---@type table local SettingsButton = { Rectangle = { Y = 0, Width = 431, Height = 38 }, Text = { X = 8, Y = 3, Scale = 0.33 }, LeftBadge = { Y = -2, Width = 40, Height = 40 }, RightBadge = { X = 385, Y = -2, Width = 40, Height = 40 }, RightText = { X = 420, Y = 4, Scale = 0.35 }, SelectedSprite = { Dictionary = "commonmenu", Texture = "gradient_nav", Y = 0, Width = 431, Height = 38 }, } ---@type table local SettingsList = { LeftArrow = { Dictionary = "commonmenu", Texture = "arrowleft", X = 378, Y = 3, Width = 30, Height = 30 }, RightArrow = { Dictionary = "commonmenu", Texture = "arrowright", X = 400, Y = 3, Width = 30, Height = 30 }, Text = { X = 403, Y = 3, Scale = 0.35 }, } function RageUI.List(Label, Items, Index, Description, Style, Enabled, Actions, Submenu) ---@type table local CurrentMenu = RageUI.CurrentMenu; if CurrentMenu ~= nil then if CurrentMenu() then ---@type number local Option = RageUI.Options + 1 if CurrentMenu.Pagination.Minimum <= Option and CurrentMenu.Pagination.Maximum >= Option then ---@type number local Selected = CurrentMenu.Index == Option ---@type boolean local LeftArrowHovered, RightArrowHovered = false, false RageUI.ItemsSafeZone(CurrentMenu) local Hovered = false; local LeftBadgeOffset = ((Style.LeftBadge == RageUI.BadgeStyle.None or Style.LeftBadge == nil) and 0 or 27) local RightBadgeOffset = ((Style.RightBadge == RageUI.BadgeStyle.None or Style.RightBadge == nil) and 0 or 32) local RightOffset = 0 ---@type boolean if CurrentMenu.EnableMouse == true and (CurrentMenu.CursorStyle == 0) or (CurrentMenu.CursorStyle == 1) then Hovered = RageUI.ItemsMouseBounds(CurrentMenu, Selected, Option, SettingsButton); end local ListText = (type(Items[Index]) == "table") and string.format("← %s →", Items[Index].Name) or string.format("← %s →", Items[Index]) or "NIL" if Selected then RenderSprite(SettingsButton.SelectedSprite.Dictionary, SettingsButton.SelectedSprite.Texture, CurrentMenu.X, CurrentMenu.Y + SettingsButton.SelectedSprite.Y + CurrentMenu.SubtitleHeight + RageUI.ItemOffset, SettingsButton.SelectedSprite.Width + CurrentMenu.WidthOffset, SettingsButton.SelectedSprite.Height) end if Enabled == true or Enabled == nil then if Selected then if Style.RightLabel ~= nil and Style.RightLabel ~= "" then RenderText(Style.RightLabel, CurrentMenu.X + SettingsButton.RightText.X - RightBadgeOffset + CurrentMenu.WidthOffset, CurrentMenu.Y + SettingsButton.RightText.Y + CurrentMenu.SubtitleHeight + RageUI.ItemOffset, 0, SettingsButton.RightText.Scale, 0, 0, 0, 255, 2) RightOffset = MeasureStringWidth(Style.RightLabel, 0, 0.35) end else if Style.RightLabel ~= nil and Style.RightLabel ~= "" then RightOffset = MeasureStringWidth(Style.RightLabel, 0, 0.35) RenderText(Style.RightLabel, CurrentMenu.X + SettingsButton.RightText.X - RightBadgeOffset + CurrentMenu.WidthOffset, CurrentMenu.Y + SettingsButton.RightText.Y + CurrentMenu.SubtitleHeight + RageUI.ItemOffset, 0, SettingsButton.RightText.Scale, 245, 245, 245, 255, 2) end end end RightOffset = RightBadgeOffset * 1.3 + RightOffset if Enabled == true or Enabled == nil then if Selected then RenderText(Label, CurrentMenu.X + SettingsButton.Text.X + LeftBadgeOffset, CurrentMenu.Y + SettingsButton.Text.Y + CurrentMenu.SubtitleHeight + RageUI.ItemOffset, 0, SettingsButton.Text.Scale, 0, 0, 0, 255) RenderText(ListText, CurrentMenu.X + SettingsList.Text.X + 15 + CurrentMenu.WidthOffset - RightOffset, CurrentMenu.Y + SettingsList.Text.Y + CurrentMenu.SubtitleHeight + RageUI.ItemOffset, 0, SettingsList.Text.Scale, 0, 0, 0, 255, 2) else RenderText(Label, CurrentMenu.X + SettingsButton.Text.X + LeftBadgeOffset, CurrentMenu.Y + SettingsButton.Text.Y + CurrentMenu.SubtitleHeight + RageUI.ItemOffset, 0, SettingsButton.Text.Scale, 245, 245, 245, 255) RenderText(ListText, CurrentMenu.X + SettingsList.Text.X + 15 + CurrentMenu.WidthOffset - RightOffset, CurrentMenu.Y + SettingsList.Text.Y + CurrentMenu.SubtitleHeight + RageUI.ItemOffset, 0, SettingsList.Text.Scale, 245, 245, 245, 255, 2) end else RenderText(Label, CurrentMenu.X + SettingsButton.Text.X + LeftBadgeOffset, CurrentMenu.Y + SettingsButton.Text.Y + CurrentMenu.SubtitleHeight + RageUI.ItemOffset, 0, SettingsButton.Text.Scale, 