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Hawk 2024-12-29 21:07:10 +01:00
parent 246996f2d9
commit d41baff5d8
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fx_version 'cerulean'
game 'gta5'
name 'CayoTwoIslands'
author 'TayMcKenzieNZ'
description 'Spawns Cayo Perico alongside Los Santos'
-- Server build must be on the LATEST recommended server build. You should be checking for and updating this at least once a month
-- Server MUST be on gamebuild 2189 or higher for this resource to run sucessfully
this_is_a_map 'yes'
client_scripts {
'scripts/twoislands.lua', -- Both Islands Visible At One Time
'scripts/cayo_perico_entitysets.lua', -- Responsible for spawning in heist props in El Rubio's Mansion safe. You can use this file to change the prop that appears.
'scripts/zones.lua', -- Displays all map zones, fixing the 'bug' of showing North Yankton, and instead, showing Cayo Perico
'scripts/static_emitters.lua' -- Disables annoying 'cheering' SFXs from Arena Wars location near North Yankton / Cayo Perico
}

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Citizen.CreateThread(function()
Wait(0)
local interiorID = 280065
if IsValidInterior(interiorID) then
--ActivateInteriorEntitySet(interiorID, "pearl_necklace_set")
--SetInteriorEntitySetColor(interiorID, "pearl_necklace_set", 1)
ActivateInteriorEntitySet(interiorID, "panther_set")
SetInteriorEntitySetColor(interiorID, "panther_set", 1)
--ActivateInteriorEntitySet(interiorID, "pink_diamond_set")
--SetInteriorEntitySetColor(interiorID, "pink_diamond_set", 1)
RefreshInterior(interiorID)
end
end)
--- YOU CAN ONLY HAVE ONE SET ACTIVE AT ONE TIME. ---
--- STOP RESOURCE AND CLEAR CACHE BEFORE CHANGING SET ---

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Citizen.CreateThread(function()
while true do
Wait(0)
if NetworkIsSessionStarted() then
SetStaticEmitterEnabled('SE_DLC_AW_ARENA_CONSTRUCTION_01', false)
SetStaticEmitterEnabled('SE_DLC_AW_ARENA_CROWD_BACKGROUND_MAIN', false)
SetStaticEmitterEnabled('SE_DLC_AW_CROWD_EXTERIOR_LOBBY', false)
SetStaticEmitterEnabled('SE_DLC_AW_CROWD_INTERIOR_LOBBY', false)
return
end
end
end)

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local islandCoords = vector3(4523.39, -4468.12, 6.06)
local nearIsland = false
local isCayoMinimapLoaded = false
Citizen.CreateThread(function()
RequestIpl("h4_mph4_terrain_occ_09")
RequestIpl("h4_mph4_terrain_occ_06")
RequestIpl("h4_mph4_terrain_occ_05")
RequestIpl("h4_mph4_terrain_occ_01")
RequestIpl("h4_mph4_terrain_occ_00")
RequestIpl("h4_mph4_terrain_occ_08")
RequestIpl("h4_mph4_terrain_occ_04")
RequestIpl("h4_mph4_terrain_occ_07")
