ATM ROBBERY

Free, open source atm robbery using the QBCore Framework

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## Prerequisites * [QBCore Framework](https://github.com/qbcore-framework) * [ps-ui](https://github.com/Project-Sloth/ps-ui) * [ps-dispatch](https://github.com/Project-Sloth/ps-dispatch) ## Installation * Download ZIP * Drag and drop into `[standalone]` remove `-main` from file name * Restart your server ## qb-core > shared > items.lua ```lua -- ATM Robbery ['rfid_disruptor'] = {['name'] = 'rfid_disruptor', ['label'] = 'RFID Disruptor', ['weight'] = 1000, ['type'] = 'item', ['image'] = 'rfid_disruptor.png', ['unique'] = true, ['useable'] = true, ['shouldClose'] = false, ['combinable'] = nil, ['description'] = ' A Disruptor used for ATM transactions'}, ``` ## ps-dispatch > client > cl_events.lua ```lua -- ATM Robbery local function ATMRobbery(camId) local currentPos = GetEntityCoords(PlayerPedId()) local locationInfo = getStreetandZone(currentPos) local gender = GetPedGender() TriggerServerEvent("dispatch:server:notify", { dispatchcodename = "atmrobbery", -- has to match the codes in sv_dispatchcodes.lua so that it generates the right blip dispatchCode = "10-90", firstStreet = locationInfo, gender = gender, camId = camId, model = nil, plate = nil, priority = 2, -- priority firstColor = nil, automaticGunfire = false, origin = { x = currentPos.x, y = currentPos.y, z = currentPos.z }, dispatchMessage = _U('atmrobbery'), -- message job = { "police" } -- jobs that will get the alerts }) end exports('ATMRobbery', ATMRobbery) ``` ## ps-dispatch > server > sv_dispatchcodes.lua ```lua -- ATM Robbery ["atmrobbery"] = {displayCode = '10-90', description = "ATM Robbery In Progress", radius = 0, recipientList = {'police'}, blipSprite = 500, blipColour = 1, blipScale = 1.5, blipLength = 2, sound = "Lose_1st", sound2 = "GTAO_FM_Events_Soundset", offset = "false", blipflash = "false"}, ``` ## ps-dispatch > locales > locales.lua ```lua -- ATM Robbery ['atmrobbery'] = "ATM Robbery" ```