163, 159, 148, 255) if Selected then RenderText(ListText, CurrentMenu.X + SettingsList.Text.X + CurrentMenu.WidthOffset, CurrentMenu.Y + SettingsList.Text.Y + CurrentMenu.SubtitleHeight + RageUI.ItemOffset, 0, SettingsList.Text.Scale, 163, 159, 148, 255, 2) else RenderText(ListText, CurrentMenu.X + SettingsList.Text.X + 15 + CurrentMenu.WidthOffset, CurrentMenu.Y + SettingsList.Text.Y + CurrentMenu.SubtitleHeight + RageUI.ItemOffset, 0, SettingsList.Text.Scale, 163, 159, 148, 255, 2) end end if type(Style) == "table" then if Style.Enabled == true or Style.Enabled == nil then if type(Style) == 'table' then if Style.LeftBadge ~= nil then if Style.LeftBadge ~= RageUI.BadgeStyle.None then local BadgeData = Style.LeftBadge(Selected) RenderSprite(BadgeData.BadgeDictionary or "commonmenu", BadgeData.BadgeTexture or "", CurrentMenu.X, CurrentMenu.Y + SettingsButton.LeftBadge.Y + CurrentMenu.SubtitleHeight + RageUI.ItemOffset, SettingsButton.LeftBadge.Width, SettingsButton.LeftBadge.Height, 0, BadgeData.BadgeColour and BadgeData.BadgeColour.R or 255, BadgeData.BadgeColour and BadgeData.BadgeColour.G or 255, BadgeData.BadgeColour and BadgeData.BadgeColour.B or 255, BadgeData.BadgeColour and BadgeData.BadgeColour.A or 255) end end if Style.RightBadge ~= nil then if Style.RightBadge ~= RageUI.BadgeStyle.None then local BadgeData = Style.RightBadge(Selected) RenderSprite(BadgeData.BadgeDictionary or "commonmenu", BadgeData.BadgeTexture or "", CurrentMenu.X + SettingsButton.RightBadge.X + CurrentMenu.WidthOffset, CurrentMenu.Y + SettingsButton.RightBadge.Y + CurrentMenu.SubtitleHeight + RageUI.ItemOffset, SettingsButton.RightBadge.Width, SettingsButton.RightBadge.Height, 0, BadgeData.BadgeColour and BadgeData.BadgeColour.R or 255, BadgeData.BadgeColour and BadgeData.BadgeColour.G or 255, BadgeData.BadgeColour and BadgeData.BadgeColour.B or 255, BadgeData.BadgeColour and BadgeData.BadgeColour.A or 255) end end end else ---@type table local LeftBadge = RageUI.BadgeStyle.Lock ---@type number if LeftBadge ~= RageUI.BadgeStyle.None and LeftBadge ~= nil then local BadgeData = LeftBadge(Selected) RenderSprite(BadgeData.BadgeDictionary or "commonmenu", BadgeData.BadgeTexture or "", CurrentMenu.X, CurrentMenu.Y + SettingsButton.LeftBadge.Y + CurrentMenu.SubtitleHeight + RageUI.ItemOffset, SettingsButton.LeftBadge.Width, SettingsButton.LeftBadge.Height, 0, BadgeData.BadgeColour.R or 255, BadgeData.BadgeColour.G or 255, BadgeData.BadgeColour.B or 255, BadgeData.BadgeColour.A or 255) end end else error("UICheckBox Style is not a `table`") end RageUI.ItemOffset = RageUI.ItemOffset + SettingsButton.Rectangle.Height RageUI.ItemsDescription(CurrentMenu, Description, Selected); if Selected and (CurrentMenu.Controls.Left.Active or (CurrentMenu.Controls.Click.Active and LeftArrowHovered)) and not (CurrentMenu.Controls.Right.Active or (CurrentMenu.Controls.Click.Active and RightArrowHovered)) then Index = Index - 1 if Index < 1 then Index = #Items end if (Actions.onListChange ~= nil) then Actions.onListChange(Index, Items[Index]); end local Audio = RageUI.Settings.Audio RageUI.PlaySound(Audio[Audio.Use].LeftRight.audioName, Audio[Audio.Use].LeftRight.audioRef) elseif Selected and (CurrentMenu.Controls.Right.Active or (CurrentMenu.Controls.Click.Active and RightArrowHovered)) and not (CurrentMenu.Controls.Left.Active or (CurrentMenu.Controls.Click.Active and LeftArrowHovered)) then Index = Index + 1 if Index > #Items then Index = 1 end if (Actions.onListChange ~= nil) then Actions.onListChange(Index, Items[Index]); end local Audio = RageUI.Settings.Audio RageUI.PlaySound(Audio[Audio.Use].LeftRight.audioName, Audio[Audio.Use].LeftRight.audioRef) end if Selected and (CurrentMenu.Controls.Select.Active or ((Hovered and CurrentMenu.Controls.Click.Active) and (not LeftArrowHovered and not RightArrowHovered))) then local Audio = RageUI.Settings.Audio RageUI.PlaySound(Audio[Audio.Use].Select.audioName, Audio[Audio.Use].Select.audioRef) if (Actions.onSelected ~= nil) then Actions.onSelected(Index, Items[Index]); end if Submenu ~= nil and type(Submenu) == "table" then RageUI.NextMenu = Submenu[Index] end end end RageUI.Options = RageUI.Options + 1 end end end