---Load a texture dictionary. When called from a thread, it will yield until it has loaded. ---@param textureDict string ---@param timeout number? Approximate milliseconds to wait for the dictionary to load. Default is 1000. ---@return string? textureDict function lib.requestStreamedTextureDict(textureDict, timeout) if HasStreamedTextureDictLoaded(textureDict) then return textureDict end if type(textureDict) ~= 'string' then error(("expected textureDict to have type 'string' (received %s)"):format(type(textureDict))) end RequestStreamedTextureDict(textureDict, false) if not coroutine.isyieldable() then return textureDict end return lib.waitFor(function() if HasStreamedTextureDictLoaded(textureDict) then return textureDict end end, ("failed to load textureDict '%s'"):format(textureDict), timeout) end return lib.requestStreamedTextureDict