QBConfig = {} QBConfig.MaxPlayers = GetConvarInt('sv_maxclients', 48) -- Gets max players from config file, default 48 QBConfig.DefaultSpawn = vector4(297.95, -587.53, 49.75, 71.92) QBConfig.UpdateInterval = 5 -- how often to update player data in minutes QBConfig.StatusInterval = 5000 -- how often to check hunger/thirst status in milliseconds QBConfig.Money = {} QBConfig.Money.MoneyTypes = { cash = 500, bank = 5000, crypto = 0 } -- type = startamount - Add or remove money types for your server (for ex. blackmoney = 0), remember once added it will not be removed from the database! QBConfig.Money.DontAllowMinus = { 'cash', 'crypto', 'bank' } -- Money that is not allowed going in minus QBConfig.Money.PayCheckTimeOut = 10 -- The time in minutes that it will give the paycheck QBConfig.Money.PayCheckSociety = true -- If true paycheck will come from the society account that the player is employed at, requires qb-management QBConfig.Player = {} QBConfig.Player.HungerRate = 7.2 -- Rate at which hunger goes down. QBConfig.Player.ThirstRate = 6.8 -- Rate at which thirst goes down. QBConfig.Player.Bloodtypes = { "A+", "A-", "B+", "B-", "AB+", "AB-", "O+", "O-", } QBConfig.Server = {} -- General server config QBConfig.Server.Closed = false -- Set server closed (no one can join except people with ace permission 'qbadmin.join') QBConfig.Server.ClosedReason = "Server Closed" -- Reason message to display when people can't join the server QBConfig.Server.Uptime = 0 -- Time the server has been up. QBConfig.Server.Whitelist = false -- Enable or disable whitelist on the server QBConfig.Server.WhitelistPermission = 'admin' -- Permission that's able to enter the server when the whitelist is on QBConfig.Server.PVP = true -- Enable or disable pvp on the server (Ability to shoot other players) QBConfig.Server.Discord = "discord.gg/4d3NCeH3hW" -- Discord invite link QBConfig.Server.CheckDuplicateLicense = true -- Check for duplicate rockstar license on join QBConfig.Server.Permissions = { 'god', 'admin', 'mod' } -- Add as many groups as you want here after creating them in your server.cfg QBConfig.Notify = {} QBConfig.Notify.NotificationStyling = { group = false, -- Allow notifications to stack with a badge instead of repeating position = "right", -- top-left | top-right | bottom-left | bottom-right | top | bottom | left | right | center progress = true -- Display Progress Bar } -- These are how you define different notification variants -- The "color" key is background of the notification -- The "icon" key is the css-icon code, this project uses `Material Icons` & `Font Awesome` QBConfig.Notify.VariantDefinitions = { success = { classes = 'success', icon = 'done' }, primary = { classes = 'primary', icon = 'info' }, error = { classes = 'error', icon = 'dangerous' }, police = { classes = 'police', icon = 'local_police' }, ambulance = { classes = 'ambulance', icon = 'fas fa-ambulance' } }