RequestIpl("h4_mph4_terrain_occ_03")
RequestIpl("h4_mph4_terrain_occ_02")
RequestIpl("h4_islandx_terrain_04")
RequestIpl("h4_islandx_terrain_05_slod")
RequestIpl("h4_islandx_terrain_props_05_d_slod")
RequestIpl("h4_islandx_terrain_02")
RequestIpl("h4_islandx_terrain_props_05_a_lod")
RequestIpl("h4_islandx_terrain_props_05_c_lod")
RequestIpl("h4_islandx_terrain_01")
RequestIpl("h4_mph4_terrain_04")
RequestIpl("h4_mph4_terrain_06")
RequestIpl("h4_islandx_terrain_04_lod")
RequestIpl("h4_islandx_terrain_03_lod")
RequestIpl("h4_islandx_terrain_props_06_a")
RequestIpl("h4_islandx_terrain_props_06_a_slod")
RequestIpl("h4_islandx_terrain_props_05_f_lod")
RequestIpl("h4_islandx_terrain_props_06_b")
RequestIpl("h4_islandx_terrain_props_05_b_lod")
RequestIpl("h4_mph4_terrain_lod")
RequestIpl("h4_islandx_terrain_props_05_e_lod")
RequestIpl("h4_islandx_terrain_05_lod")
RequestIpl("h4_mph4_terrain_02")
RequestIpl("h4_islandx_terrain_props_05_a")
RequestIpl("h4_mph4_terrain_01_long_0")
RequestIpl("h4_islandx_terrain_03")
RequestIpl("h4_islandx_terrain_props_06_b_slod")
RequestIpl("h4_islandx_terrain_01_slod")
RequestIpl("h4_islandx_terrain_04_slod")
RequestIpl("h4_islandx_terrain_props_05_d_lod")
RequestIpl("h4_islandx_terrain_props_05_f_slod")
RequestIpl("h4_islandx_terrain_props_05_c")
RequestIpl("h4_islandx_terrain_02_lod")
RequestIpl("h4_islandx_terrain_06_slod")
RequestIpl("h4_islandx_terrain_props_06_c_slod")
RequestIpl("h4_islandx_terrain_props_06_c")
RequestIpl("h4_islandx_terrain_01_lod")
RequestIpl("h4_mph4_terrain_06_strm_0")
RequestIpl("h4_islandx_terrain_05")
RequestIpl("h4_islandx_terrain_props_05_e_slod")
RequestIpl("h4_islandx_terrain_props_06_c_lod")
RequestIpl("h4_mph4_terrain_03")
RequestIpl("h4_islandx_terrain_props_05_f")
RequestIpl("h4_islandx_terrain_06_lod")
RequestIpl("h4_mph4_terrain_01")
RequestIpl("h4_islandx_terrain_06")
RequestIpl("h4_islandx_terrain_props_06_a_lod")
RequestIpl("h4_islandx_terrain_props_06_b_lod")
RequestIpl("h4_islandx_terrain_props_05_b")
RequestIpl("h4_islandx_terrain_02_slod")
RequestIpl("h4_islandx_terrain_props_05_e")
RequestIpl("h4_islandx_terrain_props_05_d")
RequestIpl("h4_mph4_terrain_05")
RequestIpl("h4_mph4_terrain_02_grass_2")
RequestIpl("h4_mph4_terrain_01_grass_1")
RequestIpl("h4_mph4_terrain_05_grass_0")
RequestIpl("h4_mph4_terrain_01_grass_0")
RequestIpl("h4_mph4_terrain_02_grass_1")
RequestIpl("h4_mph4_terrain_02_grass_0")
RequestIpl("h4_mph4_terrain_02_grass_3")
RequestIpl("h4_mph4_terrain_04_grass_0")
RequestIpl("h4_mph4_terrain_06_grass_0")
RequestIpl("h4_mph4_terrain_04_grass_1")
RequestIpl("island_distantlights")
RequestIpl("island_lodlights")
