function GetPedVehicleData(ped) local vehicle = GetVehiclePedIsIn(ped, false) if vehicle ~= 0 then return { vehicle = vehicle, name = GetDisplayNameFromVehicleModel(GetEntityModel(vehicle)), fuel = GetVehicleFuelLevel(vehicle) or 100, engineTemperature = GetVehicleEngineTemperature(vehicle) or 90 } else return nil end end function ChangePedSeat(ped) local vehicle = GetVehiclePedIsIn(ped, false) if vehicle ~= 0 then local maxSeatAmount = GetVehicleMaxNumberOfPassengers(vehicle) local pedSeatIndex = nil local availableSeats = {} for i = -1, maxSeatAmount, 1 do if GetPedInVehicleSeat(vehicle, i) == ped then pedSeatIndex = i elseif IsVehicleSeatFree(vehicle, i) then table.insert(availableSeats, i) end end local newSeat = nil if pedSeatIndex then for _, targetSeat in ipairs(availableSeats) do if targetSeat > pedSeatIndex then newSeat = targetSeat break end end if not newSeat then for _, targetSeat in ipairs(availableSeats) do if targetSeat < pedSeatIndex then newSeat = targetSeat break end end end if newSeat then SetPedIntoVehicle(ped, vehicle, newSeat) end end end end function EnableParkCam() local vehicle = GetVehiclePedIsIn(GetPlayerPed(-1), false) if vehicle then ParkCam = CreateCam("DEFAULT_SCRIPTED_CAMERA", false) AttachCamToEntity(ParkCam, vehicle, 0.0, -0.5, 5.0, true) SetCamActive(ParkCam, true) SetCamRot(ParkCam, -90.0, 0.0, -30.0, 2) SetCamFov(ParkCam, 80.0) RenderScriptCams(true, true, 1000, 0, 0) end end function DisableParkCam() RenderScriptCams(false, true, 1000, 0, 0) DestroyCam(ParkCam, false) ParkCam = nil end