Config = Config or {} -- How fast should the main loop over player buffs run and also how fast to send nui messages to the client Config.TickTime = 6000 -- "biohazard" -- "exclamation" -- "locationarrow" -- "#FFD700" is gold -- '#FDE829' is yellow Config.Buffs = { -- Buff Section -- Do not change type, even if you know what you are doing -- You are free to change the index names, but other scripts that relie on this config might need it ['hacking'] = { iconColor = "#ffffff", iconName = 'database', maxTime = 3600000, progressColor = "#FFD700", type = 'buff' }, ['intelligence'] = { iconColor = "#ffffff", iconName = 'lightbulb', maxTime = 3600000, progressColor = "#FFD700", type = 'buff' }, ['luck'] = { iconColor = "#ffffff", iconName = 'dollarsign', maxTime = 3600000, progressColor = "#FFD700", type = 'buff' }, ['stamina'] = { iconColor = "#ffffff", iconName = 'wind', maxTime = 3600000, progressColor = "#FFD700", type = 'buff' }, ['strength'] = { iconColor = "#ffffff", iconName = 'dumbbell', maxTime = 3600000, progressColor = "#FFD700", type = 'buff' }, ['swimming'] = { iconColor = "#ffffff", iconName = 'swimmer', maxTime = 3600000, progressColor = "#FFD700", type = 'buff' }, -- Enhancement Section -- Do not change type, even if you know what you are doing -- Do not change the index names (super names) as they are used in the front end to determine which icon to change color ['super-hunger'] = { maxTime = 3600000, iconColor = '#FDE829', type = 'enhancement', }, ['super-thirst'] = { maxTime = 3600000, iconColor = '#FDE829', type = 'enhancement', }, ['super-health'] = { maxTime = 3600000, iconColor = '#FDE829', type = 'enhancement', }, ['super-armor'] = { maxTime = 3600000, iconColor = '#FDE829', type = 'enhancement', }, ['super-stress'] = { maxTime = 3600000, iconColor = '#FDE829', type = 'enhancement', } }