RequestIpl("h4_clubposter_palmstraxx")
RequestIpl("h4_clubposter_moodymann")
RequestIpl("h4_clubposter_keinemusik")
RequestIpl("h4_ch2_mansion_final")
RequestIpl("h4_mph4_island_placement")
RequestIpl("h4_islandx_mansion_vault")
RequestIpl("h4_islandx_checkpoint_props")
RequestIpl("h4_islandairstrip_hangar_props_slod")
RequestIpl("h4_se_ipl_01_lod")
RequestIpl("h4_ne_ipl_00_slod")
RequestIpl("h4_se_ipl_06_slod")
RequestIpl("h4_ne_ipl_00")
RequestIpl("h4_se_ipl_02")
RequestIpl("h4_islandx_barrack_props_lod")
RequestIpl("h4_se_ipl_09_lod")
RequestIpl("h4_ne_ipl_05")
RequestIpl("h4_mph4_island_se_placement")
RequestIpl("h4_ne_ipl_09")
RequestIpl("h4_islandx_mansion_props_slod")
RequestIpl("h4_se_ipl_09")
RequestIpl("h4_mph4_mansion_b")
RequestIpl("h4_islandairstrip_hangar_props_lod")
RequestIpl("h4_islandx_mansion_entrance_fence")
RequestIpl("h4_nw_ipl_09")
RequestIpl("h4_nw_ipl_02_lod")
RequestIpl("h4_ne_ipl_09_slod")
RequestIpl("h4_sw_ipl_02")
RequestIpl("h4_islandx_checkpoint")
RequestIpl("h4_islandxdock_water_hatch")
RequestIpl("h4_nw_ipl_04_lod")
RequestIpl("h4_islandx_maindock_props")
RequestIpl("h4_beach")
RequestIpl("h4_islandx_mansion_lockup_03_lod")
RequestIpl("h4_ne_ipl_04_slod")
RequestIpl("h4_mph4_island_nw_placement")
RequestIpl("h4_ne_ipl_08_slod")
RequestIpl("h4_nw_ipl_09_lod")
RequestIpl("h4_se_ipl_08_lod")
RequestIpl("h4_islandx_maindock_props_lod")
RequestIpl("h4_se_ipl_03")
RequestIpl("h4_sw_ipl_02_slod")
RequestIpl("h4_nw_ipl_00")
RequestIpl("h4_islandx_mansion_b_side_fence")
RequestIpl("h4_ne_ipl_01_lod")
RequestIpl("h4_se_ipl_06_lod")
RequestIpl("h4_ne_ipl_03")
RequestIpl("h4_islandx_maindock")
RequestIpl("h4_se_ipl_01")
RequestIpl("h4_sw_ipl_07")
RequestIpl("h4_islandx_maindock_props_2")
RequestIpl("h4_islandxtower_veg")
RequestIpl("h4_mph4_island_sw_placement")
RequestIpl("h4_se_ipl_01_slod")
RequestIpl("h4_mph4_wtowers")
RequestIpl("h4_se_ipl_02_lod")
RequestIpl("h4_islandx_mansion")
RequestIpl("h4_nw_ipl_04")
RequestIpl("h4_mph4_airstrip_interior_0_airstrip_hanger")
RequestIpl("h4_islandx_mansion_lockup_01")
RequestIpl("h4_islandx_barrack_props")
RequestIpl("h4_nw_ipl_07_lod")
RequestIpl("h4_nw_ipl_00_slod")
RequestIpl("h4_sw_ipl_08_lod")
RequestIpl("h4_islandxdock_props_slod")
RequestIpl("h4_islandx_mansion_lockup_02")
RequestIpl("h4_islandx_mansion_slod")
RequestIpl("h4_sw_ipl_07_lod")
RequestIpl("h4_sw_ipl_02_lod")
RequestIpl("h4_se_ipl_04_slod")
RequestIpl("h4_islandx_checkpoint_props_lod")
RequestIpl("h4_se_ipl_04")
RequestIpl("h4_se_ipl_07")
RequestIpl("h4_mph4_mansion_b_strm_0")
RequestIpl("h4_nw_ipl_09_slod")
RequestIpl("h4_se_ipl_07_lod")
