function fadeIn(name, time, volume_) if soundExists(name) then volumeType(name, 0) local addVolume = (volume_ / time) * 100 local called = 0 local volume = volume_ while true do volume = volume - addVolume if volume < 0 then volume = 0 end if volume == 0 then break end called = called + 1 end volume = getVolume(name) while true do Citizen.Wait(time / called) volume = volume + addVolume if volume > volume_ then volume = volume_ volumeType(name, volume) break end volumeType(name, volume) end end end exports('fadeIn', fadeIn) function fadeOut(name, time) if soundExists(name) then local volume = getVolume(name) local addVolume = (volume / time) * 100 local called = 0 while true do volume = volume - addVolume if volume < 0 then volume = 0 end if volume == 0 then break end called = called + 1 end volume = getVolume(name) while true do Citizen.Wait(time / called) volume = volume - addVolume if volume < 0 then volume = 0 volumeType(name, volume) break end volumeType(name, volume) end end end exports('fadeOut', fadeOut) function volumeType(name, volume) if isDynamic(name) then setVolumeMax(name,volume) setVolume(name,volume) else setVolume(name,volume) end end