local IsNew = false RegisterNetEvent('qb-interior:client:SetNewState', function(bool) IsNew = bool end) -- Functions function TeleportToInterior(x, y, z, h) CreateThread(function() SetEntityCoords(PlayerPedId(), x, y, z, 0, 0, 0, false) SetEntityHeading(PlayerPedId(), h) Wait(100) DoScreenFadeIn(1000) end) end exports('DespawnInterior', function(objects, cb) CreateThread(function() for _, v in pairs(objects) do if DoesEntityExist(v) then DeleteEntity(v) end end cb() end) end) --Core Functions local function CreateShell(spawn, exitXYZH, model) local objects = {} local POIOffsets = {} POIOffsets.exit = exitXYZH DoScreenFadeOut(500) while not IsScreenFadedOut() do Wait(10) end RequestModel(model) while not HasModelLoaded(model) do Wait(1000) end local house = CreateObject(model, spawn.x, spawn.y, spawn.z, false, false, false) local spawnPointX = 0.089353 local spawnPointY = -2.67699 local spawnPointZ = 0.760894 local spawnPointH = 270.76 FreezeEntityPosition(house, true) objects[#objects+1] = house TeleportToInterior(spawn.x + spawnPointX, spawn.y + spawnPointY, spawn.z + spawnPointZ, spawnPointH) return { objects, POIOffsets } end exports('CreateShell', function(spawn, exitXYZH, model) return CreateShell(spawn, exitXYZH, model) end) -- Starting Apartment exports('CreateApartmentFurnished', function(spawn) local exit = json.decode('{"x": 0.80353, "y": 1.94699, "z": 0.960894, "h": 270.76}') local model = "lev_apartment_shell" local obj = CreateShell(spawn, exit, model) if obj and obj[2] then obj[2].clothes = json.decode('{"x": -7.04442, "y": -2.97699, "z": 0.960894, "h": 181.75}') obj[2].stash = json.decode('{"x": -3.04442, "y": 2.17699, "z": 0.960894, "h": 181.75}') obj[2].logout = json.decode('{"x": 1.010176, "y": 2.29546, "z": 0.960894, "h": 91.18}') end if IsNew then SetTimeout(750, function() TriggerEvent('qb-clothes:client:CreateFirstCharacter') IsNew = false end) end return { obj[1], obj[2] } end) exports('CreateHouseRobbery', function(spawn) local exit = json.decode('{"x": 1.46, "y": -10.33, "z": 1.06, "h": 0.39}') local model = "furnitured_midapart" return CreateShell(spawn, exit, model) end) -- Shells (in order by tier starting at 1) exports('CreateApartmentShell', function(spawn)--fix this local exit = json.decode('{"x": 4.693, "y": -6.015, "z": 1.11, "h":358.634}') local model = "shell_v16low" return CreateShell(spawn, exit, model) end) exports('CreateTier1House', function(spawn) local exit = json.decode('{"x": 1.561, "y": -14.305, "z": 1.147, "h":2.263}') local model = "shell_v16mid" return CreateShell(spawn, exit, model) end) exports('CreateTrevorsShell', function(spawn) local exit = json.decode('{"x": 0.374, "y": -3.789, "z": 2.428, "h":358.633}') local model = "shell_trevor" return CreateShell(spawn, exit, model) end) exports('CreateCaravanShell', function(spawn) local exit = json.decode('{"z":3.3, "y":-2.1, "x":-1.4, "h":358.633972168}') local model = "shell_trailer" return CreateShell(spawn, exit, model) end) exports('CreateLesterShell', function(spawn) local exit = json.decode('{"x":-1.780, "y":-0.795, "z":1.1,"h":270.30}') local model = "shell_lester" return CreateShell(spawn, exit, model) end) exports('CreateRanchShell', function(spawn) local exit = json.decode('{"x":-1.257, "y":-5.469, "z":2.5, "h":270.57,}') local model = "shell_ranch" return CreateShell(spawn, exit, model) end) exports('CreateContainer', function(spawn) local exit = json.decode('{"x": 0.08, "y": -5.73, "z": 1.24, "h": 359.32}') local model = "container_shell" return CreateShell(spawn, exit, model) end) exports('CreateFurniMid', function(spawn) local exit = json.decode('{"x": 1.46, "y": -10.33, "z": 1.06, "h": 0.39}') local model = "furnitured_midapart" return CreateShell(spawn, exit, model) end) exports('CreateFurniMotelModern', function(spawn) local exit = json.decode('{"x": 4.98, "y": 4.35, "z": 1.16, "h": 179.79}') local model = "modernhotel_shell" return CreateShell(spawn, exit, model) end) exports('CreateFranklinAunt', function(spawn) local exit = json.decode('{"x": -0.36, "y": -5.89, "z": 1.70, "h": 358.21}') local model = "shell_frankaunt" return CreateShell(spawn, exit, model) end) exports('CreateGarageMed', function(spawn) local exit = json.decode('{"x": 13.90, "y": 1.63, "z": 1.0, "h": 87.05}') local model = "shell_garagemed" return CreateShell(spawn, exit, model) end) exports('CreateMichael', function(spawn) local exit = json.decode('{"x": -9.49, "y": 5.54, "z": 9.91, "h": 270.86}') local model = "shell_michael" return CreateShell(spawn, exit, model) end) exports('CreateOffice1', function(spawn) local exit = json.decode('{"x": 1.88, "y": 5.06, "z": 2.05, "h": 180.07}') local model = "shell_office1" return CreateShell(spawn, exit, model) end) exports('CreateStore1', function(spawn) local exit = json.decode('{"x": -2.61, "y": -4.73, "z": 1.08, "h": 1.0}') local model = "shell_store1" return CreateShell(spawn, exit, model) end) exports('CreateWarehouse1', function(spawn) local exit = {x = -8.95, y = 0.51, z = 1.04, h = 268.82} local model = "shell_warehouse1" return CreateShell(spawn, exit, model) end)