RequestIpl("h4_islandx_maindock_slod")
RequestIpl("h4_islandx_mansion_lod")
RequestIpl("h4_sw_ipl_05_lod")
RequestIpl("h4_nw_ipl_08")
RequestIpl("h4_islandairstrip_slod")
RequestIpl("h4_nw_ipl_07")
RequestIpl("h4_islandairstrip_propsb_lod")
RequestIpl("h4_islandx_checkpoint_props_slod")
RequestIpl("h4_aa_guns_lod")
RequestIpl("h4_sw_ipl_06")
RequestIpl("h4_islandx_maindock_props_2_slod")
RequestIpl("h4_islandx_mansion_office")
RequestIpl("h4_islandx_maindock_lod")
RequestIpl("h4_mph4_dock")
RequestIpl("h4_islandairstrip_propsb")
RequestIpl("h4_islandx_mansion_lockup_03")
RequestIpl("h4_nw_ipl_01_lod")
RequestIpl("h4_se_ipl_05_slod")
RequestIpl("h4_sw_ipl_01_lod")
RequestIpl("h4_nw_ipl_05")
RequestIpl("h4_islandxdock_props_2_lod")
RequestIpl("h4_ne_ipl_04_lod")
RequestIpl("h4_ne_ipl_01")
RequestIpl("h4_beach_party_lod")
RequestIpl("h4_islandx_mansion_lights")
RequestIpl("h4_sw_ipl_00_lod")
RequestIpl("h4_islandx_mansion_guardfence")
RequestIpl("h4_beach_props_party")
RequestIpl("h4_ne_ipl_03_lod")
RequestIpl("h4_islandx_mansion_b")
RequestIpl("h4_beach_bar_props")
RequestIpl("h4_ne_ipl_04")
RequestIpl("h4_sw_ipl_08_slod")
RequestIpl("h4_islandxtower")
RequestIpl("h4_se_ipl_00_slod")
RequestIpl("h4_islandx_barrack_hatch")
RequestIpl("h4_ne_ipl_06_slod")
RequestIpl("h4_ne_ipl_03_slod")
RequestIpl("h4_sw_ipl_09_slod")
RequestIpl("h4_ne_ipl_02_slod")
RequestIpl("h4_nw_ipl_04_slod")
RequestIpl("h4_ne_ipl_05_lod")
RequestIpl("h4_nw_ipl_08_slod")
RequestIpl("h4_sw_ipl_05_slod")
RequestIpl("h4_islandx_mansion_b_lod")
RequestIpl("h4_ne_ipl_08")
RequestIpl("h4_islandxdock_props")
RequestIpl("h4_islandairstrip_doorsopen_lod")
RequestIpl("h4_se_ipl_05_lod")
RequestIpl("h4_islandxcanal_props_slod")
RequestIpl("h4_se_ipl_02_slod")
RequestIpl("h4_nw_ipl_02")
RequestIpl("h4_ne_ipl_08_lod")
RequestIpl("h4_sw_ipl_08")
RequestIpl("h4_islandairstrip")
RequestIpl("h4_islandairstrip_props_lod")
RequestIpl("h4_se_ipl_05")
RequestIpl("h4_ne_ipl_02_lod")
RequestIpl("h4_islandx_maindock_props_2_lod")
RequestIpl("h4_sw_ipl_03_slod")
RequestIpl("h4_ne_ipl_01_slod")
RequestIpl("h4_beach_props_slod")
RequestIpl("h4_underwater_gate_closed")
RequestIpl("h4_ne_ipl_00_lod")
RequestIpl("h4_islandairstrip_doorsopen")
RequestIpl("h4_sw_ipl_01_slod")
RequestIpl("h4_se_ipl_00")
RequestIpl("h4_se_ipl_06")
RequestIpl("h4_islandx_mansion_lockup_02_lod")
RequestIpl("h4_islandxtower_veg_lod")
RequestIpl("h4_sw_ipl_00")
RequestIpl("h4_se_ipl_04_lod")
RequestIpl("h4_nw_ipl_07_slod")
RequestIpl("h4_islandx_mansion_props_lod")
RequestIpl("h4_islandairstrip_hangar_props")
RequestIpl("h4_nw_ipl_06_lod")
RequestIpl("h4_islandxtower_lod")
