RegisterNetEvent('chat:ooc', function(id, name, message, time) local id1 = PlayerId() local id2 = GetPlayerFromServerId(id) if id2 == id1 then TriggerEvent('chat:addMessage', { template = '
{0} {2}
{1}
', args = { name, message, time } }) elseif #(GetEntityCoords(GetPlayerPed(id1)) - GetEntityCoords(GetPlayerPed(id2)) < Config.OOCDistance) then -- GetDistanceBetweenCoords(GetEntityCoords(GetPlayerPed(id1)), GetEntityCoords(GetPlayerPed(id2)), true) < Config.OOCDistance then TriggerEvent('chat:addMessage', { template = '
{0} {2}
{1}
', args = { name, message, time } }) end end)