RegisterNetEvent('chat:ooc', function(id, name, message, time) local id1 = PlayerId() local id2 = GetPlayerFromServerId(id) if id2 == id1 then TriggerEvent('chat:addMessage', { template = '<div class="chat-message ooc"><i class="fas fa-door-open"></i> <b><span style="color: #7d7d7d">{0}</span> <span style="font-size: 14px; color: #e1e1e1;">{2}</span></b><div style="margin-top: 5px; font-weight: 300;">{1}</div></div>', args = { name, message, time } }) elseif #(GetEntityCoords(GetPlayerPed(id1)) - GetEntityCoords(GetPlayerPed(id2)) < Config.OOCDistance) then -- GetDistanceBetweenCoords(GetEntityCoords(GetPlayerPed(id1)), GetEntityCoords(GetPlayerPed(id2)), true) < Config.OOCDistance then TriggerEvent('chat:addMessage', { template = '<div class="chat-message ooc"><i class="fas fa-door-open"></i> <b><span style="color: #7d7d7d">{0}</span> <span style="font-size: 14px; color: #e1e1e1;">{2}</span></b><div style="margin-top: 5px; font-weight: 300;">{1}</div></div>', args = { name, message, time } }) end end)