RequestIpl("h4_islandxdock_lod")
RequestIpl("h4_islandxdock_props_lod")
RequestIpl("h4_beach_party")
RequestIpl("h4_nw_ipl_06_slod")
RequestIpl("h4_nw_ipl_00_lod")
RequestIpl("h4_ne_ipl_02")
RequestIpl("h4_islandxdock_slod")
RequestIpl("h4_se_ipl_07_slod")
RequestIpl("h4_islandxdock")
RequestIpl("h4_islandxdock_props_2_slod")
RequestIpl("h4_islandairstrip_props")
RequestIpl("h4_sw_ipl_09")
RequestIpl("h4_ne_ipl_06")
RequestIpl("h4_se_ipl_03_lod")
RequestIpl("h4_nw_ipl_03")
RequestIpl("h4_islandx_mansion_lockup_01_lod")
RequestIpl("h4_beach_lod")
RequestIpl("h4_ne_ipl_07_lod")
RequestIpl("h4_nw_ipl_01")
RequestIpl("h4_mph4_island_lod")
RequestIpl("h4_islandx_mansion_office_lod")
RequestIpl("h4_islandairstrip_lod")
RequestIpl("h4_beach_props_lod")
RequestIpl("h4_nw_ipl_05_slod")
RequestIpl("h4_islandx_checkpoint_lod")
RequestIpl("h4_nw_ipl_05_lod")
RequestIpl("h4_nw_ipl_03_slod")
RequestIpl("h4_nw_ipl_03_lod")
RequestIpl("h4_sw_ipl_05")
RequestIpl("h4_mph4_mansion")
RequestIpl("h4_sw_ipl_03")
RequestIpl("h4_se_ipl_08_slod")
RequestIpl("h4_mph4_island_ne_placement")
RequestIpl("h4_aa_guns")
RequestIpl("h4_islandairstrip_propsb_slod")
RequestIpl("h4_sw_ipl_01")
RequestIpl("h4_mansion_remains_cage")
RequestIpl("h4_nw_ipl_01_slod")
RequestIpl("h4_ne_ipl_06_lod")
RequestIpl("h4_se_ipl_08")
RequestIpl("h4_sw_ipl_04_slod")
RequestIpl("h4_sw_ipl_04_lod")
RequestIpl("h4_mph4_beach")
RequestIpl("h4_sw_ipl_06_lod")
RequestIpl("h4_sw_ipl_06_slod")
RequestIpl("h4_se_ipl_00_lod")
RequestIpl("h4_ne_ipl_07_slod")
RequestIpl("h4_mph4_mansion_strm_0")
RequestIpl("h4_nw_ipl_02_slod")
RequestIpl("h4_mph4_airstrip")
RequestIpl("h4_island_padlock_props")
RequestIpl("h4_islandairstrip_props_slod")
RequestIpl("h4_nw_ipl_06")
RequestIpl("h4_sw_ipl_09_lod")
RequestIpl("h4_islandxcanal_props_lod")
RequestIpl("h4_ne_ipl_05_slod")
RequestIpl("h4_se_ipl_09_slod")
RequestIpl("h4_islandx_mansion_vault_lod")
RequestIpl("h4_se_ipl_03_slod")
RequestIpl("h4_nw_ipl_08_lod")
RequestIpl("h4_islandx_barrack_props_slod")
RequestIpl("h4_islandxtower_veg_slod")
RequestIpl("h4_sw_ipl_04")
RequestIpl("h4_islandx_mansion_props")
RequestIpl("h4_islandxtower_slod")
RequestIpl("h4_beach_props")
RequestIpl("h4_islandx_mansion_b_slod")
RequestIpl("h4_islandx_maindock_props_slod")
RequestIpl("h4_sw_ipl_07_slod")
RequestIpl("h4_ne_ipl_07")
RequestIpl("h4_islandxdock_props_2")
RequestIpl("h4_ne_ipl_09_lod")
RequestIpl("h4_islandxcanal_props")
RequestIpl("h4_beach_slod")
RequestIpl("h4_sw_ipl_00_slod")
RequestIpl("h4_sw_ipl_03_lod")
RequestIpl("h4_islandx_disc_strandedshark")
RequestIpl("h4_islandx_disc_strandedshark_lod")
