ATM ROBBERY
Free, open source atm robbery using the QBCore Framework
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## Prerequisites
* [QBCore Framework](https://github.com/qbcore-framework)
* [ps-ui](https://github.com/Project-Sloth/ps-ui)
* [ps-dispatch](https://github.com/Project-Sloth/ps-dispatch)
## Installation
* Download ZIP
* Drag and drop into `[standalone]` remove `-main` from file name
* Restart your server
## qb-core > shared > items.lua
```lua
-- ATM Robbery
['rfid_disruptor'] = {['name'] = 'rfid_disruptor', ['label'] = 'RFID Disruptor', ['weight'] = 1000, ['type'] = 'item', ['image'] = 'rfid_disruptor.png', ['unique'] = true, ['useable'] = true, ['shouldClose'] = false, ['combinable'] = nil, ['description'] = ' A Disruptor used for ATM transactions'},
```
## ps-dispatch > client > cl_events.lua
```lua
-- ATM Robbery
local function ATMRobbery(camId)
local currentPos = GetEntityCoords(PlayerPedId())
local locationInfo = getStreetandZone(currentPos)
local gender = GetPedGender()
TriggerServerEvent("dispatch:server:notify", {
dispatchcodename = "atmrobbery", -- has to match the codes in sv_dispatchcodes.lua so that it generates the right blip
dispatchCode = "10-90",
firstStreet = locationInfo,
gender = gender,
camId = camId,
model = nil,
plate = nil,
priority = 2, -- priority
firstColor = nil,
automaticGunfire = false,
origin = {
x = currentPos.x,
y = currentPos.y,
z = currentPos.z
},
dispatchMessage = _U('atmrobbery'), -- message
job = { "police" } -- jobs that will get the alerts
})
end
exports('ATMRobbery', ATMRobbery)
```
## ps-dispatch > server > sv_dispatchcodes.lua
```lua
-- ATM Robbery
["atmrobbery"] = {displayCode = '10-90', description = "ATM Robbery In Progress", radius = 0, recipientList = {'police'}, blipSprite = 500, blipColour = 1, blipScale = 1.5, blipLength = 2, sound = "Lose_1st", sound2 = "GTAO_FM_Events_Soundset", offset = "false", blipflash = "false"},
```
## ps-dispatch > locales > locales.lua
```lua
-- ATM Robbery
['atmrobbery'] = "ATM Robbery"
```