Config = Config or {} Config.UseTarget = GetConvar('UseTarget', 'false') == 'true' -- Use qb-target interactions (don't change this, go to your server.cfg and add `setr UseTarget true` to use this and just that from true to false or the other way around) Config.CopsChance = 0.5 -- The chance of the cops getting called when a coral gets picked up, this ranges from 0.0 to 1.0 Config.oxygenlevel = 200 -- this is oxygen level you can change this number as you like Config.CoralLocations = { [1] = { label = "Lokation 1", coords = { Area = vector3(-2838.8, -376.1, 3.55), Coral = { [1] = { coords = vector3(-2849.25, -377.58, -40.23), length = 3, width = 3, heading = 100.0, PickedUp = false }, [2] = { coords = vector3(-2838.43, -363.63, -39.45), length = 3, width = 3, heading = 100.0, PickedUp = false }, [3] = { coords = vector3(-2887.04, -394.87, -40.91), length = 3, width = 3, heading = 100.0, PickedUp = false }, [4] = { coords = vector3(-2808.99, -385.56, -39.32), length = 3, width = 3, heading = 100.0, PickedUp = false }, } }, DefaultCoral = 4, TotalCoral = 4, }, [2] = { label = "Lokation 2", coords = { Area = vector3(-3288.2, -67.58, 2.79), Coral = { [1] = { coords = vector3(-3275.03, -38.58, -19.21), length = 3, width = 3, heading = 100.0, PickedUp = false }, [2] = { coords = vector3(-3273.73, -76.0, -26.81), length = 3, width = 3, heading = 100.0, PickedUp = false }, [3] = { coords = vector3(-3346.53, -50.4, -35.84), length = 3, width = 3, heading = 100.0, PickedUp = false }, } }, DefaultCoral = 3, TotalCoral = 3, }, [3] = { label = "Lokation 3", coords = { Area = vector3(-3367.24, 1617.89, 1.39), Coral = { [1] = { coords = vector3(-3388.01, 1635.88, -39.41), length = 3, width = 3, heading = 100.0, PickedUp = false }, [2] = { coords = vector3(-3354.19, 1549.3, -38.21), length = 3, width = 3, heading = 100.0, PickedUp = false }, [3] = { coords = vector3(-3326.04, 1636.43, -40.98), length = 3, width = 3, heading = 100.0, PickedUp = false }, } }, DefaultCoral = 3, TotalCoral = 3, }, [4] = { label = "Lokation 4", coords = { Area = vector3(3002.5, -1538.28, -27.36), Coral = { [1] = { coords = vector3(2978.05, -1509.07, -24.96), length = 3, width = 3, heading = 100.0, PickedUp = false }, [2] = { coords = vector3(3004.42, -1576.95, -29.36), length = 3, width = 3, heading = 100.0, PickedUp = false }, [3] = { coords = vector3(2951.65, -1560.69, -28.36), length = 3, width = 3, heading = 100.0, PickedUp = false }, } }, DefaultCoral = 3, TotalCoral = 3, }, [5] = { label = "Lokation 5", coords = { Area = vector3(3421.58, 1975.68, 0.86), Coral = { [1] = { coords = vector3(3421.69, 1976.54, -50.64), length = 3, width = 3, heading = 100.0, PickedUp = false }, [2] = { coords = vector3(3424.07, 1957.46, -53.04), length = 3, width = 3, heading = 100.0, PickedUp = false }, [3] = { coords = vector3(3434.65, 1993.73, -49.84), length = 3, width = 3, heading = 100.0, PickedUp = false }, [4] = { coords = vector3(3415.42, 1965.25, -52.04), length = 3, width = 3, heading = 100.0, PickedUp = false }, } }, DefaultCoral = 4, TotalCoral = 4, }, [6] = { label = "Lokation 6", coords = { Area = vector3(2720.14, -2136.28, 0.74), Coral = { [1] = { coords = vector3(2724.0, -2134.95, -19.33), length = 3, width = 3, heading = 100.0, PickedUp = false }, [2] = { coords = vector3(2710.68, -2156.06, -18.63), length = 3, width = 3, heading = 100.0, PickedUp = false }, [3] = { coords = vector3(2702.84, -2139.29, -18.51), length = 3, width = 3, heading = 100.0, PickedUp = false }, [4] = { coords = vector3(2736.27, -2153.91, -20.88), length = 3, width = 3, heading = 100.0, PickedUp = false }, } }, DefaultCoral = 4, TotalCoral = 4, }, [7] = { label = "Lokation 7", coords = { Area = vector3(536.69, 7253.75, 1.69), Coral = { [1] = { coords = vector3(542.31, 7245.37, -30.01), length = 3, width = 3, heading = 100.0, PickedUp = false }, [2] = { coords = vector3(528.21, 7223.26, -29.51), length = 3, width = 3, heading = 100.0, PickedUp = false }, [3] = { coords = vector3(510.36, 7254.97, -32.11), length = 3, width = 3, heading = 100.0, PickedUp = false }, [4] = { coords = vector3(525.37, 7259.12, -30.51), length = 3, width = 3, heading = 100.0, PickedUp = false }, } }, DefaultCoral = 4, TotalCoral = 4, }, } Config.CoralTypes = { [1] = { item = "dendrogyra_coral", maxAmount = math.random(1, 5), price = math.random(70, 100), }, [2] = { item = "antipatharia_coral", maxAmount = math.random(2, 7), price = math.random(50, 70), } } -- Amount is amount of coral being sold to be plaed in a bonus tier. (eg. sell 5-10 coral, placed in tier 1.) -- Bonus is min/max percentage bonus paid for coral sales. (eg. Sell 5 coral with 10% bonus | 1 coral = $100 + $10 bonus.) Config.BonusTiers = { [1] = { minAmount = 5, maxAmount = 10, minBonus = 5, maxBonus = 10 }, [2] = { minAmount = 11, maxAmount = 15, minBonus = 10, maxBonus = 15 }, [3] = { minAmount = 16, minBonus = 15, maxBonus = 20 } } Config.SellLocations = { [1] = { coords = vector4(-1684.13, -1068.91, 13.15, 100.0), model = 'a_m_m_salton_01', zoneOptions = { -- Only used when not using the target length = 3, width = 3 } } }