local PedList = require "data.ped" -- Returns a list of vehicles from QBCore.Shared.Vehicles local function GetVehicles() local vehicles = {} for _, v in pairs(QBCore.Shared.Vehicles) do vehicles[#vehicles + 1] = { label = v.name, value = v.model } end return vehicles end -- Returns a list of items from QBCore.Shared.Items local function GetItems() local items = {} local ItemsData = QBCore.Shared.Items if Config.Inventory == "ox_inventory" then ItemsData = exports.ox_inventory:Items() end for name, v in pairs(ItemsData) do items[#items + 1] = { label = v.label, value = name } end return items end -- Returns a list of jobs from QBCore.Shared.Jobs local function GetJobs() local jobs = {} for name, v in pairs(QBCore.Shared.Jobs) do local gradeDataList = {} for grade, gradeData in pairs(v.grades) do gradeDataList[#gradeDataList + 1] = { name = gradeData.name, grade = grade, isboss = gradeData.isboss } end jobs[#jobs + 1] = { label = v.label, value = name, grades = gradeDataList } end return jobs end -- Returns a list of gangs from QBCore.Shared.Gangs local function GetGangs() local gangs = {} for name, v in pairs(QBCore.Shared.Gangs) do local gradeDataList = {} for grade, gradeData in pairs(v.grades) do gradeDataList[#gradeDataList + 1] = { name = gradeData.name, grade = grade, isboss = gradeData.isboss } end gangs[#gangs + 1] = { label = v.label, value = name, grades = gradeDataList } end return gangs end -- Returns a list of locations from QBCore.Shared.Loactions local function GetLocations() local locations = {} for name, v in pairs(QBCore.Shared.Locations) do locations[#locations + 1] = { label = name, value = v } end return locations end -- Sends data to the UI on resource start function GetData() SendNUIMessage({ action = "data", data = { vehicles = GetVehicles(), items = GetItems(), jobs = GetJobs(), gangs = GetGangs(), locations = GetLocations(), pedlist = PedList }, }) end