Scripts/resources/[custom_script]/aty_crew/client/death.lua
2024-12-29 20:48:41 +01:00

15 lines
517 B
Lua

AddEventHandler('gameEventTriggered', function(eName, data)
if eName == "CEventNetworkEntityDamage" then
local victimDied = tonumber(data[6]) == 1 and true
if victimDied then
local victim = tonumber(data[1])
local attacker = tonumber(data[2])
if victim == PlayerPedId() and IsPedAPlayer(attacker) then
TriggerEvent(GetCurrentResourceName() .. ':onDied')
TriggerServerEvent(GetCurrentResourceName() .. ':onDied', GetPlayerServerId(NetworkGetPlayerIndexFromPed(attacker)))
end
end
end
end)