasModelLoaded(`classichouse3_shell`) do + Wait(1000) + end + local house = CreateObject(`classichouse3_shell`, spawn.x, spawn.y, spawn.z, false, false, false) + FreezeEntityPosition(house, true) + objects[#objects+1] = house + TeleportToInterior(spawn.x + POIOffsets.exit.x, spawn.y + POIOffsets.exit.y, spawn.z + POIOffsets.exit.z, POIOffsets.exit.h) + return { objects, POIOffsets } +end) + +-- Highend Housing Shells V1 https://www.k4mb1maps.com/package/4673131 + +exports('CreateHighend1', function(spawn) + local objects = {} + local POIOffsets = {} + POIOffsets.exit = json.decode('{"x": -2.23, "y": 9.01, "z": 8.69, "h": 178.81}') + DoScreenFadeOut(500) + while not IsScreenFadedOut() do + Wait(10) + end + RequestModel(`shell_apartment1`) + while not HasModelLoaded(`shell_apartment1`) do + Wait(1000) + end + local house = CreateObject(`shell_apartment1`, spawn.x, spawn.y, spawn.z, false, false, false) + FreezeEntityPosition(house, true) + objects[#objects+1] = house + TeleportToInterior(spawn.x + POIOffsets.exit.x, spawn.y + POIOffsets.exit.y, spawn.z + POIOffsets.exit.z, POIOffsets.exit.h) + return { objects, POIOffsets } +end) + +exports('CreateHighend2', function(spawn) + local objects = {} + local POIOffsets = {} + POIOffsets.exit = json.decode('{"x": -2.25, "y": 9.00, "z": 8.69, "h": 177.86}') + DoScreenFadeOut(500) + while not IsScreenFadedOut() do + Wait(10) + end + RequestModel(`shell_apartment2`) + while not HasModelLoaded(`shell_apartment2`) do + Wait(1000) + end + local house = CreateObject(`shell_apartment2`, spawn.x, spawn.y, spawn.z, false, false, false) + FreezeEntityPosition(house, true) + objects[#objects+1] = house + TeleportToInterior(spawn.x + POIOffsets.exit.x, spawn.y + POIOffsets.exit.y, spawn.z + POIOffsets.exit.z, POIOffsets.exit.h) + return { objects, POIOffsets } +end) + +exports('CreateHighend3', function(spawn) + local objects = {} + local POIOffsets = {} + POIOffsets.exit = json.decode('{"x": 11.75, "y": 4.55, "z": 8.13, "h": 129.16}') + DoScreenFadeOut(500) + while not IsScreenFadedOut() do + Wait(10) + end + RequestModel(`shell_apartment3`) + while not HasModelLoaded(`shell_apartment3`) do + Wait(1000) + end + local house = CreateObject(`shell_apartment3`, spawn.x, spawn.y, spawn.z, false, false, false) + FreezeEntityPosition(house, true) + objects[#objects+1] = house + TeleportToInterior(spawn.x + POIOffsets.exit.x, spawn.y + POIOffsets.exit.y, spawn.z + POIOffsets.exit.z, POIOffsets.exit.h) + return { objects, POIOffsets } +end) + +-- Deluxe Housing Shells V1 https://www.k4mb1maps.com/package/4673159 + +exports('CreateHighend', function(spawn) + local objects = {} + local POIOffsets = {} + POIOffsets.exit = json.decode('{"x": -22.37, "y": -0.33, "z": 7.26, "h": 267.73}') + DoScreenFadeOut(500) + while not IsScreenFadedOut() do + Wait(10) + end + RequestModel(`shell_highend`) + while not HasModelLoaded(`shell_highend`) do + Wait(1000) + end + local house = CreateObject(`shell_highend`, spawn.x, spawn.y, spawn.z, false, false, false) + FreezeEntityPosition(house, true) + objects[#objects+1] = house + TeleportToInterior(spawn.x + POIOffsets.exit.x, spawn.y + POIOffsets.exit.y, spawn.z + POIOffsets.exit.z, POIOffsets.exit.h) + return { objects, POIOffsets } +end) + +exports('CreateHighendV2', function(spawn) + local objects = {} + local POIOffsets = {} + POIOffsets.exit = json.decode('{"x": -10.51, "y": 0.86, "z": 6.56, "h": 270.38}') + DoScreenFadeOut(500) + while not IsScreenFadedOut() do + Wait(10) + end + RequestModel(`shell_highendv2`) + while not HasModelLoaded(`shell_highendv2`) do + Wait(1000) + end + local house = CreateObject(`shell_highendv2`, spawn.x, spawn.y, spawn.z, false, false, false) + FreezeEntityPosition(house, true) + objects[#objects+1] = house + TeleportToInterior(spawn.x + POIOffsets.exit.x, spawn.y + POIOffsets.exit.y, spawn.z + POIOffsets.exit.z, POIOffsets.exit.h) + return { objects, POIOffsets } +end) + +-- Stash House Shells https://www.k4mb1maps.com/package/4673273 + +exports('CreateStashHouse', function(spawn) + local objects = {} + local POIOffsets = {} + POIOffsets.exit = json.decode('{"x": 20.88, "y": -0.40, "z": 15.42, "h": 86.54}') + DoScreenFadeOut(500) + while not IsScreenFadedOut() do + Wait(10) + end + RequestModel(`stashhouse_shell`) + while not HasModelLoaded(`stashhouse_shell`) do + Wait(1000) + end + local house = CreateObject(`stashhouse_shell`, spawn.x, spawn.y, spawn.z, false, false, false) + FreezeEntityPosition(house, true) + objects[#objects+1] = house + TeleportToInterior(spawn.x + POIOffsets.exit.x, spawn.y + POIOffsets.exit.y, spawn.z + POIOffsets.exit.z, POIOffsets.exit.h) + return { objects, POIOffsets } +end) + +exports('CreateStashHouse2', function(spawn) + local objects = {} + local POIOffsets = {} + POIOffsets.exit = json.decode('{"x": -1.98, "y": 2.26, "z": 1.0, "h": 263.81}') + DoScreenFadeOut(500) + while not IsScreenFadedOut() do + Wait(10) + end + RequestModel(`stashhouse2_shell`) + while not HasModelLoaded(`stashhouse2_shell`) do + Wait(1000) + end + local house = CreateObject(`stashhouse2_shell`, spawn.x, spawn.y, spawn.z, false, false, false) + FreezeEntityPosition(house, true) + objects[#objects+1] = house + TeleportToInterior(spawn.x + POIOffsets.exit.x, spawn.y + POIOffsets.exit.y, spawn.z + POIOffsets.exit.z, POIOffsets.exit.h) + return { objects, POIOffsets } +end) + +-- Garage Shells https://www.k4mb1maps.com/package/4673177 + +exports('CreateGarageLow', function(spawn) + local objects = {} + local POIOffsets = {} + POIOffsets.exit = json.decode('{"x": 5.85, "y": 3.86, "z": 1.0, "h": 180.05}') + DoScreenFadeOut(500) + while not IsScreenFadedOut() do + Wait(10) + end + RequestModel(`shell_garages`) + while not HasModelLoaded(`shell_garages`) do + Wait(1000) + end + local house = CreateObject(`shell_garages`, spawn.x, spawn.y, spawn.z, false, false, false) + FreezeEntityPosition(house, true) + objects[#objects+1] = house + TeleportToInterior(spawn.x + POIOffsets.exit.x, spawn.y + POIOffsets.exit.y, spawn.z + POIOffsets.exit.z, POIOffsets.exit.h) + return { objects, POIOffsets } +end) + +exports('CreateGarageHigh', function(spawn) + local objects = {} + local POIOffsets = {} + POIOffsets.exit = json.decode('{"x": 12.02, "y": -14.30, "z": 0.99, "h": 89.42}') + DoScreenFadeOut(500) + while not IsScreenFadedOut() do + Wait(10) + end + RequestModel(`shell_garagel`) + while not HasModelLoaded(`shell_garagel`) do + Wait(1000) + end + local house = CreateObject(`shell_garagel`, spawn.x, spawn.y, spawn.z, false, false, false) + FreezeEntityPosition(house, true) + objects[#objects+1] = house + TeleportToInterior(spawn.x + POIOffsets.exit.x, spawn.y + POIOffsets.exit.y, spawn.z + POIOffsets.exit.z, POIOffsets.exit.h) + return { objects, POIOffsets } +end) + +-- Office Shells https://www.k4mb1maps.com/package/4673258 + +exports('CreateOffice2', function(spawn) + local objects = {} + local POIOffsets = {} + POIOffsets.exit = json.decode('{"x": 3.66, "y": -1.94, "z": 1.26, "h": 92.73}') + DoScreenFadeOut(500) + while not IsScreenFadedOut() do + Wait(10) + end + RequestModel(`shell_office2`) + while not HasModelLoaded(`shell_office2`) do + Wait(1000) + end + local house = CreateObject(`shell_office2`, spawn.x, spawn.y, spawn.z, false, false, false) + FreezeEntityPosition(house, true) + objects[#objects+1] = house + TeleportToInterior(spawn.x + POIOffsets.exit.x, spawn.y + POIOffsets.exit.y, spawn.z + POIOffsets.exit.z, POIOffsets.exit.h) + return { objects, POIOffsets } +end) + +exports('CreateOfficeBig', function(spawn) + local objects = {} + local POIOffsets = {} + POIOffsets.exit = json.decode('{"x": -12.48, "y": 1.91, "z": 5.30, "h": 175.13}') + DoScreenFadeOut(500) + while not IsScreenFadedOut() do + Wait(10) + end + RequestModel(`shell_officebig`) + while not HasModelLoaded(`shell_officebig`) do + Wait(1000) + end + local house = CreateObject(`shell_officebig`, spawn.x, spawn.y, spawn.z, false, false, false) + FreezeEntityPosition(house, true) + objects[#objects+1] = house + TeleportToInterior(spawn.x + POIOffsets.exit.x, spawn.y + POIOffsets.exit.y, spawn.z + POIOffsets.exit.z, POIOffsets.exit.h) + return { objects, POIOffsets } +end) + +-- Store Shells https://www.k4mb1maps.com/package/4673264 + +exports('CreateBarber', function(spawn) + local objects = {} + local POIOffsets = {} + POIOffsets.exit = json.decode('{"x": 1.54, "y": 5.40, "z": 1.0, "h": 175.27}') + DoScreenFadeOut(500) + while not IsScreenFadedOut() do + Wait(10) + end + RequestModel(`shell_barber`) + while not HasModelLoaded(`shell_barber`) do + Wait(1000) + end + local house = CreateObject(`shell_barber`, spawn.x, spawn.y, spawn.z, false, false, false) + FreezeEntityPosition(house, true) + objects[#objects+1] = house + TeleportToInterior(spawn.x + POIOffsets.exit.x, spawn.y + POIOffsets.exit.y, spawn.z + POIOffsets.exit.z, POIOffsets.exit.h) + return { objects, POIOffsets } +end) + +exports('CreateGunstore', function(spawn) + local objects = {} + local POIOffsets = {} + POIOffsets.exit = json.decode('{"x": -1.02, "y": -5.43, "z": 1.03, "h": 359.77}') + DoScreenFadeOut(500) + while not IsScreenFadedOut() do + Wait(10) + end + RequestModel(`shell_gunstore`) + while not HasModelLoaded(`shell_gunstore`) do + Wait(1000) + end + local house = CreateObject(`shell_gunstore`, spawn.x, spawn.y, spawn.z, false, false, false) + FreezeEntityPosition(house, true) + objects[#objects+1] = house + TeleportToInterior(spawn.x + POIOffsets.exit.x, spawn.y + POIOffsets.exit.y, spawn.z + POIOffsets.exit.z, POIOffsets.exit.h) + return { objects, POIOffsets } +end) + +exports('CreateStore2', function(spawn) + local objects = {} + local POIOffsets = {} + POIOffsets.exit = json.decode('{"x": -0.64, "y": -5.07, "z": 1.02, "h": 1.91}') + DoScreenFadeOut(500) + while not IsScreenFadedOut() do + Wait(10) + end + RequestModel(`shell_store2`) + while not HasModelLoaded(`shell_store2`) do + Wait(1000) + end + local house = CreateObject(`shell_store2`, spawn.x, spawn.y, spawn.z, false, false, false) + FreezeEntityPosition(house, true) + objects[#objects+1] = house + TeleportToInterior(spawn.x + POIOffsets.exit.x, spawn.y + POIOffsets.exit.y, spawn.z + POIOffsets.exit.z, POIOffsets.exit.h) + return { objects, POIOffsets } +end) + +exports('CreateStore3', function(spawn) + local objects = {} + local POIOffsets = {} + POIOffsets.exit = json.decode('{"x": -0.14, "y": -7.87, "z": 2.01, "h": 358.15}') + DoScreenFadeOut(500) + while not IsScreenFadedOut() do + Wait(10) + end + RequestModel(`shell_store3`) + while not HasModelLoaded(`shell_store3`) do + Wait(1000) + end + local house = CreateObject(`shell_store3`, spawn.x, spawn.y, spawn.z, false, false, false) + FreezeEntityPosition(house, true) + objects[#objects+1] = house + TeleportToInterior(spawn.x + POIOffsets.exit.x, spawn.y + POIOffsets.exit.y, spawn.z + POIOffsets.exit.z, POIOffsets.exit.h) + return { objects, POIOffsets } +end) + +-- Warehouse Shells https://www.k4mb1maps.com/package/4673185 + +exports('CreateWarehouse2', function(spawn) + local objects = {} + local POIOffsets = {} + POIOffsets.exit = json.decode('{"x": 12.51, "y": -0.01, "z": 1.03, "h": 94.52}') + DoScreenFadeOut(500) + while not IsScreenFadedOut() do + Wait(10) + end + RequestModel(`shell_warehouse2`) + while not HasModelLoaded(`shell_warehouse2`) do + Wait(1000) + end + local house = CreateObject(`shell_warehouse2`, spawn.x, spawn.y, spawn.z, false, false, false) + FreezeEntityPosition(house, true) + objects[#objects+1] = house + TeleportToInterior(spawn.x + POIOffsets.exit.x, spawn.y + POIOffsets.exit.y, spawn.z + POIOffsets.exit.z, POIOffsets.exit.h) + return { objects, POIOffsets } +end) + +exports('CreateWarehouse3', function(spawn) + local objects = {} + local POIOffsets = {} + POIOffsets.exit = json.decode('{"x": 2.61, "y": -1.65, "z": 1.00, "h": 85.2}') + DoScreenFadeOut(500) + while not IsScreenFadedOut() do + Wait(10) + end + RequestModel(`shell_warehouse3`) + while not HasModelLoaded(`shell_warehouse3`) do + Wait(1000) + end + local house = CreateObject(`shell_warehouse3`, spawn.x, spawn.y, spawn.z, false, false, false) + FreezeEntityPosition(house, true) + objects[#objects+1] = house + TeleportToInterior(spawn.x + POIOffsets.exit.x, spawn.y + POIOffsets.exit.y, spawn.z + POIOffsets.exit.z, POIOffsets.exit.h) + return { objects, POIOffsets } +end) + +-- Highend Lab Shells https://www.k4mb1maps.com/package/4698329 + +exports('CreateK4Coke', function(spawn) + local objects = {} + local POIOffsets = {} + POIOffsets.exit = json.decode('{"x": -11.06, "y": -2.52, "z": 22.64, "h": 272.51}') + DoScreenFadeOut(500) + while not IsScreenFadedOut() do + Wait(10) + end + RequestModel(`k4coke_shell`) + while not HasModelLoaded(`k4coke_shell`) do + Wait(1000) + end + local house = CreateObject(`k4coke_shell`, spawn.x, spawn.y, spawn.z, false, false, false) + FreezeEntityPosition(house, true) + objects[#objects+1] = house + TeleportToInterior(spawn.x + POIOffsets.exit.x, spawn.y + POIOffsets.exit.y, spawn.z + POIOffsets.exit.z, POIOffsets.exit.h) + return { objects, POIOffsets } +end) + +exports('CreateK4Meth', function(spawn) + local objects = {} + local POIOffsets = {} + POIOffsets.exit = json.decode('{"x": -11.06, "y": -2.48, "z": 9.47, "h": 277.54}') + DoScreenFadeOut(500) + while not IsScreenFadedOut() do + Wait(10) + end + RequestModel(`k4meth_shell`) + while not HasModelLoaded(`k4meth_shell`) do + Wait(1000) + end + local house = CreateObject(`k4meth_shell`, spawn.x, spawn.y, spawn.z, false, false, false) + FreezeEntityPosition(house, true) + objects[#objects+1] = house + TeleportToInterior(spawn.x + POIOffsets.exit.x, spawn.y + POIOffsets.exit.y, spawn.z + POIOffsets.exit.z, POIOffsets.exit.h) + return { objects, POIOffsets } +end) + +exports('CreateK4Weed', function(spawn) + local objects = {} + local POIOffsets = {} + POIOffsets.exit = json.decode('{"x": -11.05, "y": -2.50, "z": 20.96, "h": 283.97}') + DoScreenFadeOut(500) + while not IsScreenFadedOut() do + Wait(10) + end + RequestModel(`k4weed_shell`) + while not HasModelLoaded(`k4weed_shell`) do + Wait(1000) + end + local house = CreateObject(`k4weed_shell`, spawn.x, spawn.y, spawn.z, false, false, false) + FreezeEntityPosition(house, true) + objects[#objects+1] = house + TeleportToInterior(spawn.x + POIOffsets.exit.x, spawn.y + POIOffsets.exit.y, spawn.z + POIOffsets.exit.z, POIOffsets.exit.h) + return { objects, POIOffsets } +end) + +-- Furnished Stash House Shells https://www.k4mb1maps.com/package/4672293 + +exports('CreateContainer2', function(spawn) + local objects = {} + local POIOffsets = {} + POIOffsets.exit = json.decode('{"x": 0.02, "y": -5.37, "z": 1.12, "h": 355.28}') + DoScreenFadeOut(500) + while not IsScreenFadedOut() do + Wait(10) + end + RequestModel(`container2_shell`) + while not HasModelLoaded(`container2_shell`) do + Wait(1000) + end + local house = CreateObject(`container2_shell`, spawn.x, spawn.y, spawn.z, false, false, false) + FreezeEntityPosition(house, true) + objects[#objects+1] = house + TeleportToInterior(spawn.x + POIOffsets.exit.x, spawn.y + POIOffsets.exit.y, spawn.z + POIOffsets.exit.z, POIOffsets.exit.h) + return { objects, POIOffsets } +end) + +exports('CreateFurniStash1', function(spawn) + local objects = {} + local POIOffsets = {} + POIOffsets.exit = json.decode('{"x": 21.41, "y": -0.52, "z": 19.33, "h": 85.84}') + DoScreenFadeOut(500) + while not IsScreenFadedOut() do + Wait(10) + end + RequestModel(`stashhouse1_shell`) + while not HasModelLoaded(`stashhouse1_shell`) do + Wait(1000) + end + local house = CreateObject(`stashhouse1_shell`, spawn.x, spawn.y, spawn.z, false, false, false) + FreezeEntityPosition(house, true) + objects[#objects+1] = house + TeleportToInterior(spawn.x + POIOffsets.exit.x, spawn.y + POIOffsets.exit.y, spawn.z + POIOffsets.exit.z, POIOffsets.exit.h) + return { objects, POIOffsets } +end) + +exports('CreateFurniStash3', function(spawn) + local objects = {} + local POIOffsets = {} + POIOffsets.exit = json.decode('{"x": -0.003, "y": 5.5, "z": 3.04, "h": 180.77}') + DoScreenFadeOut(500) + while not IsScreenFadedOut() do + Wait(10) + end + RequestModel(`stashhouse3_shell`) + while not HasModelLoaded(`stashhouse3_shell`) do + Wait(1000) + end + local house = CreateObject(`stashhouse3_shell`, spawn.x, spawn.y, spawn.z, false, false, false) + FreezeEntityPosition(house, true) + objects[#objects+1] = house + TeleportToInterior(spawn.x + POIOffsets.exit.x, spawn.y + POIOffsets.exit.y, spawn.z + POIOffsets.exit.z, POIOffsets.exit.h) + return { objects, POIOffsets } +end) + +-- Furnished Housing Shells https://www.k4mb1maps.com/package/4672272 + +exports('CreateFurniLow', function(spawn) + local objects = {} + local POIOffsets = {} + POIOffsets.exit = json.decode('{"x": 5.05, "y": -1.39, "z": 3.0, "h": 357.14}') + DoScreenFadeOut(500) + while not IsScreenFadedOut() do + Wait(10) + end + RequestModel(`furnitured_lowapart`) + while not HasModelLoaded(`furnitured_lowapart`) do + Wait(1000) + end + local house = CreateObject(`furnitured_lowapart`, spawn.x, spawn.y, spawn.z, false, false, false) + FreezeEntityPosition(house, true) + objects[#objects+1] = house + TeleportToInterior(spawn.x + POIOffsets.exit.x, spawn.y + POIOffsets.exit.y, spawn.z + POIOffsets.exit.z, POIOffsets.exit.h) + return { objects, POIOffsets } +end) + +exports('CreateFurniMotel', function(spawn) + local objects = {} + local POIOffsets = {} + POIOffsets.exit = json.decode('{"x": -1.51, "y": -3.99, "z": 1.08, "h": 1.28}') + DoScreenFadeOut(500) + while not IsScreenFadedOut() do + Wait(10) + end + RequestModel(`furnitured_motel`) + while not HasModelLoaded(`furnitured_motel`) do + Wait(1000) + end + local house = CreateObject(`furnitured_motel`, spawn.x, spawn.y, spawn.z, false, false, false) + FreezeEntityPosition(house, true) + objects[#objects+1] = house + TeleportToInterior(spawn.x + POIOffsets.exit.x, spawn.y + POIOffsets.exit.y, spawn.z + POIOffsets.exit.z, POIOffsets.exit.h) + return { objects, POIOffsets } +end) + +-- Furnished Motel Shells https://www.k4mb1maps.com/package/4672296 + +exports('CreateFurniMotelClassic', function(spawn) + local objects = {} + local POIOffsets = {} + POIOffsets.exit = json.decode('{"x": 0.045, "y": -3.707, "z": 1.05, "h": 351.86}') + DoScreenFadeOut(500) + while not IsScreenFadedOut() do + Wait(10) + end + RequestModel(`classicmotel_shell`) + while not HasModelLoaded(`classicmotel_shell`) do + Wait(1000) + end + local house = CreateObject(`classicmotel_shell`, spawn.x, spawn.y, spawn.z, false, false, false) + FreezeEntityPosition(house, true) + objects[#objects+1] = house + TeleportToInterior(spawn.x + POIOffsets.exit.x, spawn.y + POIOffsets.exit.y, spawn.z + POIOffsets.exit.z, POIOffsets.exit.h) + return { objects, POIOffsets } +end) + +exports('CreateFurniMotelHigh', function(spawn) + local objects = {} + local POIOffsets = {} + POIOffsets.exit = json.decode('{"x": 3.21, "y": 3.50, "z": 1.16, "h": 178.23}') + DoScreenFadeOut(500) + while not IsScreenFadedOut() do + Wait(10) + end + RequestModel(`highendmotel_shell`) + while not HasModelLoaded(`highendmotel_shell`) do + Wait(1000) + end + local house = CreateObject(`highendmotel_shell`, spawn.x, spawn.y, spawn.z, false, false, false) + FreezeEntityPosition(house, true) + objects[#objects+1] = house + TeleportToInterior(spawn.x + POIOffsets.exit.x, spawn.y + POIOffsets.exit.y, spawn.z + POIOffsets.exit.z, POIOffsets.exit.h) + return { objects, POIOffsets } +end) + +-- Furnished Modern Hotels https://www.k4mb1maps.com/package/4672290 + +exports('CreateFurniMotelModern2', function(spawn) + local objects = {} + local POIOffsets = {} + POIOffsets.exit = json.decode('{"x": 4.87, "y": 4.38, "z": 1.16, "h": 176.40}') + DoScreenFadeOut(500) + while not IsScreenFadedOut() do + Wait(10) + end + RequestModel(`modernhotel2_shell`) + while not HasModelLoaded(`modernhotel2_shell`) do + Wait(1000) + end + local house = CreateObject(`modernhotel2_shell`, spawn.x, spawn.y, spawn.z, false, false, false) + FreezeEntityPosition(house, true) + objects[#objects+1] = house + TeleportToInterior(spawn.x + POIOffsets.exit.x, spawn.y + POIOffsets.exit.y, spawn.z + POIOffsets.exit.z, POIOffsets.exit.h) + return { objects, POIOffsets } +end) + +exports('CreateFurniMotelModern3', function(spawn) + local objects = {} + local POIOffsets = {} + POIOffsets.exit = json.decode('{"x": 4.95, "y": 4.38, "z": 1.16, "h": 176.01}') + DoScreenFadeOut(500) + while not IsScreenFadedOut() do + Wait(10) + end + RequestModel(`modernhotel3_shell`) + while not HasModelLoaded(`modernhotel3_shell`) do + Wait(1000) + end + local house = CreateObject(`modernhotel3_shell`, spawn.x, spawn.y, spawn.z, false, false, false) + FreezeEntityPosition(house, true) + objects[#objects+1] = house + TeleportToInterior(spawn.x + POIOffsets.exit.x, spawn.y + POIOffsets.exit.y, spawn.z + POIOffsets.exit.z, POIOffsets.exit.h) + return { objects, POIOffsets } +end) + +-- Drug Lab Shells https://www.k4mb1maps.com/package/4672285 + +exports('CreateCoke', function(spawn) + local objects = {} + local POIOffsets = {} + POIOffsets.exit = json.decode('{"x": -6.24, "y": 8.48, "z": 1.00, "h": 179.30}') + DoScreenFadeOut(500) + while not IsScreenFadedOut() do + Wait(10) + end + RequestModel(`shell_coke1`) + while not HasModelLoaded(`shell_coke1`) do + Wait(1000) + end + local house = CreateObject(`shell_coke1`, spawn.x, spawn.y, spawn.z, false, false, false) + FreezeEntityPosition(house, true) + objects[#objects+1] = house + TeleportToInterior(spawn.x + POIOffsets.exit.x, spawn.y + POIOffsets.exit.y, spawn.z + POIOffsets.exit.z, POIOffsets.exit.h) + return { objects, POIOffsets } +end) + +exports('CreateCoke2', function(spawn) + local objects = {} + local POIOffsets = {} + POIOffsets.exit = json.decode('{"x": -6.32, "y": 8.60, "z": 1.03, "h": 179.23}') + DoScreenFadeOut(500) + while not IsScreenFadedOut() do + Wait(10) + end + RequestModel(`shell_coke2`) + while not HasModelLoaded(`shell_coke2`) do + Wait(1000) + end + local house = CreateObject(`shell_coke2`, spawn.x, spawn.y, spawn.z, false, false, false) + FreezeEntityPosition(house, true) + objects[#objects+1] = house + TeleportToInterior(spawn.x + POIOffsets.exit.x, spawn.y + POIOffsets.exit.y, spawn.z + POIOffsets.exit.z, POIOffsets.exit.h) + return { objects, POIOffsets } +end) + +exports('CreateMeth', function(spawn) + local objects = {} + local POIOffsets = {} + POIOffsets.exit = json.decode('{"x": -6.39, "y": 8.54, "z": 1.03, "h": 178.84}') + DoScreenFadeOut(500) + while not IsScreenFadedOut() do + Wait(10) + end + RequestModel(`shell_meth`) + while not HasModelLoaded(`shell_meth`) do + Wait(1000) + end + local house = CreateObject(`shell_meth`, spawn.x, spawn.y, spawn.z, false, false, false) + FreezeEntityPosition(house, true) + objects[#objects+1] = house + TeleportToInterior(spawn.x + POIOffsets.exit.x, spawn.y + POIOffsets.exit.y, spawn.z + POIOffsets.exit.z, POIOffsets.exit.h) + return { objects, POIOffsets } +end) + +exports('CreateWeed', function(spawn) + local objects = {} + local POIOffsets = {} + POIOffsets.exit = json.decode('{"x": 17.46, "y": 11.71, "z": 1.01, "h": 88.37}') + DoScreenFadeOut(500) + while not IsScreenFadedOut() do + Wait(10) + end + RequestModel(`shell_weed`) + while not HasModelLoaded(`shell_weed`) do + Wait(1000) + end + local house = CreateObject(`shell_weed`, spawn.x, spawn.y, spawn.z, false, false, false) + FreezeEntityPosition(house, true) + objects[#objects+1] = house + TeleportToInterior(spawn.x + POIOffsets.exit.x, spawn.y + POIOffsets.exit.y, spawn.z + POIOffsets.exit.z, POIOffsets.exit.h) + return { objects, POIOffsets } +end) + +exports('CreateWeed2', function(spawn) + local objects = {} + local POIOffsets = {} + POIOffsets.exit = json.decode('{"x": 17.85, "y": 11.75, "z": 1.01, "h": 88.11}') + DoScreenFadeOut(500) + while not IsScreenFadedOut() do + Wait(10) + end + RequestModel(`shell_weed2`) + while not HasModelLoaded(`shell_weed2`) do + Wait(1000) + end + local house = CreateObject(`shell_weed2`, spawn.x, spawn.y, spawn.z, false, false, false) + FreezeEntityPosition(house, true) + objects[#objects+1] = house + TeleportToInterior(spawn.x + POIOffsets.exit.x, spawn.y + POIOffsets.exit.y, spawn.z + POIOffsets.exit.z, POIOffsets.exit.h) + return { objects, POIOffsets } +end) + +-- Mansion Housing Shells https://www.k4mb1maps.com/package/4783251 + +exports('CreateMansion', function(spawn) + local objects = {} + local POIOffsets = {} + POIOffsets.exit = json.decode('{"x": -0.32, "y": -0.68, "z": 7.86, "h": 178.98}') + DoScreenFadeOut(500) + while not IsScreenFadedOut() do + Wait(10) + end + RequestModel(`k4_mansion_shell`) + while not HasModelLoaded(`k4_mansion_shell`) do + Wait(1000) + end + local house = CreateObject(`k4_mansion_shell`, spawn.x, spawn.y, spawn.z, false, false, false) + FreezeEntityPosition(house, true) + objects[#objects+1] = house + TeleportToInterior(spawn.x + POIOffsets.exit.x, spawn.y + POIOffsets.exit.y, spawn.z + POIOffsets.exit.z, POIOffsets.exit.h) + return { objects, POIOffsets } +end) + +exports('CreateMansion2', function(spawn) + local objects = {} + local POIOffsets = {} + POIOffsets.exit = json.decode('{"x": -0.32, "y": -0.57, "z": 7.86, "h": 178.74}') + DoScreenFadeOut(500) + while not IsScreenFadedOut() do + Wait(10) + end + RequestModel(`k4_mansion2_shell`) + while not HasModelLoaded(`k4_mansion2_shell`) do + Wait(1000) + end + local house = CreateObject(`k4_mansion2_shell`, spawn.x, spawn.y, spawn.z, false, false, false) + FreezeEntityPosition(house, true) + objects[#objects+1] = house + TeleportToInterior(spawn.x + POIOffsets.exit.x, spawn.y + POIOffsets.exit.y, spawn.z + POIOffsets.exit.z, POIOffsets.exit.h) + return { objects, POIOffsets } +end) + +exports('CreateMansion3', function(spawn) + local objects = {} + local POIOffsets = {} + POIOffsets.exit = json.decode('{"x": -0.18, "y": -0.57, "z": 7.86, "h": 180.76}') + DoScreenFadeOut(500) + while not IsScreenFadedOut() do + Wait(10) + end + RequestModel(`k4_mansion3_shell`) + while not HasModelLoaded(`k4_mansion3_shell`) do + Wait(1000) + end + local house = CreateObject(`k4_mansion3_shell`, spawn.x, spawn.y, spawn.z, false, false, false) + FreezeEntityPosition(house, true) + objects[#objects+1] = house + TeleportToInterior(spawn.x + POIOffsets.exit.x, spawn.y + POIOffsets.exit.y, spawn.z + POIOffsets.exit.z, POIOffsets.exit.h) + return { objects, POIOffsets } +end) + +-- Empty Hotel Shells https://www.k4mb1maps.com/package/4811134 + +exports('CreateHotel1', function(spawn) + local objects = {} + local POIOffsets = {} + POIOffsets.exit = json.decode('{"x": 4.94, "y": 4.39, "z": 1.17, "h": 177.55}') + DoScreenFadeOut(500) + while not IsScreenFadedOut() do + Wait(10) + end + RequestModel(`k4_hotel1_shell`) + while not HasModelLoaded(`k4_hotel1_shell`) do + Wait(1000) + end + local house = CreateObject(`k4_hotel1_shell`, spawn.x, spawn.y, spawn.z, false, false, false) + FreezeEntityPosition(house, true) + objects[#objects+1] = house + TeleportToInterior(spawn.x + POIOffsets.exit.x, spawn.y + POIOffsets.exit.y, spawn.z + POIOffsets.exit.z, POIOffsets.exit.h) + return { objects, POIOffsets } +end) + +exports('CreateHotel2', function(spawn) + local objects = {} + local POIOffsets = {} + POIOffsets.exit = json.decode('{"x": 4.99, "y": 4.39, "z": 1.17, "h": 178.62}') + DoScreenFadeOut(500) + while not IsScreenFadedOut() do + Wait(10) + end + RequestModel(`k4_hotel2_shell`) + while not HasModelLoaded(`k4_hotel2_shell`) do + Wait(1000) + end + local house = CreateObject(`k4_hotel2_shell`, spawn.x, spawn.y, spawn.z, false, false, false) + FreezeEntityPosition(house, true) + objects[#objects+1] = house + TeleportToInterior(spawn.x + POIOffsets.exit.x, spawn.y + POIOffsets.exit.y, spawn.z + POIOffsets.exit.z, POIOffsets.exit.h) + return { objects, POIOffsets } +end) + +exports('CreateHotel3', function(spawn) + local objects = {} + local POIOffsets = {} + POIOffsets.exit = json.decode('{"x": 4.90, "y": 4.39, "z": 1.17, "h": 182.13}') + DoScreenFadeOut(500) + while not IsScreenFadedOut() do + Wait(10) + end + RequestModel(`k4_hotel3_shell`) + while not HasModelLoaded(`k4_hotel3_shell`) do + Wait(1000) + end + local house = CreateObject(`k4_hotel3_shell`, spawn.x, spawn.y, spawn.z, false, false, false) + FreezeEntityPosition(house, true) + objects[#objects+1] = house + TeleportToInterior(spawn.x + POIOffsets.exit.x, spawn.y + POIOffsets.exit.y, spawn.z + POIOffsets.exit.z, POIOffsets.exit.h) + return { objects, POIOffsets } +end) + +-- Empty Motel Shells https://www.k4mb1maps.com/package/4811137 + +exports('CreateMotel1', function(spawn) + local objects = {} + local POIOffsets = {} + POIOffsets.exit = json.decode('{"x": -0.46, "y": -2.46, "z": 1.00, "h": 274.07}') + DoScreenFadeOut(500) + while not IsScreenFadedOut() do + Wait(10) + end + RequestModel(`k4_motel1_shell`) + while not HasModelLoaded(`k4_motel1_shell`) do + Wait(1000) + end + local house = CreateObject(`k4_motel1_shell`, spawn.x, spawn.y, spawn.z, false, false, false) + FreezeEntityPosition(house, true) + objects[#objects+1] = house + TeleportToInterior(spawn.x + POIOffsets.exit.x, spawn.y + POIOffsets.exit.y, spawn.z + POIOffsets.exit.z, POIOffsets.exit.h) + return { objects, POIOffsets } +end) + +exports('CreateMotel2', function(spawn) + local objects = {} + local POIOffsets = {} + POIOffsets.exit = json.decode('{"x": 0.06, "y": -3.75, "z": 1.05, "h": 359.40}') + DoScreenFadeOut(500) + while not IsScreenFadedOut() do + Wait(10) + end + RequestModel(`k4_motel2_shell`) + while not HasModelLoaded(`k4_motel2_shell`) do + Wait(1000) + end + local house = CreateObject(`k4_motel2_shell`, spawn.x, spawn.y, spawn.z, false, false, false) + FreezeEntityPosition(house, true) + objects[#objects+1] = house + TeleportToInterior(spawn.x + POIOffsets.exit.x, spawn.y + POIOffsets.exit.y, spawn.z + POIOffsets.exit.z, POIOffsets.exit.h) + return { objects, POIOffsets } +end) + +exports('CreateMotel3', function(spawn) + local objects = {} + local POIOffsets = {} + POIOffsets.exit = json.decode('{"x": 3.13, "y": 3.50, "z": 1.16, "h": 182.53}') + DoScreenFadeOut(500) + while not IsScreenFadedOut() do + Wait(10) + end + RequestModel(`k4_motel3_shell`) + while not HasModelLoaded(`k4_motel3_shell`) do + Wait(1000) + end + local house = CreateObject(`k4_motel3_shell`, spawn.x, spawn.y, spawn.z, false, false, false) + FreezeEntityPosition(house, true) + objects[#objects+1] = house + TeleportToInterior(spawn.x + POIOffsets.exit.x, spawn.y + POIOffsets.exit.y, spawn.z + POIOffsets.exit.z, POIOffsets.exit.h) + return { objects, POIOffsets } +end) + +-- Default Shells V2 https://www.k4mb1maps.com/package/5015832 + +exports('CreateV2Default1', function(spawn) + local objects = {} + local POIOffsets = {} + POIOffsets.exit = json.decode('{"x": -2.32, "y": -0.63, "z": 1.60, "h": 272.87}') + DoScreenFadeOut(500) + while not IsScreenFadedOut() do + Wait(10) + end + RequestModel(`default_housing1_k4mb1`) + while not HasModelLoaded(`default_housing1_k4mb1`) do + Wait(1000) + end + local house = CreateObject(`default_housing1_k4mb1`, spawn.x, spawn.y, spawn.z, false, false, false) + FreezeEntityPosition(house, true) + objects[#objects+1] = house + TeleportToInterior(spawn.x + POIOffsets.exit.x, spawn.y + POIOffsets.exit.y, spawn.z + POIOffsets.exit.z, POIOffsets.exit.h) + return { objects, POIOffsets } +end) + +exports('CreateV2Default2', function(spawn) + local objects = {} + local POIOffsets = {} + POIOffsets.exit = json.decode('{"x": -5.14, "y": -5.05, "z": 3.18, "h": 270.61}') + DoScreenFadeOut(500) + while not IsScreenFadedOut() do + Wait(10) + end + RequestModel(`default_housing2_k4mb1`) + while not HasModelLoaded(`default_housing2_k4mb1`) do + Wait(1000) + end + local house = CreateObject(`default_housing2_k4mb1`, spawn.x, spawn.y, spawn.z, false, false, false) + FreezeEntityPosition(house, true) + objects[#objects+1] = house + TeleportToInterior(spawn.x + POIOffsets.exit.x, spawn.y + POIOffsets.exit.y, spawn.z + POIOffsets.exit.z, POIOffsets.exit.h) + return { objects, POIOffsets } +end) + +exports('CreateV2Default3', function(spawn) + local objects = {} + local POIOffsets = {} + POIOffsets.exit = json.decode('{"x": -1.35, "y": -2.06, "z": 1.11, "h": 1.14}') + DoScreenFadeOut(500) + while not IsScreenFadedOut() do + Wait(10) + end + RequestModel(`default_housing3_k4mb1`) + while not HasModelLoaded(`default_housing3_k4mb1`) do + Wait(1000) + end + local house = CreateObject(`default_housing3_k4mb1`, spawn.x, spawn.y, spawn.z, false, false, false) + FreezeEntityPosition(house, true) + objects[#objects+1] = house + TeleportToInterior(spawn.x + POIOffsets.exit.x, spawn.y + POIOffsets.exit.y, spawn.z + POIOffsets.exit.z, POIOffsets.exit.h) + return { objects, POIOffsets } +end) + +exports('CreateV2Default4', function(spawn) + local objects = {} + local POIOffsets = {} + POIOffsets.exit = json.decode('{"x": 0.13, "y": -3.85, "z": 1.09, "h": 1.71}') + DoScreenFadeOut(500) + while not IsScreenFadedOut() do + Wait(10) + end + RequestModel(`default_housing4_k4mb1`) + while not HasModelLoaded(`default_housing4_k4mb1`) do + Wait(1000) + end + local house = CreateObject(`default_housing4_k4mb1`, spawn.x, spawn.y, spawn.z, false, false, false) + FreezeEntityPosition(house, true) + objects[#objects+1] = house + TeleportToInterior(spawn.x + POIOffsets.exit.x, spawn.y + POIOffsets.exit.y, spawn.z + POIOffsets.exit.z, POIOffsets.exit.h) + return { objects, POIOffsets } +end) + +exports('CreateV2Default5', function(spawn) + local objects = {} + local POIOffsets = {} + POIOffsets.exit = json.decode('{"x": 1.42, "y": -14.34, "z": 1.14, "h": 0.87}') + DoScreenFadeOut(500) + while not IsScreenFadedOut() do + Wait(10) + end + RequestModel(`default_housing5_k4mb1`) + while not HasModelLoaded(`default_housing5_k4mb1`) do + Wait(1000) + end + local house = CreateObject(`default_housing5_k4mb1`, spawn.x, spawn.y, spawn.z, false, false, false) + FreezeEntityPosition(house, true) + objects[#objects+1] = house + TeleportToInterior(spawn.x + POIOffsets.exit.x, spawn.y + POIOffsets.exit.y, spawn.z + POIOffsets.exit.z, POIOffsets.exit.h) + return { objects, POIOffsets } +end) + +exports('CreateV2Default6', function(spawn) + local objects = {} + local POIOffsets = {} + POIOffsets.exit = json.decode('{"x": 4.75, "y": -6.49, "z": 1.03, "h": 359.60}') + DoScreenFadeOut(500) + while not IsScreenFadedOut() do + Wait(10) + end + RequestModel(`default_housing6_k4mb1`) + while not HasModelLoaded(`default_housing6_k4mb1`) do + Wait(1000) + end + local house = CreateObject(`default_housing6_k4mb1`, spawn.x, spawn.y, spawn.z, false, false, false) + FreezeEntityPosition(house, true) + objects[#objects+1] = house + TeleportToInterior(spawn.x + POIOffsets.exit.x, spawn.y + POIOffsets.exit.y, spawn.z + POIOffsets.exit.z, POIOffsets.exit.h) + return { objects, POIOffsets } +end) + +-- Deluxe Shells V2 https://www.k4mb1maps.com/package/5043817 + +exports('CreateV2Deluxe1', function(spawn) + local objects = {} + local POIOffsets = {} + POIOffsets.exit = json.decode('{"x": -22.28, "y": -0.45, "z": 7.26, "h": 268.97}') + DoScreenFadeOut(500) + while not IsScreenFadedOut() do + Wait(10) + end + RequestModel(`deluxe_housing1_k4mb1`) + while not HasModelLoaded(`deluxe_housing1_k4mb1`) do + Wait(1000) + end + local house = CreateObject(`deluxe_housing1_k4mb1`, spawn.x, spawn.y, spawn.z, false, false, false) + FreezeEntityPosition(house, true) + objects[#objects+1] = house + TeleportToInterior(spawn.x + POIOffsets.exit.x, spawn.y + POIOffsets.exit.y, spawn.z + POIOffsets.exit.z, POIOffsets.exit.h) + return { objects, POIOffsets } +end) + +exports('CreateV2Deluxe2', function(spawn) + local objects = {} + local POIOffsets = {} + POIOffsets.exit = json.decode('{"x": -10.30, "y": 0.87, "z": 6.55, "h": 274.91}') + DoScreenFadeOut(500) + while not IsScreenFadedOut() do + Wait(10) + end + RequestModel(`deluxe_housing2_k4mb1`) + while not HasModelLoaded(`deluxe_housing2_k4mb1`) do + Wait(1000) + end + local house = CreateObject(`deluxe_housing2_k4mb1`, spawn.x, spawn.y, spawn.z, false, false, false) + FreezeEntityPosition(house, true) + objects[#objects+1] = house + TeleportToInterior(spawn.x + POIOffsets.exit.x, spawn.y + POIOffsets.exit.y, spawn.z + POIOffsets.exit.z, POIOffsets.exit.h) + return { objects, POIOffsets } +end) + +exports('CreateV2Deluxe3', function(spawn) + local objects = {} + local POIOffsets = {} + POIOffsets.exit = json.decode('{"x": -9.37, "y": 5.66, "z": 1.08, "h": 270.04}') + DoScreenFadeOut(500) + while not IsScreenFadedOut() do + Wait(10) + end + RequestModel(`deluxe_housing3_k4mb1`) + while not HasModelLoaded(`deluxe_housing3_k4mb1`) do + Wait(1000) + end + local house = CreateObject(`deluxe_housing3_k4mb1`, spawn.x, spawn.y, spawn.z, false, false, false) + FreezeEntityPosition(house, true) + objects[#objects+1] = house + TeleportToInterior(spawn.x + POIOffsets.exit.x, spawn.y + POIOffsets.exit.y, spawn.z + POIOffsets.exit.z, POIOffsets.exit.h) + return { objects, POIOffsets } +end) + +-- Highend Shells V2 https://www.k4mb1maps.com/package/5043819 + +exports('CreateV2HighEnd1', function(spawn) + local objects = {} + local POIOffsets = {} + POIOffsets.exit = json.decode('{"x": -2.22, "y": 9.02, "z": 8.69, "h": 182.64}') + DoScreenFadeOut(500) + while not IsScreenFadedOut() do + Wait(10) + end + RequestModel(`highend_housing1_k4mb1`) + while not HasModelLoaded(`highend_housing1_k4mb1`) do + Wait(1000) + end + local house = CreateObject(`highend_housing1_k4mb1`, spawn.x, spawn.y, spawn.z, false, false, false) + FreezeEntityPosition(house, true) + objects[#objects+1] = house + TeleportToInterior(spawn.x + POIOffsets.exit.x, spawn.y + POIOffsets.exit.y, spawn.z + POIOffsets.exit.z, POIOffsets.exit.h) + return { objects, POIOffsets } +end) + +exports('CreateV2HighEnd2', function(spawn) + local objects = {} + local POIOffsets = {} + POIOffsets.exit = json.decode('{"x": -2.22, "y": 8.97, "z": 8.69, "h": 171.95}') + DoScreenFadeOut(500) + while not IsScreenFadedOut() do + Wait(10) + end + RequestModel(`highend_housing2_k4mb1`) + while not HasModelLoaded(`highend_housing2_k4mb1`) do + Wait(1000) + end + local house = CreateObject(`highend_housing2_k4mb1`, spawn.x, spawn.y, spawn.z, false, false, false) + FreezeEntityPosition(house, true) + objects[#objects+1] = house + TeleportToInterior(spawn.x + POIOffsets.exit.x, spawn.y + POIOffsets.exit.y, spawn.z + POIOffsets.exit.z, POIOffsets.exit.h) + return { objects, POIOffsets } +end) + +exports('CreateV2HighEnd3', function(spawn) + local objects = {} + local POIOffsets = {} + POIOffsets.exit = json.decode('{"x": 11.48, "y": 4.50, "z": 6.42, "h": 128.15}') + DoScreenFadeOut(500) + while not IsScreenFadedOut() do + Wait(10) + end + RequestModel(`highend_housing3_k4mb1`) + while not HasModelLoaded(`highend_housing3_k4mb1`) do + Wait(1000) + end + local house = CreateObject(`highend_housing3_k4mb1`, spawn.x, spawn.y, spawn.z, false, false, false) + FreezeEntityPosition(house, true) + objects[#objects+1] = house + TeleportToInterior(spawn.x + POIOffsets.exit.x, spawn.y + POIOffsets.exit.y, spawn.z + POIOffsets.exit.z, POIOffsets.exit.h) + return { objects, POIOffsets } +end) + +-- Medium Shells V2 https://www.k4mb1maps.com/package/5043821 + +exports('CreateV2Medium1', function(spawn) + local objects = {} + local POIOffsets = {} + POIOffsets.exit = json.decode('{"x": -0.24, "y": -5.66, "z": 1.71, "h": 1.5}') + DoScreenFadeOut(500) + while not IsScreenFadedOut() do + Wait(10) + end + RequestModel(`medium_housing1_k4mb1`) + while not HasModelLoaded(`medium_housing1_k4mb1`) do + Wait(1000) + end + local house = CreateObject(`medium_housing1_k4mb1`, spawn.x, spawn.y, spawn.z, false, false, false) + FreezeEntityPosition(house, true) + objects[#objects+1] = house + TeleportToInterior(spawn.x + POIOffsets.exit.x, spawn.y + POIOffsets.exit.y, spawn.z + POIOffsets.exit.z, POIOffsets.exit.h) + return { objects, POIOffsets } +end) + +exports('CreateV2Medium2', function(spawn) + local objects = {} + local POIOffsets = {} + POIOffsets.exit = json.decode('{"x": 6.04, "y": 0.34, "z": 1.03, "h": 357.99}') + DoScreenFadeOut(500) + while not IsScreenFadedOut() do + Wait(10) + end + RequestModel(`medium_housing2_k4mb1`) + while not HasModelLoaded(`medium_housing2_k4mb1`) do + Wait(1000) + end + local house = CreateObject(`medium_housing2_k4mb1`, spawn.x, spawn.y, spawn.z, false, false, false) + FreezeEntityPosition(house, true) + objects[#objects+1] = house + TeleportToInterior(spawn.x + POIOffsets.exit.x, spawn.y + POIOffsets.exit.y, spawn.z + POIOffsets.exit.z, POIOffsets.exit.h) + return { objects, POIOffsets } +end) + +exports('CreateV2Medium3', function(spawn) + local objects = {} + local POIOffsets = {} + POIOffsets.exit = json.decode('{"x": 3.42, "y": 1.18, "z": 1.01, "h": 274.17}') + DoScreenFadeOut(500) + while not IsScreenFadedOut() do + Wait(10) + end + RequestModel(`medium_housing3_k4mb1`) + while not HasModelLoaded(`medium_housing3_k4mb1`) do + Wait(1000) + end + local house = CreateObject(`medium_housing3_k4mb1`, spawn.x, spawn.y, spawn.z, false, false, false) + FreezeEntityPosition(house, true) + objects[#objects+1] = house + TeleportToInterior(spawn.x + POIOffsets.exit.x, spawn.y + POIOffsets.exit.y, spawn.z + POIOffsets.exit.z, POIOffsets.exit.h) + return { objects, POIOffsets } +end) + +-- Modern Shells V2 https://www.k4mb1maps.com/package/5043818 + +exports('CreateV2Modern1', function(spawn) + local objects = {} + local POIOffsets = {} + POIOffsets.exit = json.decode('{"x": 4.29, "y": 10.52, "z": 6.30, "h": 178.92}') + DoScreenFadeOut(500) + while not