local QBCore = exports['qb-core']:GetCoreObject() RegisterNetEvent('qb-vehicletuning:server:SaveVehicleProps', function(vehicleProps) ExecuteSql("UPDATE `player_vehicles` SET mods = '"..json.encode(vehicleProps).."' WHERE plate = '"..vehicleProps.plate.."'") end) -------------------------------- RegisterServerEvent('hp_mechanic:SaveVehicleProps') AddEventHandler('hp_mechanic:SaveVehicleProps', function(vehicleProps) if Config.AutoSQLSave then ExecuteSql("UPDATE `player_vehicles` SET mods = '"..json.encode(vehicleProps).."' WHERE plate = '"..vehicleProps.plate.."'") end end) -------------------------------- function nofity(source,text) TriggerClientEvent('QBCore:Notify', source, text) end -------------------------------- function getidentifier(xPlayer) hex = xPlayer.PlayerData.citizenid return hex end -------------------------------- function ExecuteSql(query) local IsBusy = true local result = nil if Config.Mysql == "oxmysql" then if MySQL == nil then exports.oxmysql:execute(query, function(data) result = data IsBusy = false end) -------------------------------- else MySQL.query(query, {}, function(data) result = data IsBusy = false end) end -------------------------------- elseif Config.Mysql == "ghmattimysql" then exports.ghmattimysql:execute(query, {}, function(data) result = data IsBusy = false end) elseif Config.Mysql == "mysql-async" then MySQL.Async.fetchAll(query, {}, function(data) result = data IsBusy = false end) -------------------------------- end while IsBusy do Citizen.Wait(0) end return result end