local QBCore = exports['qb-core']:GetCoreObject() local function createSkillMenu() skillMenu = {} skillMenu[#skillMenu + 1] = { isHeader = true, header = 'Skill', isMenuHeader = true, icon = 'fas fa-chart-simple' } for k,v in pairs(Config.Skills) do skillMenu[#skillMenu + 1] = { header = ''..v['Local']..'', txt = ''..v['Current']..'%', icon = ''..v['icon']..'', params = { args = { v } } } end exports['qb-menu']:openMenu(skillMenu) end RegisterCommand(Config.Skillmenu, function() createSkillMenu() end) --Aimgame RegisterNetEvent("qb-gym:client:openMenu") AddEventHandler("qb-gym:client:openMenu", function(data) ExecuteCommand( "skills" ) end)