RegisterCallback("pickle_taxijob:npcMissionComplete", function(source, cb, from, to) local player = GetPlayer(source, true) local cfg = Config.Missions local coords = { from = v3(cfg.locations[from]), to = v3(cfg.locations[to]), } local dist = #(coords.from - coords.to) if (player.DUTY) then local amount = math.random(cfg.reward.min, cfg.reward.max) local multi = cfg.reward.miles * (dist / 1000) amount = math.ceil(amount * multi) AddItem(source, cfg.reward.name, amount) ShowNotification(source, _L("mission_success", amount)) cb(true) else cb(false) end end)