-- Bail office: 565.886, -2688.761, -50.0 exports('GetSummerOfficeObject', function() return SummerOffice end) SummerOffice = { interiorId = 295425, Ipl = { Exterior = { ipl = { "m24_1_bailoffice_davis", "m24_1_bailoffice_delperro", "m24_1_bailoffice_missionrow", "m24_1_bailoffice_paletobay", "m24_1_bailoffice_vinewood" }, Load = function() EnableIpl(SummerOffice.Ipl.Exterior.ipl, true) end, Remove = function() EnableIpl(SummerOffice.Ipl.Exterior.ipl, false) end } }, Style = { vintage = "set_style_01", patterns = "set_style_02", teak = "set_style_03", Set = function(style, refresh) SummerOffice.Style.Clear(false) SetIplPropState(SummerOffice.interiorId, style, true, refresh) end, Clear = function(refresh) SetIplPropState(SummerOffice.interiorId, { SummerOffice.Style.vintage, SummerOffice.Style.patterns, SummerOffice.Style.teak }, false, refresh) end }, Desk = { files = "set_no_staff", computers = "set_staff_upgrade", Set = function(style, refresh) SummerOffice.Desk.Clear(false) SetIplPropState(SummerOffice.interiorId, style, true, refresh) end, Clear = function(refresh) SetIplPropState(SummerOffice.interiorId, { SummerOffice.Desk.files, SummerOffice.Desk.computers }, false, refresh) end }, Gunsafe = { cabinet = "set_gunsafe_off", gunsafe = "set_gunsafe_on", Set = function(style, refresh) SummerOffice.Gunsafe.Clear(false) SetIplPropState(SummerOffice.interiorId, style, true, refresh) end, Clear = function(refresh) SetIplPropState(SummerOffice.interiorId, { SummerOffice.Gunsafe.cabinet, SummerOffice.Gunsafe.gunsafe }, false, refresh) end }, Trophy = { plaque = "set_trophy_10x", badge = "set_trophy_24x", handcuffs = "set_trophy_100x", Enable = function(trophy, state, refresh) SetIplPropState(SummerOffice.interiorId, trophy, state, refresh) end }, Plant = { plant = "set_new_plant", Enable = function(state, refresh) SetIplPropState(SummerOffice.interiorId, SummerOffice.Plant.plant, state, refresh) end }, LoadDefault = function() SummerOffice.Ipl.Exterior.Load() SummerOffice.Style.Set(SummerOffice.Style.teak, false) SummerOffice.Desk.Set(SummerOffice.Desk.files, false) SummerOffice.Gunsafe.Set(SummerOffice.Gunsafe.cabinet, false) SummerOffice.Trophy.Enable(SummerOffice.Trophy.plaque, true, false) SummerOffice.Trophy.Enable(SummerOffice.Trophy.badge, true, false) SummerOffice.Trophy.Enable(SummerOffice.Trophy.handcuffs, true, false) SummerOffice.Plant.Enable(true, false) RefreshInterior(SummerOffice.interiorId) end }