RequestIpl("h4_islandx")
RequestIpl("h4_islandx_props_lod")
RequestIpl("h4_mph4_island_strm_0")
-- RequestIpl("h4_islandx_sea_mines")
RequestIpl("h4_mph4_island")
-- RequestIpl("h4_boatblockers")
RequestIpl("h4_mph4_island_long_0")
RequestIpl("h4_islandx_disc_strandedwhale")
RequestIpl("h4_islandx_disc_strandedwhale_lod")
RequestIpl("h4_islandx_props")
-- RequestIpl("h4_int_placement_h4_interior_1_dlc_int_02_h4_milo_")
RequestIpl("h4_int_placement_h4")
end)
CreateThread(function()
SetZoneEnabled(GetZoneFromNameId("PrLog"), false) -- REMOVES SNOW FROM CP
SetScenarioGroupEnabled('Heist_Island_Peds', true)
SetAmbientZoneListStatePersistent('AZL_DLC_Hei4_Island_Zones', 1, 1) -- Ambient Sounds For Cayo Perico
SetAmbientZoneListStatePersistent('AZL_DLC_Hei4_Island_Disabled_Zones', 0, 1) -- Disable Other Ambient Sounds
while true do
local coords = GetEntityCoords(PlayerPedId())
if #(coords - islandCoords) < 2000.0 then
if not nearIsland then
nearIsland = true
isCayoMinimapLoaded = true
SetAiGlobalPathNodesType(1)
LoadGlobalWaterType(1)
SetDeepOceanScaler(0.0)
SetToggleMinimapHeistIsland(true)
end
else
if nearIsland then
nearIsland = false
isCayoMinimapLoaded = false
SetAiGlobalPathNodesType(0)
LoadGlobalWaterType(0)
SetDeepOceanScaler(1.0)
SetToggleMinimapHeistIsland(false)
end
end
Wait(1000)
end
end)
---Handle the minimap loading and unloading
CreateThread(function()
while true do
---We don't need to do something every frame in every cases
---@type integer
local wait = 185 -- This should be low enough that, when the pause menu is opened, the minimap is toggled to be visible.
if IsPauseMenuActive() and not IsMinimapInInterior() then
-- If the player is in the pause menu and not looking at an interior minimap
if isCayoMinimapLoaded then
-- If the minimap was loaded with SetToggleMinimapHeistIsland, then we disable it
isCayoMinimapLoaded = false
SetToggleMinimapHeistIsland(false)
end
-- We force load the cayo perico minimap
SetRadarAsExteriorThisFrame()
SetRadarAsInteriorThisFrame(GetHashKey("h4_fake_islandx"), 4700.0, -5145.0, 0, 0)
wait = 0
elseif not isCayoMinimapLoaded and nearIsland then
-- If the minimap is not loaded with SetToggleMinimapHeistIsland and the player is close to cayo perico, then we load it
isCayoMinimapLoaded = true
SetToggleMinimapHeistIsland(true)
end
Wait(wait)
end
end)

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local zones = {
["AIRP"] = "Los Santos International Airport",
["ALAMO"] = "Alamo Sea",
["ALTA"] = "Alta",
["ARMYB"] = "Fort Zancudo",
["BANHAMC"] = "Banham Canyon Dr",
["BANNING"] = "Banning",
["BEACH"] = "Vespucci Beach",
["BHAMCA"] = "Banham Canyon",
