-- Salvage Yard: 1077.276, -2274.876, -50.000 exports('GetChopShopSalvageObject', function() return ChopShopSalvage end) ChopShopSalvage = { interiorId = 293377, Ipl = { Exterior = { ipl = { "m23_2_sp1_03_reds", "m23_2_sc1_03_reds", "m23_2_id2_04_reds", "m23_2_cs1_05_reds", "m23_2_cs4_11_reds", }, Load = function() EnableIpl(ChopShopSalvage.Ipl.Exterior.ipl, true) end, Remove = function() EnableIpl(ChopShopSalvage.Ipl.Exterior.ipl, false) end } }, Style = { basic = { "set_mechanic_basic", "set_safe_basic" }, upgrade = { "set_mechanic_upgrade", "set_safe_upgrade" }, Set = function(style, refresh) ChopShopSalvage.Style.Clear(false) SetIplPropState(ChopShopSalvage.interiorId, style, true, refresh) end, Clear = function(refresh) SetIplPropState(ChopShopSalvage.interiorId, { ChopShopSalvage.Style.basic, ChopShopSalvage.Style.upgrade }, false, refresh) end }, Lift1 = { down = "set_car_lift_01_down", up = "set_car_lift_01_up", Set = function(lift, refresh) ChopShopSalvage.Lift1.Clear(false) SetIplPropState(ChopShopSalvage.interiorId, lift, true, refresh) end, Clear = function(refresh) SetIplPropState(ChopShopSalvage.interiorId, { ChopShopSalvage.Lift1.down, ChopShopSalvage.Lift1.up }, false, refresh) end }, Lift2 = { down = "set_car_lift_02_down", up = "set_car_lift_02_up", Set = function(lift, refresh) ChopShopSalvage.Lift2.Clear(false) SetIplPropState(ChopShopSalvage.interiorId, lift, true, refresh) end, Clear = function(refresh) SetIplPropState(ChopShopSalvage.interiorId, { ChopShopSalvage.Lift2.down, ChopShopSalvage.Lift2.up }, false, refresh) end }, Tint = { gray = 1, red = 2, blue = 3, orange = 4, yellow = 5, green = 6, pink = 7, teal = 8, darkGray = 9, SetColor = function(color, refresh) SetIplPropState(ChopShopSalvage.interiorId, "set_tint_b", true, refresh) SetInteriorEntitySetColor(ChopShopSalvage.interiorId, "set_tint_b", color) end }, LoadDefault = function() -- Exterior ChopShopSalvage.Ipl.Exterior.Load() -- Interior ChopShopSalvage.Tint.SetColor(ChopShopSalvage.Tint.gray, false) ChopShopSalvage.Style.Set(ChopShopSalvage.Style.upgrade, false) ChopShopSalvage.Lift1.Set(ChopShopSalvage.Lift1.up, false) ChopShopSalvage.Lift2.Set(ChopShopSalvage.Lift2.up, false) RefreshInterior(ChopShopSalvage.interiorId) end }