Config = { Lan = "da", Debug = false, -- Toggle Debug Mode Blips = true, -- Enable Blips? BlipNamer = false, -- Enable to Name Blips different things, disable if you already have too many blips as this will group them together Pedspawn = true, -- Do you want to spawn peds for main locations? img = "ps-inventory/html/images/", -- Set this to your inventory JimMenu = false, -- If using updated qb-menu icons, set this true JobRole = "recycle", -- Whats the job role you want to use this? "nil" for none EnableOpeningHours = true, -- Enable opening hours? If disabled you can always open the pawnshop. OpenHour = 9, -- From what hour should the pawnshop be open? CloseHour = 21, -- From what hour should the pawnshop be closed? PayAtDoor = nil, -- Set to nil stop turn this off, set to a number to enable DumpsterStash = true ,-- Set to true if you want to turn on the dumpster stashes Minigame = "ps-ui", -- Enable minigame when searching. qb-skillbar/qb-lock/ps-ui OutsideTele = vector4(746.75518798828, -1399.5516357422, 26.609373092651, 180.86077880859), InsideTele = vector4(736.95355224609, -1374.2559814453, 12.635090827942, 266.58343505859), Locations = { ['Recycle'] = { { name = "Genbrugsplads", coords = vector4(744.68, -1401.77, 26.55, 248.73), blipTrue = true, sprite = 365, col = 2, model = `G_M_M_ChemWork_01`, scenario = "WORLD_HUMAN_CLIPBOARD", }, }, ['Trade'] ={ { name = "Genbrugshandler", coords = vector4(742.36309814453, -1373.9674072266, 12.631042480469, 234.4), blipTrue = false, sprite = 365, col = 2, model = `G_M_M_ChemWork_01`, scenario = "WORLD_HUMAN_CLIPBOARD", }, }, ['BottleBanks'] = { { name = "Retursystem", coords = vector4(757.06, -1399.68, 26.57 , 178.1), blipTrue = true, sprite = 642, col = 2, model = `G_M_M_ChemWork_01`, scenario = "WORLD_HUMAN_CLIPBOARD", }, }, }, Prices = { ['copper'] = 10, ['plastic'] = 10, ['metalscrap'] = 10, ['steel'] = 10, ['glass'] = 10, ['iron'] = 10, ['rubber'] = 10, ['aluminum'] = 10, ['bottle'] = 5, ['can'] = 5, }, TradeTable = { "copper", "plastic", "metalscrap", "steel", "glass", "iron", "rubber", "aluminum", "bottle", "can", }, DumpItems = { "bottle", "can", "sandwich", }, ScrapItems = { "steel", "copper", "iron", "glass", "bottle", "can", }, RecycleAmounts = { recycleMin = 10, recycleMax = 25, tenMin = 2, tenMax = 5, hundMin = 5, hundMax = 14, thouMin = 10, thouMax = 28, } } Loc = {}