local moneyTypes = { cash = `MP0_WALLET_BALANCE`, bank = `BANK_BALANCE`, } RegisterNetEvent('money:displayUpdate') AddEventHandler('money:displayUpdate', function(type, money) local stat = moneyTypes[type] if not stat then return end StatSetInt(stat, math.floor(money)) end) TriggerServerEvent('money:requestDisplay') CreateThread(function() while true do Wait(0) if IsControlJustPressed(0, 20) then SetMultiplayerBankCash() SetMultiplayerWalletCash() Wait(4350) RemoveMultiplayerBankCash() RemoveMultiplayerWalletCash() end end end)