IsScreenFadedOut() do + Wait(10) + end + RequestModel(`modern_housing1_k4mb1`) + while not HasModelLoaded(`modern_housing1_k4mb1`) do + Wait(1000) + end + local house = CreateObject(`modern_housing1_k4mb1`, spawn.x, spawn.y, spawn.z, false, false, false) + FreezeEntityPosition(house, true) + objects[#objects+1] = house + TeleportToInterior(spawn.x + POIOffsets.exit.x, spawn.y + POIOffsets.exit.y, spawn.z + POIOffsets.exit.z, POIOffsets.exit.h) + return { objects, POIOffsets } +end) + +exports('CreateV2Modern2', function(spawn) + local objects = {} + local POIOffsets = {} + POIOffsets.exit = json.decode('{"x": -1.76, "y": 10.37, "z": 6.30, "h": 184.71}') + DoScreenFadeOut(500) + while not IsScreenFadedOut() do + Wait(10) + end + RequestModel(`modern_housing2_k4mb1`) + while not HasModelLoaded(`modern_housing2_k4mb1`) do + Wait(1000) + end + local house = CreateObject(`modern_housing2_k4mb1`, spawn.x, spawn.y, spawn.z, false, false, false) + FreezeEntityPosition(house, true) + objects[#objects+1] = house + TeleportToInterior(spawn.x + POIOffsets.exit.x, spawn.y + POIOffsets.exit.y, spawn.z + POIOffsets.exit.z, POIOffsets.exit.h) + return { objects, POIOffsets } +end) + +exports('CreateV2Modern3', function(spawn) + local objects = {} + local POIOffsets = {} + POIOffsets.exit = json.decode('{"x": -3.39, "y": -1.45, "z": 5.65, "h": 90.77}') + DoScreenFadeOut(500) + while not IsScreenFadedOut() do + Wait(10) + end + RequestModel(`modern_housing3_k4mb1`) + while not HasModelLoaded(`modern_housing3_k4mb1`) do + Wait(1000) + end + local house = CreateObject(`modern_housing3_k4mb1`, spawn.x, spawn.y, spawn.z, false, false, false) + FreezeEntityPosition(house, true) + objects[#objects+1] = house + TeleportToInterior(spawn.x + POIOffsets.exit.x, spawn.y + POIOffsets.exit.y, spawn.z + POIOffsets.exit.z, POIOffsets.exit.h) + return { objects, POIOffsets } +end) + +-- K4mv1 Vinewood V2 Shells -- https://www.k4mb1maps.com/package/5251329 +exports('VineWoodHouse1', function(spawn) + local objects = {} + local POIOffsets = {} + POIOffsets.exit = json.decode('{"x": 11.86, "y": -2.73, "z": 3.96, "h": 2.11}') + DoScreenFadeOut(500) + while not IsScreenFadedOut() do + Wait(10) + end + RequestModel(`vinewood_housing1_k4mb1`) + while not HasModelLoaded(`vinewood_housing1_k4mb1`) do + Wait(1000) + end + local house = CreateObject(`vinewood_housing1_k4mb1`, spawn.x, spawn.y, spawn.z, false, false, false) + FreezeEntityPosition(house, true) + objects[#objects+1] = house + TeleportToInterior(spawn.x + POIOffsets.exit.x, spawn.y + POIOffsets.exit.y, spawn.z + POIOffsets.exit.z, POIOffsets.exit.h) + return { objects, POIOffsets } +end) + + +exports('VineWoodHouse2', function(spawn) + local objects = {} + local POIOffsets = {} + POIOffsets.exit = json.decode('{"x": 1.57, "y": 4.96, "z": 9.63, "h": 2.11}') + DoScreenFadeOut(500) + while not IsScreenFadedOut() do + Wait(10) + end + RequestModel(`vinewood_housing2_k4mb1`) + while not HasModelLoaded(`vinewood_housing2_k4mb1`) do + Wait(1000) + end + local house = CreateObject(`vinewood_housing2_k4mb1`, spawn.x, spawn.y, spawn.z, false, false, false) + FreezeEntityPosition(house, true) + objects[#objects+1] = house + TeleportToInterior(spawn.x + POIOffsets.exit.x, spawn.y + POIOffsets.exit.y, spawn.z + POIOffsets.exit.z, POIOffsets.exit.h) + return { objects, POIOffsets } +end) + +exports('VineWoodHouse3', function(spawn) + local objects = {} + local POIOffsets = {} + POIOffsets.exit = json.decode('{"x": 3.41, "y": 7.11, "z": 2.76, "h": 2.11}') + DoScreenFadeOut(500) + while not IsScreenFadedOut() do + Wait(10) + end + RequestModel(`vinewood_housing3_k4mb1`) + while not HasModelLoaded(`vinewood_housing3_k4mb1`) do + Wait(1000) + end + local house = CreateObject(`vinewood_housing3_k4mb1`, spawn.x, spawn.y, spawn.z, false, false, false) + FreezeEntityPosition(house, true) + objects[#objects+1] = house + TeleportToInterior(spawn.x + POIOffsets.exit.x, spawn.y + POIOffsets.exit.y, spawn.z + POIOffsets.exit.z, POIOffsets.exit.h) + return { objects, POIOffsets } +end) + +-------- K4MB1 September Update + +exports('CreateK4GunWarehouse', function(spawn) + local objects = {} + local POIOffsets = {} + POIOffsets.exit = json.decode('{"x": 0.29, "y": 4.74, "z": -0.0, "h": 179.603271}') + DoScreenFadeOut(500) + while not IsScreenFadedOut() do + Wait(10) + end + RequestModel(`gunworkshop_k4mb1`) + while not HasModelLoaded(`gunworkshop_k4mb1`) do + Wait(1000) + end + local house = CreateObject(`gunworkshop_k4mb1`, spawn.x, spawn.y, spawn.z, false, false, false) + FreezeEntityPosition(house, true) + objects[#objects+1] = house + TeleportToInterior(spawn.x + POIOffsets.exit.x, spawn.y + POIOffsets.exit.y, spawn.z + POIOffsets.exit.z, POIOffsets.exit.h) + return { objects, POIOffsets } +end) + +exports('CreateK4LuxuryHouse1', function(spawn) + local objects = {} + local POIOffsets = {} + POIOffsets.exit = json.decode('{"x": -6.344482, "y": -1.034912, "z": 3.0, "h": 268.09}') + DoScreenFadeOut(500) + while not IsScreenFadedOut() do + Wait(10) + end + RequestModel(`luxury_housing1_k4mb1`) + while not HasModelLoaded(`luxury_housing1_k4mb1`) do + Wait(1000) + end + local house = CreateObject(`luxury_housing1_k4mb1`, spawn.x, spawn.y, spawn.z, false, false, false) + FreezeEntityPosition(house, true) + objects[#objects+1] = house + TeleportToInterior(spawn.x + POIOffsets.exit.x, spawn.y + POIOffsets.exit.y, spawn.z + POIOffsets.exit.z, POIOffsets.exit.h) + return { objects, POIOffsets } +end) + +exports('CreateK4LuxuryHouse2', function(spawn) + local objects = {} + local POIOffsets = {} + POIOffsets.exit = json.decode('{"x": -6.344482, "y": -1.034912, "z": 3.0, "h": 268.09}') + DoScreenFadeOut(500) + while not IsScreenFadedOut() do + Wait(10) + end + RequestModel(`luxury_housing2_k4mb1`) + while not HasModelLoaded(`luxury_housing2_k4mb1`) do + Wait(1000) + end + local house = CreateObject(`luxury_housing2_k4mb1`, spawn.x, spawn.y, spawn.z, false, false, false) + FreezeEntityPosition(house, true) + objects[#objects+1] = house + TeleportToInterior(spawn.x + POIOffsets.exit.x, spawn.y + POIOffsets.exit.y, spawn.z + POIOffsets.exit.z, POIOffsets.exit.h) + return { objects, POIOffsets } +end) + +exports('CreateK4LuxuryHouse3', function(spawn) + local objects = {} + local POIOffsets = {} + POIOffsets.exit = json.decode('{"x": -6.344482, "y": -1.034912, "z": 3.0, "h": 268.09}') + DoScreenFadeOut(500) + while not IsScreenFadedOut() do + Wait(10) + end + RequestModel(`luxury_housing3_k4mb1`) + while not HasModelLoaded(`luxury_housing3_k4mb1`) do + Wait(1000) + end + local house = CreateObject(`luxury_housing3_k4mb1`, spawn.x, spawn.y, spawn.z, false, false, false) + FreezeEntityPosition(house, true) + objects[#objects+1] = house + TeleportToInterior(spawn.x + POIOffsets.exit.x, spawn.y + POIOffsets.exit.y, spawn.z + POIOffsets.exit.z, POIOffsets.exit.h) + return { objects, POIOffsets } +end) + +exports('CreateK4LuxuryHouse4', function(spawn) + local