AK4Y = {} AK4Y.Framework = "qb" -- qb / oldqb | qb = export system | oldqb = triggerevent system AK4Y.Mysql = "oxmysql" -- Check fxmanifest.lua when you change it! | oxmysql / mysql-async AK4Y.OpenMenuCommand = "donate" -- code to open the donate menu AK4Y.WeaponType = "item" -- weapon or item AK4Y.CustomPlatePriceOnBuyVehicle = 20 -- Customization price at the time of vehicle purchase AK4Y.Phone = "qb-phone" -- gcphone or qb-phone AK4Y.MinCharForPhoneNumber = 1 -- Minimum number of characters required for a special number AK4Y.MinCharForPlate = 1 -- Minimum number of characters required for a custom plate AK4Y.MaxCharForPhoneNumber = 7 -- Minimum number of characters required for a special number AK4Y.MaxCharForPlate = 8 -- Minimum number of characters required for a custom plate AK4Y.DefaultGarage = 'pillboxgarage' -- Garage name where the vehicle will be sent after purchase AK4Y.WeaponType = "item" -- item or weapon AK4Y.UseTebex = true -- Do you use tebex to sell code? AK4Y.GiveAddKeys = true -- Automatic key issuance after changing the license plate of the vehicle AK4Y.GiveAddKeysFunction = function(newPlate) TriggerEvent("vehiclekeys:client:SetOwner", newPlate) end AK4Y.ClientNotify = function(text, NotifType) QBCore.Functions.Notify(text, NotifType) end AK4Y.Translate = { title1 = "Hyperion", title2 = "Rebooted", speed = "km/h", credit = "CR", customizeTitle = "Customize", customizeInfo = "You must have the car you want to customize.", thanksForPurchasing = "Thank you for your purchase!", buyCreditButton = "GET CREDIT", approveButton = "APPROVE", buyButtonText = "BUY", redeemCodeTitle1 = "COUPON", redeemCodeTitle2 = "CODE", redeemCodeDesc = "Enter your coupon code below..", redeemCodeBelow = "ENTER CODE", carDoYouNeedTitle1 = "CAR", carDoYouNeedTitle2 = "DO YOU NEED?", carButtonBelow = "YOU CAN VIEW BY CLICKING THE BUTTON BELOW", carAreaDesc = "CLICK THE BUTTON BELOW TO SEE THE VEHICLES.", carButtonText = "TOOLS", carButtonInfo = "See vehicles by clicking button", otherInfo = "Click for details", otherButton = "Others", otherDesc = "Click the button above to go to the customization menu.", moneyInfo = "Click for details", moneyButtonText = "Money", moneyDesc = "Click the button above to go to the money purchase menu.", gunTitle1 = "GUN", gunTitle2 = "DO I NEED?", gunInfo = "YOU CAN VIEW BY CLICKING THE BUTTON BELOW", gunDesc = "YOU CAN SEE WEAPONS BY CLICKING THE BUTTON BELOW.", gunButtonText = "Weapon", gunTinyInfo = "See the weapons by clicking the button.", vehBuyCustomPlateText = "Need custom plate? ", customPlateText = "Enter your custom plate (6 Characters Max.)", privNumberText = "Enter your private number (Max 7 Characters.)
You will drop on game after purchasing!", dontHaveEnoughtCredit = "Not enough credits!", minimumChar = "Minimum character: ", MaximumChar = "Maximum character: ", typeNumber = "You need to type number!", errorDuringPurchase = "An error occurred while purchasing", insideVehicle = "You must be inside the vehicle to purchase this customization!", openSpam = "Wait a moment to reopen the menu", spamNotify = "Spam protection try again", } AK4Y.BuyCredits = { [1] = { title = "100 TL", image = "./images/firstBoxCash.png", credit = "300 CR", extraCredit = "+60 Bonus CR", link = "https://www.buy-code-link.com", }, [2] = { title = "200 TL", image = "./images/secondBoxCash.png", credit = "500 CR", extraCredit = "+100 Bonus CR", link = "https://www.buy-code-link.com", }, [3] = { title = "1000 TL", image = "./images/thirtBoxCash.png", credit = "2000 CR", extraCredit = "+500 Bonus CR", link = "https://ak4y.tebex.io/package/5286285", }, [4] = { title = "500 TL", image = "./images/fourBoxCash.png", credit = "1000 CR", extraCredit = "+250 Bonus CR", link = "https://www.buy-code-link.com", }, } -- Do not add new categories -- If you want to remove a category, you can put it in the comment line -- If you put a category in the comment line, put the products sold in that category in the comment line -- you should not change categoryId AK4Y.Categories = { { label = "TOOL", categoryId = "vehicle" }, { label = "PLANES", categoryId = "helicopters" }, { label = "ITEM", categoryId = "items" }, { label = "GUN", categoryId = "weapon" }, { label = "MONEY", categoryId = "money" }, { label = "OTHER", categoryId = "other" }, } AK4Y.Vehicles = { { id = 1, spawnName = "nissantitan17", -- Spawn code of the vehicle that will be given when the product is received brand = "Nissan titan", model = "", year = "2023 MODEL", costCredit = 2450, -- The price to be paid for the product topSpeed = 310, -- Top speed of the product topSpeedGraph = 90, -- Percentage of product top speed brakingPower = 50, -- Percentage of braking power of the product robustness = 90, -- Percentage of product robustness vehType = "car", -- do not change carImage = "./images/titan.png", }, { id = 2, spawnName = "zentorno", -- Spawn code of the vehicle that will be given when the product is received brand = "AUDI", model = "RS Q8", year = "2022 MODEL", costCredit = 2300, -- The price to be paid for the product topSpeed = 250, -- Top speed of the product topSpeedGraph = 90, -- Percentage of product top speed brakingPower = 50, -- Percentage of braking power of the product robustness = 90, -- Percentage of product robustness vehType = "car", -- do not change carImage = "./images/audi.png", }, { id = 3, spawnName = "zentorno", -- Spawn code of the vehicle that will be given when the product is received brand = "AUDI", model = "RS Q8", year = "2022 MODEL", costCredit = 2200, -- The price to be paid for the product topSpeed = 250, -- Top speed of the product topSpeedGraph = 90, -- Percentage of product top speed brakingPower = 50, -- Percentage of braking power of the product robustness = 90, -- Percentage of product robustness vehType = "car", -- do not change carImage = "./images/audi.png", }, { id = 4, spawnName = "zentorno", -- Spawn code of the vehicle that will be given when the product is received brand = "AUDI", model = "RS Q8", year = "2022 MODEL", costCredit = 2850, -- The price to be paid for the product topSpeed = 250, -- Top speed of the product topSpeedGraph = 90, -- Percentage of product top speed brakingPower = 50, -- Percentage of braking power of the product robustness = 90, -- Percentage of product robustness vehType = "car", -- do not change carImage = "./images/audi.png", }, { id = 5, spawnName = "zentorno", -- Spawn code of the vehicle that will be given when the product is received brand = "AUDI", model = "RS Q8", year = "2022 MODEL", costCredit = 2450, -- The price to be paid for the product topSpeed = 250, -- Top speed of the product topSpeedGraph = 90, -- Percentage of product top speed brakingPower = 50, -- Percentage of braking power of the product robustness = 90, -- Percentage of product robustness vehType = "car", -- do not change carImage = "./images/audi.png", }, { id = 6, spawnName = "zentorno", -- Spawn code of the vehicle that will be given when the product is received brand = "AUDI", model = "RS Q8", year = "2022 MODEL", costCredit = 2300, -- The price to be paid for the product topSpeed = 250, -- Top speed of the product topSpeedGraph = 90, -- Percentage of product top speed brakingPower = 50, -- Percentage of braking power of the product robustness = 90, -- Percentage of product robustness vehType = "car", -- do not change carImage = "./images/audi.png", }, { id = 7, spawnName = "zentorno", -- Spawn code of the vehicle that will be given when the product is received brand = "AUDI", model = "RS Q8", year = "2022 MODEL", costCredit = 2200, -- The price to be paid for the product topSpeed = 250, -- Top speed of the product topSpeedGraph = 90, -- Percentage of product top speed brakingPower = 50, -- Percentage of braking power of the product robustness = 90, -- Percentage of product robustness vehType = "car", -- do not change carImage = "./images/audi.png", }, { id = 8, spawnName = "zentorno", -- Spawn code of the vehicle that will be given when the product is received brand = "AUDI", model = "RS Q8", year = "2022 MODEL", costCredit = 2850, -- The price to be paid for the product topSpeed = 250, -- Top speed of the product topSpeedGraph = 90, -- Percentage of product top speed brakingPower = 50, -- Percentage of braking power of the product robustness = 90, -- Percentage of product robustness vehType = "car", -- do not change carImage = "./images/audi.png", }, } AK4Y.Helicopters = { { id = 1, spawnName = "frogger", -- Spawn code of the vehicle that will be given when the product is received brand = "Frogger", model = "", year = "2022 MODEL", costCredit = 2850, -- The price to be paid for the product topSpeed = 250, -- Top speed of the product topSpeedGraph = 60, -- Percentage of product top speed brakingPower = 30, -- Percentage of braking power of the product robustness = 90, -- Percentage of product robustness vehType = "air", -- do not change carImage = "./images/helicopter.png", }, { id = 2, spawnName = "frogger", -- Spawn code of the vehicle that will be given when the product is received brand = "AUDI", model = "RS Q8", year = "2022 MODEL", costCredit = 2850, -- The price to be paid for the product topSpeed = 250, -- Top speed of the product topSpeedGraph = 90, -- Percentage of product top speed brakingPower = 50, -- Percentage of braking power of the product robustness = 90, -- Percentage of product robustness vehType = "air", -- do not change carImage = "./images/helicopter.png", }, } AK4Y.Items = { { id = 1, itemName = "water", itemCount = 5, label = "Water", costCredit = 1000, image = "./images/phone.png", }, } AK4Y.Weapons = { { id = 1, weaponName = "weapon_heavyshotgun", label = "HEAVY SHOTGUN", costCredit = 2550, image = "./images/guns.png", }, { id = 2, weaponName = "weapon_pistol", label = "HEAVY SHOTGUN", costCredit = 2530, image = "./images/guns.png", }, { id = 3, weaponName = "weapon_pistol", label = "HEAVY SHOTGUN", costCredit = 2150, image = "./images/guns.png", }, { id = 4, weaponName = "weapon_pistol", label = "HEAVY SHOTGUN", costCredit = 2570, image = "./images/guns.png", }, } AK4Y.Money = { { id = 1, label = "100.000 DOLLAR", costCredit = 100, -- Credit to be paid for the product inGameMoney = 100000, -- In-game money to be given to the character after purchase image = "./images/moneyImage.png", }, { id = 2, label = "200.000 DOLLAR", costCredit = 200, -- Credit to be paid for the product inGameMoney = 200000, -- In-game money to be given to the character after purchase image = "./images/moneyImage.png", }, { id = 3, label = "300.000 DOLLAR", costCredit = 300, -- Credit to be paid for the product inGameMoney = 300000, -- In-game money to be given to the character after purchase image = "./images/moneyImage.png", }, { id = 4, label = "400.000 DOLLAR", costCredit = 400, -- Credit to be paid for the product inGameMoney = 400000, -- In-game money to be given to the character after purchase image = "./images/moneyImage.png", }, } -- do not change -- do not change -- If you want to close it, put it in the comment line AK4Y.Customize = { {id = 1, label = "SPECIAL NUMBER", costCredit = 50, IType = "privNumber", image = "./images/phone.png"}, {id = 2, label = "SPECIAL PLATE", costCredit = 50, IType = "customPlate", image = "./images/platee.png"} }