exports('GetCriminalEnterpriseVehicleWarehouseObject', function() return CriminalEnterpriseVehicleWarehouse end) CriminalEnterpriseVehicleWarehouse = { InteriorId = 289537, Ipl = { Interior = { ipl = { 'reh_int_placement_sum2_interior_0_dlc_int_03_sum2_milo_', } }, Load = function() EnableIpl(CriminalEnterpriseVehicleWarehouse.Ipl.Interior.ipl, true) end, Remove = function() EnableIpl(CriminalEnterpriseVehicleWarehouse.Ipl.Interior.ipl, false) end }, Entities = { entity_set_office = true, entity_set_light_option_1 = true, entity_set_light_option_2 = true, entity_set_light_option_3 = true, entity_set_tint_options = true, Set = function(name, state) for entity, _ in pairs(CriminalEnterpriseVehicleWarehouse.Entities) do if entity == name then CriminalEnterpriseVehicleWarehouse.Entities[entity] = state CriminalEnterpriseVehicleWarehouse.Entities.Clear() CriminalEnterpriseVehicleWarehouse.Entities.Load() end end end, Load = function() for entity, state in pairs(CriminalEnterpriseVehicleWarehouse.Entities) do if type(entity) == 'string' and state then ActivateInteriorEntitySet(CriminalEnterpriseVehicleWarehouse.InteriorId, entity) end end end, Clear = function() for entity, _ in pairs(CriminalEnterpriseVehicleWarehouse.Entities) do if type(entity) == 'string' then DeactivateInteriorEntitySet(CriminalEnterpriseVehicleWarehouse.InteriorId, entity) end end end }, LoadDefault = function() CriminalEnterpriseVehicleWarehouse.Ipl.Load() CriminalEnterpriseVehicleWarehouse.Entities.Load() RefreshInterior(CriminalEnterpriseVehicleWarehouse.interiorId) end }