## setTalkingMode | settingsCallback | radioACtive ## Description These event is designed to allow third part applications (like a hud) use the current voice mode of the player, radio state, etc. ```lua -- default voice mode is 2 local voiceMode = 2 local voiceModes = {} local usingRadio = false -- sets the current radio state boolean AddEventHandler("pma-voice:radioActive", function(radioTalking) usingRadio = radioTalking end) -- changes the current voice range index AddEventHandler('pma-voice:setTalkingMode', function(newTalkingRange) voiceMode = newTalkingRange end) -- returns registered voice modes from shared.lua's `Cfg.voiceModes` TriggerEvent("pma-voice:settingsCallback", function(voiceSettings) local voiceTable = voiceSettings.voiceModes -- loop through all voice modes and add them to the table -- the percentage is used for the voice mode slider if this was an actual UI for i = 1, #voiceTable do local distance = math.ceil(((i/#voiceTable) * 100)) voiceModes[i] = ("%s"):format(distance) end end) ```