//------------------------------\\ //---\\ BOII | DEVELOPMENT //---\\ //------------------------------\\ const shadow = document.querySelector('.shadow'); const counterInc = document.getElementById('chip'); const curCount = document.getElementById('current-count'); const progressbar = document.querySelector('.progress'); const gameArea = document.getElementById('game-area'); const chip = document.getElementById('chip'); var counter = 0; var chipsneeded = null; var timeleft = null; $(document).ready(function(){ window.addEventListener('message', function(event) { var data = event.data; if (data.open == true) { chipsneeded = data.chipsneeded timeleft = data.timer $('#start-container').removeClass('hidden'); const changeProgress = (progress) => { progressbar.style.width = `${progress}%`; if (progress >= 90) { setTimeout(StartGame(chipsneeded, timeleft), 1000); } }; setTimeout(() => changeProgress(15), 1000); setTimeout(() => changeProgress(32), 2000); setTimeout(() => changeProgress(65), 4600); setTimeout(() => changeProgress(78), 5266); setTimeout(() => changeProgress(90), 8000); } else if (data.open == false) { $('#start-container').addClass('hidden'); $('#game-container').addClass('hidden'); location.reload(); } $(document).keyup(function (exit) { if (exit.keyCode === 27) { CloseGame(); } }) }) }) // starts game function StartGame() { $('#start-container').addClass('hidden'); $('#game-container').removeClass('hidden'); document.addEventListener('mousemove', (e) => { let x = e.clientX - (document.documentElement.clientWidth * 1.5); let y = e.clientY - (document.documentElement.clientHeight * 1.5); shadow.style.transform = 'translate(' + x + 'px, ' + y + 'px)'; }) var w = gameArea.offsetWidth || gameArea.style.width var h = gameArea.offsetHeight || gameArea.style.height $('#chip').click(function(){ this.style.top = Math.round(Math.random() * h) + "px"; this.style.left = Math.round(Math.random() * w) + "px"; AddCounter() }) StartCountdown() } // starts countdown timer function StartCountdown() { var htmlResult = '

CHIPS FOUND

'+ '

'+counter+'/'+chipsneeded+'

' $('#info-container').html(htmlResult); } // countdown timer const countdown = setInterval(function() { if (timeleft === 0) { if (counter <= chipsneeded) { clearInterval(countdown); setTimeout(CloseGame(), 1000); } } else { document.getElementById("countdown").innerHTML = '

'+timeleft+ 's TILBAGE

'; } timeleft -= 1; }, 1000); // adds counter when chip found function AddCounter() { var htmlResult = '

CHIPS FUNDET

'+ '

'+counter+'/'+chipsneeded+'

' $('#info-container').html(htmlResult); if (counter == chipsneeded) { $('#game-container').addClass('hidden'); clearInterval(countdown); $.post(`https://boii-chiphack/CounterCallback`, JSON.stringify({'success': true})); } } // closes game function CloseGame() { $.post(`https://boii-chiphack/CloseGame`, JSON.stringify({'success': false})); } // increments counter const handleIncrement = () => { counter++; curCount.innerHTML = counter; }; counterInc.addEventListener("click", handleIncrement);