local QBCore = exports['qb-core']:GetCoreObject() RegisterNetEvent('QBCore:Server:UpdateObject', function() if source ~= '' then return false end QBCore = exports['qb-core']:GetCoreObject() end) AddEventHandler('onResourceStart', function(resource) if GetCurrentResourceName() ~= resource then return end for _, v in pairs(Config.DumpItems) do if not QBCore.Shared.Items[v] then print("^5Debug^7: ^2DumpItems^7: ^2Missing Item from ^4QBCore^7.^4Shared^7.^4Items^7: '^6"..v.."^7'") end end end) RegisterServerEvent('jim-recycle:Dumpsters:Reward', function() local src = source local Player = QBCore.Functions.GetPlayer(src) for i = 1, math.random(1, 4) do local item = Config.DumpItems[math.random(1, #Config.DumpItems)] local amount = math.random(1, 3) Player.Functions.AddItem(item, amount) TriggerClientEvent('inventory:client:ItemBox', src, QBCore.Shared.Items[item], 'add', amount) Citizen.Wait(100) end --If two random numbers match, give reward if math.random(1, 4) == math.random(1, 4) then local random = math.random(1, 4) Player.Functions.AddItem("rubber", random) TriggerClientEvent('inventory:client:ItemBox', src, QBCore.Shared.Items["rubber"], 'add', random) end --If two random numbers match, give reward if math.random(1, 15) == math.random(1, 15) then Player.Functions.AddItem("weapon_bottle", 1) TriggerClientEvent('inventory:client:ItemBox', src, QBCore.Shared.Items["weapon_bottle"], 'add', 1) end end)