exports('GetNorthYanktonObject', function() return NorthYankton end) NorthYankton = { ipl = { "prologue01", "prologue01c", "prologue01d", "prologue01e", "prologue01f", "prologue01g", "prologue01h", "prologue01i", "prologue01j", "prologue01k", "prologue01z", "prologue02", "prologue03", "prologue03b", "prologue04", "prologue04b", "prologue05", "prologue05b", "prologue06", "prologue06b", "prologue_occl", "prologue06_int", "prologuerd", "prologuerdb", "prologue_DistantLights", "prologue_LODLights", "DES_ProTree_start", "prologue_m2_door", "prologue03_grv_cov" }, Grave = { covered = "prologue03_grv_cov", dug = "prologue03_grv_dug", funeral = "prologue03_grv_fun", Set = function(grave) NorthYankton.Grave.Clear() EnableIpl(grave, true) end, Clear = function() EnableIpl({ NorthYankton.Grave.covered, NorthYankton.Grave.dug, NorthYankton.Grave.funeral }, false) end }, Traffic = { Enable = function(state) SetAllPathsCacheBoundingstruct(state) SetRoadsInAngledArea(5526.24, -5137.23, 61.78925, 3679.327, -4973.879, 125.0828, 192, false, state, true); SetRoadsInAngledArea(3691.211, -4941.24, 94.59368, 3511.115, -4869.191, 126.7621, 16, false, state, true); SetRoadsInAngledArea(3510.004, -4865.81, 94.69557, 3204.424, -4833.817, 126.8152, 16, false, state, true); SetRoadsInAngledArea(3186.534, -4832.798, 109.8148, 3202.187, -4833.993, 114.815, 16, false, state, true); end }, Enable = function(state) NorthYankton.Grave.Clear() NorthYankton.Traffic.Enable(state) EnableIpl(NorthYankton.ipl, state) end }