---------------------------------- --<!>-- BOII | DEVELOPMENT --<!>-- ---------------------------------- --<!>-- START GAME --<!>-- local function StartGame(callback, chips, timer) Callback = callback SendNUIMessage({ open = true, chipsneeded = chips, timer = timer, }) SetNuiFocus(true, true) end --<!>-- START GAME --<!>-- --<!>-- COUNTER CALLBACK --<!>-- RegisterNUICallback('CounterCallback', function(data, cb) SetNuiFocus(false, false) Callback(data.success) SendNUIMessage({open = false}) cb('ok') end) --<!>-- COUNTER CALLBACK --<!>-- --<!>-- CLOSE GAME --<!>-- RegisterNUICallback('CloseGame', function(data, cb) SetNuiFocus(false, false) Callback(data.success) SendNUIMessage({open = false}) cb('ok') end) --<!>-- CLOSE GAME --<!>-- --<!>-- EXPORT --<!>-- exports('StartGame', StartGame) --<!>-- EXPORT --<!>-- --<!>-- TEST EVENTS/COMMANDS THESE CAN BE DELETED --<!>-- -- Command to test game -- RegisterCommand('chiphack:test', function() -- exports['boii-chiphack']:StartGame(function(success) -- if success then -- print('Hack success!') -- else -- print('hack fejlede!') -- end -- end, 5, 60) -- API: Amount of chips to find, Amount of time allowed in secs -- end) --<!>-- TEST EVENTS/COMMANDS THESE CAN BE DELETED --<!>--