local QBCore = exports['qb-core']:GetCoreObject() RegisterNetEvent("hp_mechanic:buyitem") AddEventHandler("hp_mechanic:buyitem", function (price) local src = source local Player = QBCore.Functions.GetPlayer(src) if Player.PlayerData.money.bank >= price then Player.Functions.RemoveMoney('bank', price) TriggerClientEvent("hp_mechanic:cl:buyitem", source) elseif Player.PlayerData.money.cash >= price then Player.Functions.RemoveMoney('cash', price) TriggerClientEvent("hp_mechanic:cl:buyitem", source) else nofity(source, Config.Langs["NoPrice"]) end end)