["BRADP"] = "Braddock Pass",
["BRADT"] = "Braddock Tunnel",
["BURTON"] = "Burton",
["CALAFB"] = "Calafia Bridge",
["CANNY"] = "Raton Canyon",
["CCREAK"] = "Cassidy Creek",
["CHAMH"] = "Chamberlain Hills",
["CHIL"] = "Vinewood Hills",
["CHU"] = "Chumash",
["CMSW"] = "Chiliad Mountain State Wilderness",
["CYPRE"] = "Cypress Flats",
["DAVIS"] = "Davis",
["DELBE"] = "Del Perro Beach",
["DELPE"] = "Del Perro",
["DELSOL"] = "La Puerta",
["DESRT"] = "Grand Senora Desert",
["DOWNT"] = "Downtown",
["DTVINE"] = "Downtown Vinewood",
["EAST_V"] = "East Vinewood",
["EBURO"] = "El Burro Heights",
["ELGORL"] = "El Gordo Lighthouse",
["ELYSIAN"] = "Elysian Island",
["GALFISH"] = "Galilee",
["GOLF"] = "GWC and Golfing Society",
["GRAPES"] = "Grapeseed",
["GREATC"] = "Great Chaparral",
["HARMO"] = "Harmony",
["HAWICK"] = "Hawick",
["HORS"] = "Diamond Casino And Resort",
["HUMLAB"] = "Humane Labs and Research",
["ISHEIST"] = "Cayo Perico",
["JAIL"] = "Bolingbroke Penitentiary",
["KOREAT"] = "Little Seoul",
["LACT"] = "Land Act Reservoir",
["LAGO"] = "Lago Zancudo",
["LDAM"] = "Land Act Dam",
["LEGSQU"] = "Legion Square",
["LMESA"] = "La Mesa",
["LOSPUER"] = "La Puerta",
["MIRR"] = "Mirror Park",
["MORN"] = "Morningwood",
["MOVIE"] = "Richards Majestic",
["MTCHIL"] = "Mount Chiliad",
["MTGORDO"] = "Mount Gordo",
["MTJOSE"] = "Mount Josiah",
["MURRI"] = "Murrieta Heights",
["NCHU"] = "North Chumash",
["NOOSE"] = "N.O.O.S.E",
["OCEANA"] = "Pacific Ocean",
["PALCOV"] = "Paleto Cove",
["PALETO"] = "Paleto Bay",
["PALFOR"] = "Paleto Forest",
["PALHIGH"] = "Palomino Highlands",
["PALMPOW"] = "Palmer-Taylor Power Station",
["PBLUFF"] = "Pacific Bluffs",
["PBOX"] = "Pillbox Hill",
["PROCOB"] = "Procopio Beach",
["RANCHO"] = "Rancho",
["RGLEN"] = "Richman Glen",
["RICHM"] = "Richman",
["ROCKF"] = "Rockford Hills",
["RTRAK"] = "Redwood Lights Track",
["SANAND"] = "San Andreas",
["SANCHIA"] = "San Chianski Mountain Range",
["SANDY"] = "Sandy Shores",
["SKID"] = "Mission Row",
["SLAB"] = "Stab City",
["STAD"] = "Maze Bank Arena",
["STRAW"] = "Strawberry",
["TATAMO"] = "Tataviam Mountains",
["TERMINA"] = "Terminal",
["TEXTI"] = "Textile City",
["TONGVAH"] = "Tongva Hills",
["TONGVAV"] = "Tongva Valley",
["VCANA"] = "Vespucci Canals",
["VESP"] = "Vespucci",
["VINE"] = "Vinewood",
["WINDF"] = "Ron Alternates Wind Farm",
["WVINE"] = "West Vinewood",
["ZANCUDO"] = "Zancudo River",
["ZP_ORT"] = "Port of South Los Santos",
["ZQ_UAR"] = "Davis Quartz",
}
function GetZoneNameLabel(zoneName)
if zones[zoneName] then
return zones[zoneName]
else
return zoneName
end
end

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