--------------- Input related only ---------------- -- User send input froom html RegisterNUICallback("inputmethod", function(data) if CachedMenu[data.identifier] then CallOn(data.identifier, "inputtext", data.message) end end) -- User send input froom html RegisterNUICallback("close", function(data) local menu = CachedMenu[data.identifier] if menu then menu.self.Close() end end) --------------- Menu related only ---------------- -- click on item RegisterNUICallback("clickItem", function(data) local identifier = data.identifier local menuData = CachedMenu[identifier].Items[data.index] if CachedMenu[identifier] and menuData then local callBack = menuData.cb if callBack then callBack() end CallOn(identifier, "selectitem", data.index, menuData.data or {}) end end) -- calls when player select new item, and check for events & call them RegisterNUICallback("selectNew", function(data) local identifier = data.identifier if CachedMenu[identifier] and CachedMenu[identifier].Items[data.index] then CallOn(identifier, "changeitem", data.newIndex, data.oldIndex, CachedMenu[identifier].Items[data.newIndex].data or {}) end end) -- unregister events if resource is stopped AddEventHandler('onResourceStop', function(resourceName) RemoveEventsWithNameResource(resourceName) end)