local QBCore = exports['qb-core']:GetCoreObject() local emsbag1 = nil local function dropemsbag() DetachEntity(emsbag1) PlaceObjectOnGroundProperly(emsbag1) end local function spawnemsbag() local hasBag = true CreateThread(function() while hasBag do Wait(0) if IsControlJustReleased(0, 38) then -- If E is pressed it drop the bag hasBag = false dropemsbag() Wait(1000) end end end) end local ObjectList = {} RegisterNetEvent('Ranjit-EmsBag:Client:SpawnAmbulanceBag', function() local hash = GetHashKey('prop_cs_shopping_bag') local ped = PlayerPedId() local x, y, z = table.unpack(GetOffsetFromEntityInWorldCoords(ped, 0.0, 3.0, 0.5)) QBCore.Functions.LoadModel(hash) emsbag1 = CreateObjectNoOffset(hash, x, y, z, true, false) SetModelAsNoLongerNeeded(hash) AttachEntityToEntity(emsbag1, ped, GetPedBoneIndex(ped, 57005), 0.42, 0, -0.05, 0.10, 270.0, 60.0, true, true, false, true, 1, true) spawnemsbag() TriggerServerEvent("Ranjit-EmsBag:Server:RemoveItem","emsbag",1) end) RegisterNetEvent('Ranjit-EmsBag:Client:spawnLight', function() TriggerServerEvent("Ranjit-EmsBag:Server:SpawnAmbulanceBag", "emsbag") end) RegisterNetEvent('Ranjit-EmsBag:Client:GuardarAmbulanceBag') AddEventHandler("Ranjit-EmsBag:Client:GuardarAmbulanceBag", function() local x, y, z = table.unpack(GetEntityCoords(PlayerPedId(), true)) local playerPedPos = GetEntityCoords(PlayerPedId(), true) local AmbulanceBag = GetClosestObjectOfType(playerPedPos, 10.0, GetHashKey("prop_cs_shopping_bag"), false, false, false) local playerPed = PlayerPedId() TaskStartScenarioInPlace(playerPed, "CODE_HUMAN_MEDIC_TEND_TO_DEAD") progressBar("Tager EMS taske...") Wait(2500) Notify("EMS taske taget.") SetEntityAsMissionEntity(AmbulanceBag, 1, 1) DeleteObject(AmbulanceBag) TriggerServerEvent("Ranjit-EmsBag:Server:AddItem","emsbag",1) end) local citizenid = nil AddEventHandler("Ranjit-EmsBag:Client:StorageAmbulanceBag", function() local charinfo = QBCore.Functions.GetPlayerData().charinfo citizenid = QBCore.Functions.GetPlayerData().citizenid TriggerEvent("inventory:client:SetCurrentStash", "Ambulance Taske",citizenid) TriggerServerEvent("inventory:server:OpenInventory", "stash", "Ambulance Taske",citizenid, { maxweight = Config.Stash.MaxWeighStash, slots = Config.Stash.MaxSlotsStash, }) end) local AmbulanceBags = { `prop_cs_shopping_bag`, } exports['qb-target']:AddTargetModel(AmbulanceBags, { options = {{event = "Ranjit-EmsBag:Client:MenuAmbulanceBag",icon = "fa-solid fa-suitcase-medical",label = "Ems taske" , job = Config.Bag.Job }, {event = "Ranjit-EmsBag:Client:GuardarAmbulanceBag",icon = "fa-solid fa-suitcase-medical",label = "Tag EMS taske" , job = Config.Bag.Job },},distance = 2.0 })