Players = {} function GetPlayer(source, createIfEmpty) if Players[source] then return Players[source] elseif createIfEmpty then Players[source] = {} return Players[source] end end function SetDutyStatus(source, businessID, bool) local player = GetPlayer(source, true) Players[source].BUSINESS = businessID Players[source].DUTY = bool TriggerClientEvent("pickle_taxijob:onDutyUpdate", source, businessID, bool) end RegisterNetEvent("pickle_taxijob:setDutyStatus", function(businessID, bool) if type(businessID) ~= "boolean" then local cfg = Config.Businesses[businessID] if CanAccessGroup(cfg.groups) then SetDutyStatus(source, businessID, bool) ShowNotification(source, _L("duty_toggle", bool and "på arbejde" or "hjem fra arbejde", cfg.info.label)) else ShowNotification(source, _L("no_access")) end else SetDutyStatus(source, nil, false) ShowNotification(source, _L("duty_forceoff")) end end)