---@type table local SettingsButton = { Rectangle = { Y = 0, Width = 431, Height = 38 }, Text = { X = 8, Y = 3, Scale = 0.33 }, LeftBadge = { Y = -2, Width = 40, Height = 40 }, RightBadge = { X = 385, Y = -2, Width = 40, Height = 40 }, RightText = { X = 420, Y = 4, Scale = 0.35 }, SelectedSprite = { Dictionary = "commonmenu", Texture = "gradient_nav", Y = 0, Width = 431, Height = 38 }, } ---ButtonWithStyle ---@param Label string ---@param Description string ---@param Style table ---@param Enabled boolean ---@param Callback function ---@param Submenu table ---@return nil ---@public function RageUI.Button(Label, Description, Style, Enabled, Callback, Submenu) ---@type table local CurrentMenu = RageUI.CurrentMenu; if CurrentMenu ~= nil then if CurrentMenu() then ---@type number local Option = RageUI.Options + 1 if CurrentMenu.Pagination.Minimum <= Option and CurrentMenu.Pagination.Maximum >= Option then ---@type boolean local Selected = CurrentMenu.Index == Option RageUI.ItemsSafeZone(CurrentMenu) local LeftBadgeOffset = ((Style.LeftBadge == RageUI.BadgeStyle.None or tonumber(Style.LeftBadge) == nil) and 0 or 27) local RightBadgeOffset = ((Style.RightBadge == RageUI.BadgeStyle.None or tonumber(Style.RightBadge) == nil) and 0 or 32) local Hovered = false; if Style.Color ~= nil then if Style.Color.BackgroundColor ~= nil then RenderRectangle(CurrentMenu.X, CurrentMenu.Y + SettingsButton.SelectedSprite.Y + CurrentMenu.SubtitleHeight + RageUI.ItemOffset, SettingsButton.SelectedSprite.Width + CurrentMenu.WidthOffset, SettingsButton.SelectedSprite.Height, Style.Color.BackgroundColor[1], Style.Color.BackgroundColor[2], Style.Color.BackgroundColor[3]) end end ---@type boolean if CurrentMenu.EnableMouse == true then Hovered = RageUI.ItemsMouseBounds(CurrentMenu, Selected, Option, SettingsButton); end if Selected then if Style.Color == nil then RenderSprite(SettingsButton.SelectedSprite.Dictionary, SettingsButton.SelectedSprite.Texture, CurrentMenu.X, CurrentMenu.Y + SettingsButton.SelectedSprite.Y + CurrentMenu.SubtitleHeight + RageUI.ItemOffset, SettingsButton.SelectedSprite.Width + CurrentMenu.WidthOffset, SettingsButton.SelectedSprite.Height) end if Style.Color ~= nil and Style.Color.HightLightColor ~= nil then RenderRectangle(CurrentMenu.X, CurrentMenu.Y + SettingsButton.SelectedSprite.Y + CurrentMenu.SubtitleHeight + RageUI.ItemOffset, SettingsButton.SelectedSprite.Width + CurrentMenu.WidthOffset, SettingsButton.SelectedSprite.Height, Style.Color.HightLightColor[1], Style.Color.HightLightColor[2], Style.Color.HightLightColor[3]) else RenderSprite(SettingsButton.SelectedSprite.Dictionary, SettingsButton.SelectedSprite.Texture, CurrentMenu.X, CurrentMenu.Y + SettingsButton.SelectedSprite.Y + CurrentMenu.SubtitleHeight + RageUI.ItemOffset, SettingsButton.SelectedSprite.Width + CurrentMenu.WidthOffset, SettingsButton.SelectedSprite.Height) end end if type(Style) == 'table' then if Style.LeftBadge ~= nil then if Style.LeftBadge ~= RageUI.BadgeStyle.None and tonumber(Style.LeftBadge) ~= nil then RenderSprite(RageUI.GetBadgeDictionary(Style.LeftBadge, Selected), RageUI.GetBadgeTexture(Style.LeftBadge, Selected), CurrentMenu.X, CurrentMenu.Y + SettingsButton.LeftBadge.Y + CurrentMenu.SubtitleHeight + RageUI.ItemOffset, SettingsButton.LeftBadge.Width, SettingsButton.LeftBadge.Height, RageUI.GetBadgeColour(Style.LeftBadge, Selected)) end end if Style.RightBadge ~= nil then if Style.RightBadge ~= RageUI.BadgeStyle.None and tonumber(Style.RightBadge) ~= nil then RenderSprite(RageUI.GetBadgeDictionary(Style.RightBadge, Selected), RageUI.GetBadgeTexture(Style.RightBadge, Selected), CurrentMenu.X + SettingsButton.RightBadge.X + CurrentMenu.WidthOffset, CurrentMenu.Y + SettingsButton.RightBadge.Y + CurrentMenu.SubtitleHeight + RageUI.ItemOffset, SettingsButton.RightBadge.Width, SettingsButton.RightBadge.Height, 0, RageUI.GetBadgeColour(Style.RightBadge, Selected)) end end end if Enabled == true or Enabled == nil then if Selected then if Style.RightLabel ~= nil and Style.RightLabel ~= "" then RenderText(Style.RightLabel, CurrentMenu.X + SettingsButton.RightText.X - RightBadgeOffset + CurrentMenu.WidthOffset, CurrentMenu.Y + SettingsButton.RightText.Y + CurrentMenu.SubtitleHeight + RageUI.ItemOffset, 0, SettingsButton.RightText.Scale, 0, 0, 0, Style.RightLabelOpacity or 255, 2) end RenderText(Label, CurrentMenu.X + SettingsButton.Text.X + LeftBadgeOffset, CurrentMenu.Y + SettingsButton.Text.Y + CurrentMenu.SubtitleHeight + RageUI.ItemOffset, 0, SettingsButton.Text.Scale, 0, 0, 0, 255) else if Style.RightLabel ~= nil and Style.RightLabel ~= "" then RenderText(Style.RightLabel, CurrentMenu.X + SettingsButton.RightText.X - RightBadgeOffset + CurrentMenu.WidthOffset, CurrentMenu.Y + SettingsButton.RightText.Y + CurrentMenu.SubtitleHeight + RageUI.ItemOffset, 0, SettingsButton.RightText.Scale, 245, 245, 245, Style.RightLabelOpacity or 255, 2) end RenderText(Label, CurrentMenu.X + SettingsButton.Text.X + LeftBadgeOffset, CurrentMenu.Y + SettingsButton.Text.Y + CurrentMenu.SubtitleHeight + RageUI.ItemOffset, 0, SettingsButton.Text.Scale, 245, 245, 245, 255) end else RenderText(Label, CurrentMenu.X + SettingsButton.Text.X + LeftBadgeOffset, CurrentMenu.Y + SettingsButton.Text.Y + CurrentMenu.SubtitleHeight + RageUI.ItemOffset, 0, SettingsButton.Text.Scale, 163, 159, 148, 255) end RageUI.ItemOffset = RageUI.ItemOffset + SettingsButton.Rectangle.Height RageUI.ItemsDescription(CurrentMenu, Description, Selected); if (Enabled) then if Selected and (CurrentMenu.Controls.Select.Active or (Hovered and CurrentMenu.Controls.Click.Active)) then local Audio = RageUI.Settings.Audio RageUI.PlaySound(Audio[Audio.Use].Select.audioName, Audio[Audio.Use].Select.audioRef) if (Callback.onSelected ~= nil) and (Selected) then Callback.onSelected(); end if Submenu ~= nil then if Submenu() then RageUI.NextMenu = Submenu end end end end end RageUI.Options = RageUI.Options + 1 end end end