objects = {} + local POIOffsets = {} + POIOffsets.exit = json.decode('{"x": -6.344482, "y": -1.034912, "z": 3.0, "h": 268.09}') + DoScreenFadeOut(500) + while not IsScreenFadedOut() do + Wait(10) + end + RequestModel(`luxury_housing4_k4mb1`) + while not HasModelLoaded(`luxury_housing4_k4mb1`) do + Wait(1000) + end + local house = CreateObject(`luxury_housing4_k4mb1`, spawn.x, spawn.y, spawn.z, false, false, false) + FreezeEntityPosition(house, true) + objects[#objects+1] = house + TeleportToInterior(spawn.x + POIOffsets.exit.x, spawn.y + POIOffsets.exit.y, spawn.z + POIOffsets.exit.z, POIOffsets.exit.h) + return { objects, POIOffsets } +end) + +exports('CreateK4ManorHouse', function(spawn) + local objects = {} + local POIOffsets = {} + POIOffsets.exit = json.decode('{"x": 6.839844, "y": -9.136841, "z": 13.0, "h": 359.318207}') + DoScreenFadeOut(500) + while not IsScreenFadedOut() do + Wait(10) + end + RequestModel(`manor_housing1_k4mb1`) + while not HasModelLoaded(`manor_housing1_k4mb1`) do + Wait(1000) + end + local house = CreateObject(`manor_housing1_k4mb1`, spawn.x, spawn.y, spawn.z, false, false, false) + FreezeEntityPosition(house, true) + objects[#objects+1] = house + TeleportToInterior(spawn.x + POIOffsets.exit.x, spawn.y + POIOffsets.exit.y, spawn.z + POIOffsets.exit.z, POIOffsets.exit.h) + return { objects, POIOffsets } +end) + +exports('CreateK4Garage1', function(spawn) + local objects = {} + local POIOffsets = {} + POIOffsets.exit = json.decode('{"x": 0.000366, "y": 14.130432, "z": 1.827162, "h": 183.492355}') + DoScreenFadeOut(500) + while not IsScreenFadedOut() do + Wait(10) + end + RequestModel(`new_garages1_k4mb1`) + while not HasModelLoaded(`new_garages1_k4mb1`) do + Wait(1000) + end + local house = CreateObject(`new_garages1_k4mb1`, spawn.x, spawn.y, spawn.z, false, false, false) + FreezeEntityPosition(house, true) + objects[#objects+1] = house + TeleportToInterior(spawn.x + POIOffsets.exit.x, spawn.y + POIOffsets.exit.y, spawn.z + POIOffsets.exit.z, POIOffsets.exit.h) + return { objects, POIOffsets } +end) + +exports('CreateK4Garage2', function(spawn) + local objects = {} + local POIOffsets = {} + POIOffsets.exit = json.decode('{"x": -3.737671, "y": -0.096680, "z": 1.427162, "h": 268.669922}') + DoScreenFadeOut(500) + while not IsScreenFadedOut() do + Wait(10) + end + RequestModel(`new_garages2_k4mb1`) + while not HasModelLoaded(`new_garages2_k4mb1`) do + Wait(1000) + end + local house = CreateObject(`new_garages2_k4mb1`, spawn.x, spawn.y, spawn.z, false, false, false) + FreezeEntityPosition(house, true) + objects[#objects+1] = house + TeleportToInterior(spawn.x + POIOffsets.exit.x, spawn.y + POIOffsets.exit.y, spawn.z + POIOffsets.exit.z, POIOffsets.exit.h) + return { objects, POIOffsets } +end) + +exports('CreateK4Garage3', function(spawn) + local objects = {} + local POIOffsets = {} + POIOffsets.exit = json.decode('{"x": -3.737671, "y": -0.096680, "z": 1.427162, "h": 268.669922}') + DoScreenFadeOut(500) + while not IsScreenFadedOut() do + Wait(10) + end + RequestModel(`new_garages3_k4mb1`) + while not HasModelLoaded(`new_garages3_k4mb1`) do + Wait(1000) + end + local house = CreateObject(`new_garages3_k4mb1`, spawn.x, spawn.y, spawn.z, false, false, false) + FreezeEntityPosition(house, true) + objects[#objects+1] = house + TeleportToInterior(spawn.x + POIOffsets.exit.x, spawn.y + POIOffsets.exit.y, spawn.z + POIOffsets.exit.z, POIOffsets.exit.h) + return { objects, POIOffsets } +end) + +exports('CreateK4Garage4', function(spawn) + local objects = {} + local POIOffsets = {} + + POIOffsets.exit = json.decode('{"x": 8.806641, "y": 1.580383, "z": 1.439952, "h": 93.087669}') + DoScreenFadeOut(500) + while not IsScreenFadedOut() do + Wait(10) + end + RequestModel(`new_garages4_k4mb1`) + while not HasModelLoaded(`new_garages4_k4mb1`) do + Wait(1000) + end + local house = CreateObject(`new_garages4_k4mb1`, spawn.x, spawn.y, spawn.z, false, false, false) + FreezeEntityPosition(house, true) + objects[#objects+1] = house + TeleportToInterior(spawn.x + POIOffsets.exit.x, spawn.y + POIOffsets.exit.y, spawn.z + POIOffsets.exit.z, POIOffsets.exit.h) + return { objects, POIOffsets } +end) + +exports('CreateK4Safehouse', function(spawn) + local objects = {} + local POIOffsets = {} + + POIOffsets.exit = json.decode('{"x": -5.317017, "y": 1.031738, "z": 1.439952, "h": 269.149353}') + DoScreenFadeOut(500) + while not IsScreenFadedOut() do + Wait(10) + end + RequestModel(`safehouse_k4mb1`) + while not HasModelLoaded(`safehouse_k4mb1`) do + Wait(1000) + end + local house = CreateObject(`safehouse_k4mb1`, spawn.x, spawn.y, spawn.z, false, false, false) + FreezeEntityPosition(house, true) + objects[#objects+1] = house + TeleportToInterior(spawn.x + POIOffsets.exit.x, spawn.y + POIOffsets.exit.y, spawn.z + POIOffsets.exit.z, POIOffsets.exit.h) + return { objects, POIOffsets } +end) + +exports('CreateK4Warehouse', function(spawn) + local objects = {} + local POIOffsets = {} + + POIOffsets.exit = json.decode('{"x": 13.414185, "y": -7.386108, "z": 2.539952, "h": 90.148018}') + DoScreenFadeOut(500) + while not IsScreenFadedOut() do + Wait(10) + end + RequestModel(`warehouse_k4mb1`) + while not HasModelLoaded(`warehouse_k4mb1`) do + Wait(1000) + end + local house = CreateObject(`warehouse_k4mb1`, spawn.x, spawn.y, spawn.z, false, false, false) + FreezeEntityPosition(house, true) + objects[#objects+1] = house + TeleportToInterior(spawn.x + POIOffsets.exit.x, spawn.y + POIOffsets.exit.y, spawn.z + POIOffsets.exit.z, POIOffsets.exit.h) + return { objects, POIOffsets } +end) diff --git a/resources/[qb]/[qb_extras]/qb-interior/fxmanifest.lua b/resources/[qb]/[qb_extras]/qb-interior/fxmanifest.lua new file mode 100644 index 0000000..e1ad2d4 --- /dev/null +++ b/resources/[qb]/[qb_extras]/qb-interior/fxmanifest.lua @@ -0,0 +1,19 @@ +fx_version 'cerulean' +game 'gta5' + +lua54 'yes' +description 'QB-Interior' +version '1.2.0' + +this_is_a_map 'yes' + +client_scripts { + 'client/main.lua', + 'client/optional.lua' +} + +files { + 'stream/starter_shells_k4mb1.ytyp' +} + +data_file 'DLC_ITYP_REQUEST' 'stream/starter_shells_k4mb1.ytyp' diff --git a/resources/[qb]/[qb_extras]/qb-interior/k4mb1shellstarter.pdf b/resources/[qb]/[qb_extras]/qb-interior/k4mb1shellstarter.pdf new file mode 100644 index 0000000..1793dce Binary files /dev/null and b/resources/[qb]/[qb_extras]/qb-interior/k4mb1shellstarter.pdf differ diff --git a/resources/[qb]/[qb_extras]/qb-interior/stream/_manifest.ymf b/resources/[qb]/[qb_extras]/qb-interior/stream/_manifest.ymf new file mode 100644 index 0000000..0f84dc6 Binary files /dev/null and b/resources/[qb]/[qb_extras]/qb-interior/stream/_manifest.ymf differ diff --git a/resources/[qb]/[qb_extras]/qb-interior/stream/container_shell.ydr b/resources/[qb]/[qb_extras]/qb-interior/stream/container_shell.ydr new file mode 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