local QBCore = exports['qb-core']:GetCoreObject() local timeOut = false -- Callback QBCore.Functions.CreateCallback('qb-jewellery:server:getCops', function(source, cb) local amount = 0 for k, v in pairs(QBCore.Functions.GetQBPlayers()) do if v.PlayerData.job.name == "police" and v.PlayerData.job.onduty then amount = amount + 1 end end cb(amount) end) -- Events RegisterNetEvent('qb-jewellery:server:ThermitePtfx', function() TriggerClientEvent('qb-jewellery:client:ThermitePtfx', -1) end) RegisterNetEvent('qb-jewellery:server:setVitrineState', function(stateType, state, k) Config.Locations[k][stateType] = state TriggerClientEvent('qb-jewellery:client:setVitrineState', -1, stateType, state, k) end) RegisterNetEvent('qb-jewellery:server:vitrineReward', function() local src = source local Player = QBCore.Functions.GetPlayer(src) local otherchance = math.random(1, 4) local odd = math.random(1, 4) if otherchance == odd then local item = math.random(1, #Config.VitrineRewards) local amount = math.random(Config.VitrineRewards[item]["amount"]["min"], Config.VitrineRewards[item]["amount"]["max"]) if Player.Functions.AddItem(Config.VitrineRewards[item]["item"], amount) then TriggerClientEvent('inventory:client:ItemBox', src, QBCore.Shared.Items[Config.VitrineRewards[item]["item"]], 'add') else TriggerClientEvent('QBCore:Notify', src, 'Dine lommer er fyldte', 'error') end else local amount = math.random(2, 4) if Player.Functions.AddItem("10kgoldchain", amount) then TriggerClientEvent('inventory:client:ItemBox', src, QBCore.Shared.Items["10kgoldchain"], 'add') else TriggerClientEvent('QBCore:Notify', src, 'Dine lommer er fyldte..', 'error') end end end) RegisterNetEvent('qb-jewellery:server:Safe', function() local chance = math.random(1, 25) local Player = QBCore.Functions.GetPlayer(source) if chance >= 1 and chance <= 5 then QBCore.Functions.Notify('Du fandt intet!', 'error', 7500) elseif chance >= 6 and chance <= 7 then QBCore.Functions.Notify('Du fandt en pistol!', 'success', 7500) Player.Functions.AddItem('weapon_pistol', 1) TriggerClientEvent("inventory:client:ItemBox", source, QBCore.Shared.Items["weapon_pistol"], "add") elseif chance >= 8 and chance <= 14 then QBCore.Functions.Notify('You Found Some Goods', 'success', 7500) Player.Functions.AddItem('specialwatch', 1) TriggerClientEvent("inventory:client:ItemBox", source, QBCore.Shared.Items["specialwatch"], "add") Player.Functions.AddItem('blueusb', 1) TriggerClientEvent("inventory:client:ItemBox", source, QBCore.Shared.Items["blueusb"], "add") elseif chance >= 15 and chance <= 20 then QBCore.Functions.Notify('You Found Cash!', 'success', 7500) Player.Functions.AddMoney('cash', 1500) elseif chance >= 21 and chance <= 25 then QBCore.Functions.Notify('You Found Some Counterfiet Money!', 'success', 7500) Player.Functions.AddItem('markedbills', 35) TriggerClientEvent("inventory:client:ItemBox", source, QBCore.Shared.Items["markedbills"], "add") end Player.Functions.RemoveItem('stethascope', 1) TriggerClientEvent("inventory:client:ItemBox", source, QBCore.Shared.Items["stethascope"], "remove") end) RegisterNetEvent('qb-jewellery:server:thermiteremove', function() local Player = QBCore.Functions.GetPlayer(source) Player.Functions.RemoveItem('thermite', 1) TriggerClientEvent("inventory:client:ItemBox", source, QBCore.Shared.Items["thermite"], "remove") end) RegisterNetEvent('qb-jewellery:server:gatecrackremove', function() local Player = QBCore.Functions.GetPlayer(source) Player.Functions.RemoveItem('gatecrack', 1) TriggerClientEvent("inventory:client:ItemBox", source, QBCore.Shared.Items["gatecrack"], "remove") end) RegisterNetEvent('qb-jewellery:server:setTimeout', function() if not timeOut then timeOut = true TriggerEvent('qb-scoreboard:server:SetActivityBusy', "jewellery", true) Citizen.CreateThread(function() Citizen.Wait(Config.Timeout) for k, v in pairs(Config.Locations) do Config.Locations[k]["isOpened"] = false TriggerClientEvent('qb-jewellery:client:setVitrineState', -1, 'isOpened', false, k) TriggerClientEvent('qb-jewellery:client:setAlertState', -1, false) TriggerEvent('qb-scoreboard:server:SetActivityBusy', "jewellery", false) end timeOut = false end) end end)