Config = {} Config.Framework = 'QBCore' Config.Refresh = 'HudRefresh' Config.DefaultSpeedUnit = 'kmh' -- mph or kmh Config.Hud = "hud" Config.StressChance = 0.1 -- Default: 10% -- Percentage Stress Chance When Shooting (0-1) Config.MinimumStress = 50 -- Minimum Stress Level For Screen Shaking Config.WhitelistedWeaponStress = { `weapon_petrolcan`, `weapon_hazardcan`, `weapon_fireextinguisher` } Config.UseStress = false -- if you set this to false the stress hud will be removed Config.StressWhitelistJobs = { -- Add here jobs you want to disable stress 'police', 'ambulance' } Config.AddStress = { ["on_shoot"] = { min = 1, max = 3, enable = true, }, ["on_fastdrive"] = { min = 1, max = 3, enable = true, }, } Config.RemoveStress = { -- You can set here amounts by your desire ["on_eat"] = { min = 5, max = 10, enable = true, }, ["on_drink"] = { min = 5, max = 10, enable = true, }, ["on_swimming"] = { min = 5, max = 10, enable = true, }, ["on_running"] = { min = 5, max = 10, enable = true, }, } Config.MinimumSpeed = 10 -- Going Over This Speed Will Cause Stress Config.MinimumSpeedUnbuckled = 50 -- Going Over This Speed Will Cause Stress Config.DisablePoliceStress = true -- If true will disable stress for people with the police job Config.Intensity = { [1] = { min = 50, max = 60, intensity = 1500, }, [2] = { min = 60, max = 70, intensity = 2000, }, [3] = { min = 70, max = 80, intensity = 2500, }, [4] = { min = 80, max = 90, intensity = 2700, }, [5] = { min = 90, max = 100, intensity = 3000, }, } Config.EffectInterval = { [1] = { min = 50, max = 60, timeout = math.random(50000, 60000) }, [2] = { min = 60, max = 70, timeout = math.random(40000, 50000) }, [3] = { min = 70, max = 80, timeout = math.random(30000, 40000) }, [4] = { min = 80, max = 90, timeout = math.random(20000, 30000) }, [5] = { min = 90, max = 100, timeout = math.random(15000, 20000) } } Config.GetVehFuel = function(Veh) return exports["qb-fuel"]:GetFuel(Veh) end Config.NitroItem = "nitrous" -- item to install nitro to a vehicle - noss Config.EmptyNitroItem = "emptynitrous" -- The item to return to the player when they add nitro to a vehicle Config.NitroControl = "X" Config.NitroForce = 40.0 -- Nitro force when player using nitro Config.RemoveNitroOnpress = 2 -- Determines of how much you want to remove nitro when player press nitro key -- Config.SeatbeltControl = 'B' -- Control switch for seat belt (Players can change the key according to their wishes) function GetFramework() return exports["qb-core"]:GetCoreObject() end